nix-super/src/libfetchers/fetch-to-store.cc

55 lines
1.6 KiB
C++
Raw Normal View History

#include "fetch-to-store.hh"
#include "fetchers.hh"
#include "cache.hh"
namespace nix {
StorePath fetchToStore(
Store & store,
const SourcePath & path,
std::string_view name,
ContentAddressMethod method,
PathFilter * filter,
RepairFlag repair)
{
// FIXME: add an optimisation for the case where the accessor is
// an FSInputAccessor pointing to a store path.
std::optional<fetchers::Attrs> cacheKey;
if (!filter && path.accessor->fingerprint) {
cacheKey = fetchers::Attrs{
{"_what", "fetchToStore"},
{"store", store.storeDir},
{"name", std::string{name}},
{"fingerprint", *path.accessor->fingerprint},
{"method", std::string{method.render()}},
{"path", path.path.abs()}
};
if (auto res = fetchers::getCache()->lookup(store, *cacheKey)) {
debug("store path cache hit for '%s'", path);
return res->second;
}
} else
debug("source path '%s' is uncacheable", path);
Activity act(*logger, lvlChatty, actUnknown, fmt("copying '%s' to the store", path));
auto filter2 = filter ? *filter : defaultPathFilter;
auto storePath =
settings.readOnlyMode
? store.computeStorePath(
name, *path.accessor, path.path, method, HashAlgorithm::SHA256, {}, filter2).first
: store.addToStore(
name, *path.accessor, path.path, method, HashAlgorithm::SHA256, {}, filter2, repair);
if (cacheKey)
fetchers::getCache()->add(store, *cacheKey, {}, storePath, true);
return storePath;
}
}