nix-super/src/libstore/build/local-derivation-goal.hh

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#pragma once
///@file
#include "derivation-goal.hh"
#include "local-store.hh"
namespace nix {
struct LocalDerivationGoal : public DerivationGoal
{
LocalStore & getLocalStore();
/**
* User selected for running the builder.
*/
std::unique_ptr<UserLock> buildUser;
/**
* The process ID of the builder.
*/
Pid pid;
/**
* The cgroup of the builder, if any.
*/
std::optional<Path> cgroup;
/**
* The temporary directory.
*/
Path tmpDir;
/**
* The path of the temporary directory in the sandbox.
*/
Path tmpDirInSandbox;
/**
* Master side of the pseudoterminal used for the builder's
* standard output/error.
*/
AutoCloseFD builderOut;
/**
* Pipe for synchronising updates to the builder namespaces.
*/
Pipe userNamespaceSync;
/**
* The mount namespace and user namespace of the builder, used to add additional
* paths to the sandbox as a result of recursive Nix calls.
*/
AutoCloseFD sandboxMountNamespace;
AutoCloseFD sandboxUserNamespace;
/**
* On Linux, whether we're doing the build in its own user
* namespace.
*/
bool usingUserNamespace = true;
/**
* Whether we're currently doing a chroot build.
*/
bool useChroot = false;
Path chrootRootDir;
/**
* RAII object to delete the chroot directory.
*/
std::shared_ptr<AutoDelete> autoDelChroot;
/**
* Whether to run the build in a private network namespace.
*/
bool privateNetwork = false;
/**
* Stuff we need to pass to initChild().
*/
struct ChrootPath {
Path source;
bool optional;
ChrootPath(Path source = "", bool optional = false)
: source(source), optional(optional)
{ }
};
typedef map<Path, ChrootPath> DirsInChroot; // maps target path to source path
DirsInChroot dirsInChroot;
typedef map<std::string, std::string> Environment;
Environment env;
#if __APPLE__
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typedef std::string SandboxProfile;
SandboxProfile additionalSandboxProfile;
#endif
/**
* Hash rewriting.
*/
StringMap inputRewrites, outputRewrites;
typedef map<StorePath, StorePath> RedirectedOutputs;
RedirectedOutputs redirectedOutputs;
/**
* The outputs paths used during the build.
*
* - Input-addressed derivations or fixed content-addressed outputs are
* sometimes built when some of their outputs already exist, and can not
* be hidden via sandboxing. We use temporary locations instead and
* rewrite after the build. Otherwise the regular predetermined paths are
* put here.
*
* - Floating content-addressed derivations do not know their final build
* output paths until the outputs are hashed, so random locations are
* used, and then renamed. The randomness helps guard against hidden
* self-references.
*/
OutputPathMap scratchOutputs;
/**
* Path registration info from the previous round, if we're
* building multiple times. Since this contains the hash, it
* allows us to compare whether two rounds produced the same
* result.
*/
std::map<Path, ValidPathInfo> prevInfos;
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uid_t sandboxUid() { return usingUserNamespace ? (!buildUser || buildUser->getUIDCount() == 1 ? 1000 : 0) : buildUser->getUID(); }
gid_t sandboxGid() { return usingUserNamespace ? (!buildUser || buildUser->getUIDCount() == 1 ? 100 : 0) : buildUser->getGID(); }
const static Path homeDir;
/**
* The recursive Nix daemon socket.
*/
AutoCloseFD daemonSocket;
/**
* The daemon main thread.
*/
std::thread daemonThread;
/**
* The daemon worker threads.
*/
std::vector<std::thread> daemonWorkerThreads;
/**
* Paths that were added via recursive Nix calls.
*/
StorePathSet addedPaths;
/**
* Realisations that were added via recursive Nix calls.
*/
std::set<DrvOutput> addedDrvOutputs;
/**
* Recursive Nix calls are only allowed to build or realize paths
* in the original input closure or added via a recursive Nix call
* (so e.g. you can't do 'nix-store -r /nix/store/<bla>' where
* /nix/store/<bla> is some arbitrary path in a binary cache).
*/
bool isAllowed(const StorePath & path)
{
return inputPaths.count(path) || addedPaths.count(path);
}
bool isAllowed(const DrvOutput & id)
{
return addedDrvOutputs.count(id);
}
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bool isAllowed(const DerivedPath & req);
friend struct RestrictedStore;
using DerivationGoal::DerivationGoal;
virtual ~LocalDerivationGoal() override;
/**
* Whether we need to perform hash rewriting if there are valid output paths.
*/
bool needsHashRewrite();
/**
* The additional states.
*/
void tryLocalBuild() override;
/**
* Start building a derivation.
*/
void startBuilder();
/**
* Fill in the environment for the builder.
*/
void initEnv();
/**
* Setup tmp dir location.
*/
void initTmpDir();
/**
* Write a JSON file containing the derivation attributes.
*/
void writeStructuredAttrs();
void startDaemon();
void stopDaemon();
/**
* Add 'path' to the set of paths that may be referenced by the
* outputs, and make it appear in the sandbox.
*/
void addDependency(const StorePath & path);
/**
* Make a file owned by the builder.
*/
void chownToBuilder(const Path & path);
int getChildStatus() override;
/**
* Run the builder's process.
*/
void runChild();
/**
* Check that the derivation outputs all exist and register them
* as valid.
*/
SingleDrvOutputs registerOutputs() override;
void signRealisation(Realisation &) override;
/**
* Check that an output meets the requirements specified by the
* 'outputChecks' attribute (or the legacy
* '{allowed,disallowed}{References,Requisites}' attributes).
*/
void checkOutputs(const std::map<std::string, ValidPathInfo> & outputs);
/**
* Close the read side of the logger pipe.
*/
void closeReadPipes() override;
/**
* Cleanup hooks for buildDone()
*/
void cleanupHookFinally() override;
void cleanupPreChildKill() override;
void cleanupPostChildKill() override;
bool cleanupDecideWhetherDiskFull() override;
void cleanupPostOutputsRegisteredModeCheck() override;
void cleanupPostOutputsRegisteredModeNonCheck() override;
bool isReadDesc(int fd) override;
/**
* Delete the temporary directory, if we have one.
*/
void deleteTmpDir(bool force);
/**
* Forcibly kill the child process, if any.
*
* Called by destructor, can't be overridden
*/
void killChild() override final;
/**
* Kill any processes running under the build user UID or in the
* cgroup of the build.
*/
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void killSandbox(bool getStats);
/**
* Create alternative path calculated from but distinct from the
* input, so we can avoid overwriting outputs (or other store paths)
* that already exist.
*/
StorePath makeFallbackPath(const StorePath & path);
/**
* Make a path to another based on the output name along with the
* derivation hash.
*
* @todo Add option to randomize, so we can audit whether our
* rewrites caught everything
*/
StorePath makeFallbackPath(std::string_view outputName);
};
}