nix-super/src/libstore/local-overlay-store.hh

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#include "local-store.hh"
namespace nix {
/**
* Configuration for `LocalOverlayStore`.
*/
struct LocalOverlayStoreConfig : virtual LocalStoreConfig
{
// FIXME why doesn't this work?
// using LocalStoreConfig::LocalStoreConfig;
LocalOverlayStoreConfig(const StringMap & params)
: StoreConfig(params)
, LocalFSStoreConfig(params)
, LocalStoreConfig(params)
{ }
const Setting<std::string> lowerStoreUri{(StoreConfig*) this, "", "lower-store",
R"(
[Store URL](@docroot@/command-ref/new-cli/nix3-help-stores.md#store-url-format)
for the lower store. The default is `auto` (i.e. use the Nix daemon or `/nix/store` directly).
Must be a store with a store dir on the file system.
Must be used as OverlayFS lower layer for this store's store dir.
)"};
const PathSetting upperLayer{(StoreConfig*) this, false, "", "upper-layer",
R"(
Must be used as OverlayFS upper layer for this store's store dir.
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)"};
Setting<bool> checkMount{(StoreConfig*) this, true, "check-mount",
R"(
Check that the overlay filesystem is correctly mounted.
Nix does not manage the overlayfs mount point itself, but the correct
functioning of the overlay store does depend on this mount point being set up
correctly. Rather than just assume this is the case, check that the lowerdir
and upperdir options are what we expect them to be. This check is on by
default, but can be disabled if needed.
)"};
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const std::string name() override { return "Experimental Local Overlay Store"; }
std::string doc() override
{
return
""
// FIXME write docs
//#include "local-overlay-store.md"
;
}
/**
* Given a store path, get its location (if it is exists) in the
* upper layer of the overlayfs.
*/
Path toUpperPath(const StorePath & path);
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};
/**
* Variation of local store using overlayfs for the store dir.
*/
class LocalOverlayStore : public virtual LocalOverlayStoreConfig, public virtual LocalStore
{
/**
* The store beneath us.
*
* Our store dir should be an overlay fs where the lower layer
* is that store's store dir, and the upper layer is some
* scratch storage just for us.
*/
ref<LocalFSStore> lowerStore;
public:
LocalOverlayStore(const Params & params);
LocalOverlayStore(std::string scheme, std::string path, const Params & params)
: LocalOverlayStore(params)
{
throw UnimplementedError("LocalOverlayStore");
}
static std::set<std::string> uriSchemes()
{ return {}; }
std::string getUri() override
{
return "local-overlay";
}
private:
// Overridden methods…
void registerDrvOutput(const Realisation & info) override;
void queryPathInfoUncached(const StorePath & path,
Callback<std::shared_ptr<const ValidPathInfo>> callback) noexcept override;
bool isValidPathUncached(const StorePath & path) override;
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void queryReferrers(const StorePath & path, StorePathSet & referrers) override;
StorePathSet queryValidDerivers(const StorePath & path) override;
std::optional<StorePath> queryPathFromHashPart(const std::string & hashPart) override;
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void registerValidPaths(const ValidPathInfos & infos) override;
void queryRealisationUncached(const DrvOutput&,
Callback<std::shared_ptr<const Realisation>> callback) noexcept override;
void deleteGCPath(const Path & path, uint64_t & bytesFreed) override;
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};
}