nix-super/src/libstore/worker-protocol-connection.hh

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#pragma once
///@file
#include "worker-protocol.hh"
#include "store-api.hh"
namespace nix {
struct WorkerProto::BasicClientConnection
{
/**
* Send with this.
*/
FdSink to;
/**
* Receive with this.
*/
FdSource from;
/**
* Worker protocol version used for the connection.
*
* Despite its name, it is actually the maximum version both
* sides support. (If the maximum doesn't exist, we would fail to
* establish a connection and produce a value of this type.)
*/
WorkerProto::Version daemonVersion;
/**
* Flush to direction
*/
virtual ~BasicClientConnection();
virtual void closeWrite() = 0;
std::exception_ptr processStderrReturn(Sink * sink = 0, Source * source = 0, bool flush = true);
void processStderr(bool * daemonException, Sink * sink = 0, Source * source = 0, bool flush = true);
/**
* Establishes connection, negotiating version.
*
* @return the version provided by the other side of the
* connection.
*
* @param to Taken by reference to allow for various error handling
* mechanisms.
*
* @param from Taken by reference to allow for various error
* handling mechanisms.
*
* @param localVersion Our version which is sent over
*/
static Version handshake(BufferedSink & to, Source & from, WorkerProto::Version localVersion);
/**
* After calling handshake, must call this to exchange some basic
* information abou the connection.
*/
ClientHandshakeInfo postHandshake(const StoreDirConfig & store);
/**
* Coercion to `WorkerProto::ReadConn`. This makes it easy to use the
* factored out serve protocol serializers with a
* `LegacySSHStore::Connection`.
*
* The serve protocol connection types are unidirectional, unlike
* this type.
*/
operator WorkerProto::ReadConn()
{
return WorkerProto::ReadConn{
.from = from,
.version = daemonVersion,
};
}
/**
* Coercion to `WorkerProto::WriteConn`. This makes it easy to use the
* factored out serve protocol serializers with a
* `LegacySSHStore::Connection`.
*
* The serve protocol connection types are unidirectional, unlike
* this type.
*/
operator WorkerProto::WriteConn()
{
return WorkerProto::WriteConn{
.to = to,
.version = daemonVersion,
};
}
void addTempRoot(const StoreDirConfig & remoteStore, bool * daemonException, const StorePath & path);
StorePathSet queryValidPaths(
const StoreDirConfig & remoteStore,
bool * daemonException,
const StorePathSet & paths,
SubstituteFlag maybeSubstitute);
UnkeyedValidPathInfo queryPathInfo(const StoreDirConfig & store, bool * daemonException, const StorePath & path);
void putBuildDerivationRequest(
const StoreDirConfig & store,
bool * daemonException,
const StorePath & drvPath,
const BasicDerivation & drv,
BuildMode buildMode);
/**
* Get the response, must be paired with
* `putBuildDerivationRequest`.
*/
BuildResult getBuildDerivationResponse(const StoreDirConfig & store, bool * daemonException);
void narFromPath(
const StoreDirConfig & store,
bool * daemonException,
const StorePath & path,
std::function<void(Source &)> fun);
void importPaths(const StoreDirConfig & store, bool * daemonException, Source & source);
};
struct WorkerProto::BasicServerConnection
{
/**
* Send with this.
*/
FdSink & to;
/**
* Receive with this.
*/
FdSource & from;
/**
* Worker protocol version used for the connection.
*
* Despite its name, it is actually the maximum version both
* sides support. (If the maximum doesn't exist, we would fail to
* establish a connection and produce a value of this type.)
*/
WorkerProto::Version clientVersion;
operator WorkerProto::ReadConn()
{
return WorkerProto::ReadConn{
.from = from,
.version = clientVersion,
};
}
operator WorkerProto::WriteConn()
{
return WorkerProto::WriteConn{
.to = to,
.version = clientVersion,
};
}
/**
* Establishes connection, negotiating version.
*
* @return the version provided by the other side of the
* connection.
*
* @param to Taken by reference to allow for various error handling
* mechanisms.
*
* @param from Taken by reference to allow for various error
* handling mechanisms.
*
* @param localVersion Our version which is sent over
*/
static WorkerProto::Version handshake(BufferedSink & to, Source & from, WorkerProto::Version localVersion);
/**
* After calling handshake, must call this to exchange some basic
* information abou the connection.
*/
void postHandshake(const StoreDirConfig & store, const ClientHandshakeInfo & info);
};
}