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70 lines
2.6 KiB
Markdown
70 lines
2.6 KiB
Markdown
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# Store Path
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Nix implements references to [store objects](./index.md#store-object) as *store paths*.
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Think of a store path as an [opaque], [unique identifier]:
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The only way to obtain store path is by adding or building store objects.
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A store path will always reference exactly one store object.
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[opaque]: https://en.m.wikipedia.org/wiki/Opaque_data_type
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[unique identifier]: https://en.m.wikipedia.org/wiki/Unique_identifier
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Store paths are pairs of
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- A 20-byte digest for identification
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- A symbolic name for people to read
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> **Example**
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>
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> - Digest: `b6gvzjyb2pg0kjfwrjmg1vfhh54ad73z`
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> - Name: `firefox-33.1`
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To make store objects accessible to operating system processes, stores have to expose store objects through the file system.
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A store path is rendered to a file system path as the concatenation of
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- [Store directory](#store-directory) (typically `/nix/store`)
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- Path separator (`/`)
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- Digest rendered in a custom variant of [Base32](https://en.wikipedia.org/wiki/Base32) (20 arbitrary bytes become 32 ASCII characters)
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- Hyphen (`-`)
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- Name
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> **Example**
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>
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> ```
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> /nix/store/b6gvzjyb2pg0kjfwrjmg1vfhh54ad73z-firefox-33.1
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> |--------| |------------------------------| |----------|
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> store directory digest name
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> ```
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## Store Directory
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Every [Nix store](./index.md) has a store directory.
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Not every store can be accessed through the file system.
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But if the store has a file system representation, the store directory contains the store’s [file system objects], which can be addressed by [store paths](#store-path).
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[file system objects]: ./file-system-object.md
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This means a store path is not just derived from the referenced store object itself, but depends on the store the store object is in.
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> **Note**
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>
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> The store directory defaults to `/nix/store`, but is in principle arbitrary.
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It is important which store a given store object belongs to:
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Files in the store object can contain store paths, and processes may read these paths.
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Nix can only guarantee referential integrity if store paths do not cross store boundaries.
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Therefore one can only copy store objects to a different store if
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- The source and target stores' directories match
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or
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- The store object in question has no references, that is, contains no store paths
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One cannot copy a store object to a store with a different store directory.
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Instead, it has to be rebuilt, together with all its dependencies.
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It is in general not enough to replace the store directory string in file contents, as this may render executables unusable by invalidating their internal offsets or checksums.
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