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build-remote: Implicitly add the 'builtin' system type to all machines
This makes 'nix-env -i --max-jobs 0' work with remote builders.
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1 changed files with 7 additions and 4 deletions
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@ -131,11 +131,14 @@ static int main_build_remote(int argc, char * * argv)
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for (auto & m : machines) {
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for (auto & m : machines) {
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debug("considering building on remote machine '%s'", m.storeUri);
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debug("considering building on remote machine '%s'", m.storeUri);
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if (m.enabled && std::find(m.systemTypes.begin(),
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if (m.enabled
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&& (neededSystem == "builtin"
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|| std::find(m.systemTypes.begin(),
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m.systemTypes.end(),
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m.systemTypes.end(),
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neededSystem) != m.systemTypes.end() &&
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neededSystem) != m.systemTypes.end()) &&
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m.allSupported(requiredFeatures) &&
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m.allSupported(requiredFeatures) &&
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m.mandatoryMet(requiredFeatures)) {
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m.mandatoryMet(requiredFeatures))
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{
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rightType = true;
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rightType = true;
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AutoCloseFD free;
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AutoCloseFD free;
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uint64_t load = 0;
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uint64_t load = 0;
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