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Support socket-based, on-demand activation of the Nix daemon with systemd
Systemd can start the Nix daemon on demand when the Nix daemon socket is first accessed. This is signalled through the LISTEN_FDS environment variable, so all we need to do is check for that and then use file descriptor 3 as the listen socket instead of creating one ourselves.
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1 changed files with 53 additions and 37 deletions
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@ -695,51 +695,67 @@ static void setSigChldAction(bool autoReap)
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}
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}
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#define SD_LISTEN_FDS_START 3
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static void daemonLoop()
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static void daemonLoop()
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{
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{
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/* Get rid of children automatically; don't let them become
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/* Get rid of children automatically; don't let them become
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zombies. */
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zombies. */
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setSigChldAction(true);
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setSigChldAction(true);
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/* Create and bind to a Unix domain socket. */
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AutoCloseFD fdSocket;
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AutoCloseFD fdSocket = socket(PF_UNIX, SOCK_STREAM, 0);
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if (fdSocket == -1)
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/* Handle socket-based activation by systemd. */
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throw SysError("cannot create Unix domain socket");
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if (getEnv("LISTEN_FDS") != "") {
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if (getEnv("LISTEN_PID") != int2String(getpid()) || getEnv("LISTEN_FDS") != "1")
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throw Error("unexpected systemd environment variables");
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fdSocket = SD_LISTEN_FDS_START;
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}
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/* Otherwise, create and bind to a Unix domain socket. */
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else {
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/* Create and bind to a Unix domain socket. */
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fdSocket = socket(PF_UNIX, SOCK_STREAM, 0);
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if (fdSocket == -1)
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throw SysError("cannot create Unix domain socket");
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string socketPath = nixStateDir + DEFAULT_SOCKET_PATH;
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createDirs(dirOf(socketPath));
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/* Urgh, sockaddr_un allows path names of only 108 characters.
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So chdir to the socket directory so that we can pass a
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relative path name. */
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chdir(dirOf(socketPath).c_str());
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Path socketPathRel = "./" + baseNameOf(socketPath);
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struct sockaddr_un addr;
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addr.sun_family = AF_UNIX;
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if (socketPathRel.size() >= sizeof(addr.sun_path))
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throw Error(format("socket path `%1%' is too long") % socketPathRel);
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strcpy(addr.sun_path, socketPathRel.c_str());
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unlink(socketPath.c_str());
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/* Make sure that the socket is created with 0666 permission
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(everybody can connect --- provided they have access to the
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directory containing the socket). */
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mode_t oldMode = umask(0111);
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int res = bind(fdSocket, (struct sockaddr *) &addr, sizeof(addr));
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umask(oldMode);
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if (res == -1)
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throw SysError(format("cannot bind to socket `%1%'") % socketPath);
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chdir("/"); /* back to the root */
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if (listen(fdSocket, 5) == -1)
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throw SysError(format("cannot listen on socket `%1%'") % socketPath);
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}
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closeOnExec(fdSocket);
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closeOnExec(fdSocket);
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string socketPath = nixStateDir + DEFAULT_SOCKET_PATH;
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createDirs(dirOf(socketPath));
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/* Urgh, sockaddr_un allows path names of only 108 characters. So
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chdir to the socket directory so that we can pass a relative
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path name. */
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chdir(dirOf(socketPath).c_str());
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Path socketPathRel = "./" + baseNameOf(socketPath);
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struct sockaddr_un addr;
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addr.sun_family = AF_UNIX;
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if (socketPathRel.size() >= sizeof(addr.sun_path))
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throw Error(format("socket path `%1%' is too long") % socketPathRel);
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strcpy(addr.sun_path, socketPathRel.c_str());
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unlink(socketPath.c_str());
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/* Make sure that the socket is created with 0666 permission
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(everybody can connect --- provided they have access to the
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directory containing the socket). */
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mode_t oldMode = umask(0111);
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int res = bind(fdSocket, (struct sockaddr *) &addr, sizeof(addr));
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umask(oldMode);
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if (res == -1)
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throw SysError(format("cannot bind to socket `%1%'") % socketPath);
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chdir("/"); /* back to the root */
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if (listen(fdSocket, 5) == -1)
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throw SysError(format("cannot listen on socket `%1%'") % socketPath);
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/* Loop accepting connections. */
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/* Loop accepting connections. */
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while (1) {
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while (1) {
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