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daemon.cc: Rename UserSettings -> AuthorizationSettings
This is a bit more accurate. It's a private name, but before you know it, someone might make it public!
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1 changed files with 5 additions and 5 deletions
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@ -34,7 +34,7 @@
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using namespace nix;
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using namespace nix;
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using namespace nix::daemon;
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using namespace nix::daemon;
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struct UserSettings : Config {
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struct AuthorizationSettings : Config {
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Setting<Strings> trustedUsers{
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Setting<Strings> trustedUsers{
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this, {"root"}, "trusted-users",
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this, {"root"}, "trusted-users",
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@ -67,9 +67,9 @@ struct UserSettings : Config {
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)"};
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)"};
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};
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};
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UserSettings userSettings;
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AuthorizationSettings authorizationSettings;
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static GlobalConfig::Register rSettings(&userSettings);
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static GlobalConfig::Register rSettings(&authorizationSettings);
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#ifndef __linux__
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#ifndef __linux__
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#define SPLICE_F_MOVE 0
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#define SPLICE_F_MOVE 0
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@ -240,8 +240,8 @@ static void daemonLoop()
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struct group * gr = peer.gidKnown ? getgrgid(peer.gid) : 0;
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struct group * gr = peer.gidKnown ? getgrgid(peer.gid) : 0;
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std::string group = gr ? gr->gr_name : std::to_string(peer.gid);
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std::string group = gr ? gr->gr_name : std::to_string(peer.gid);
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Strings trustedUsers = userSettings.trustedUsers;
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Strings trustedUsers = authorizationSettings.trustedUsers;
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Strings allowedUsers = userSettings.allowedUsers;
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Strings allowedUsers = authorizationSettings.allowedUsers;
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if (matchUser(user, group, trustedUsers))
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if (matchUser(user, group, trustedUsers))
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trusted = Trusted;
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trusted = Trusted;
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