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Remove unused redirectedBadOutputs
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2 changed files with 0 additions and 9 deletions
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@ -460,10 +460,6 @@ void LocalDerivationGoal::startBuilder()
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makeFallbackPath(status.known->path);
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scratchOutputs.insert_or_assign(outputName, scratchPath);
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/* A non-removed corrupted path needs to be stored here, too */
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if (buildMode == bmRepair && !status.known->isValid())
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redirectedBadOutputs.insert(status.known->path);
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/* Substitute output placeholders with the scratch output paths.
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We'll use during the build. */
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inputRewrites[hashPlaceholder(outputName)] = worker.store.printStorePath(scratchPath);
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@ -85,11 +85,6 @@ struct LocalDerivationGoal : public DerivationGoal
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*/
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OutputPathMap scratchOutputs;
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/* If we're repairing without a chroot, there may be outputs that
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are valid but corrupt. So we redirect these outputs to
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temporary paths. */
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StorePathSet redirectedBadOutputs;
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/* Path registration info from the previous round, if we're
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building multiple times. Since this contains the hash, it
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allows us to compare whether two rounds produced the same
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