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Fix random client failures during GC server shutdown
We need to close the GC server socket before shutting down the active GC client connections, otherwise a client may (re)connect and get ECONNRESET. But also handle ECONNRESET for resilience. Fixes random failures like GC socket disconnected connecting to '/tmp/nix-shell.y07M0H/nix-test/default/var/nix/gc-socket/socket' sending GC root '/tmp/nix-shell.y07M0H/nix-test/default/store/kb5yzija0f1x5xkqkgclrdzldxj6nnc6-non-blocking' reading GC root from client: error: unexpected EOF reading a line 1 store paths deleted, 0.00 MiB freed error: reading from file: Connection reset by peer in gc-non-blocking.sh.
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1 changed files with 2 additions and 1 deletions
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@ -147,7 +147,7 @@ void LocalStore::addTempRoot(const StorePath & path)
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} catch (SysError & e) {
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} catch (SysError & e) {
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/* The garbage collector may have exited, so we need to
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/* The garbage collector may have exited, so we need to
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restart. */
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restart. */
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if (e.errNo == EPIPE) {
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if (e.errNo == EPIPE || e.errNo == ECONNRESET) {
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debug("GC socket disconnected");
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debug("GC socket disconnected");
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state->fdRootsSocket.close();
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state->fdRootsSocket.close();
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goto restart;
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goto restart;
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@ -506,6 +506,7 @@ void LocalStore::collectGarbage(const GCOptions & options, GCResults & results)
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Finally cleanup([&]() {
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Finally cleanup([&]() {
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debug("GC roots server shutting down");
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debug("GC roots server shutting down");
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fdServer.close();
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while (true) {
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while (true) {
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auto item = remove_begin(*connections.lock());
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auto item = remove_begin(*connections.lock());
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if (!item) break;
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if (!item) break;
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