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No need to undef now that there is no collision
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2 changed files with 0 additions and 6 deletions
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@ -161,9 +161,6 @@ struct DebugTrace {
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bool isError;
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bool isError;
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};
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};
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// Don't want Windows function
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#undef LookupPath
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class EvalState : public std::enable_shared_from_this<EvalState>
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class EvalState : public std::enable_shared_from_this<EvalState>
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{
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{
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public:
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public:
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@ -8,9 +8,6 @@
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namespace nix {
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namespace nix {
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// Do not want the windows macro (alias to `LookupPathA`)
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#undef LookupPath
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/**
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/**
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* A "search path" is a list of ways look for something, used with
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* A "search path" is a list of ways look for something, used with
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* `builtins.findFile` and `< >` lookup expressions.
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* `builtins.findFile` and `< >` lookup expressions.
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