No need to undef now that there is no collision

This commit is contained in:
Roland Coeurjoly 2024-04-13 23:34:01 +02:00
parent 40a6a9fdb8
commit 62ce139e3f
2 changed files with 0 additions and 6 deletions

View file

@ -161,9 +161,6 @@ struct DebugTrace {
bool isError; bool isError;
}; };
// Don't want Windows function
#undef LookupPath
class EvalState : public std::enable_shared_from_this<EvalState> class EvalState : public std::enable_shared_from_this<EvalState>
{ {
public: public:

View file

@ -8,9 +8,6 @@
namespace nix { namespace nix {
// Do not want the windows macro (alias to `LookupPathA`)
#undef LookupPath
/** /**
* A "search path" is a list of ways look for something, used with * A "search path" is a list of ways look for something, used with
* `builtins.findFile` and `< >` lookup expressions. * `builtins.findFile` and `< >` lookup expressions.