Make verifyAllValidPaths more functional

return map rather than mutate one passed in by reference
This commit is contained in:
John Ericson 2023-08-02 14:38:22 -04:00
parent 73c9fc7ab1
commit 6b297e5895
4 changed files with 19 additions and 12 deletions

View file

@ -243,19 +243,21 @@ void LocalOverlayStore::optimiseStore()
} }
bool LocalOverlayStore::verifyAllValidPaths(RepairFlag repair, StorePathSet & validPaths) std::pair<bool, StorePathSet> LocalOverlayStore::verifyAllValidPaths(RepairFlag repair)
{ {
StorePathSet done; StorePathSet done;
bool errors = false;
auto existsInStoreDir = [&](const StorePath & storePath) { auto existsInStoreDir = [&](const StorePath & storePath) {
return pathExists(realStoreDir.get() + "/" + storePath.to_string()); return pathExists(realStoreDir.get() + "/" + storePath.to_string());
}; };
bool errors = false;
StorePathSet validPaths;
for (auto & i : queryAllValidPaths()) for (auto & i : queryAllValidPaths())
verifyPath(i, existsInStoreDir, done, validPaths, repair, errors); verifyPath(i, existsInStoreDir, done, validPaths, repair, errors);
return errors; return { errors, validPaths };
} }

View file

@ -139,7 +139,7 @@ private:
* We don't verify the contents of both layers on the assumption that the lower layer is far bigger, * We don't verify the contents of both layers on the assumption that the lower layer is far bigger,
* and also the observation that anything not in the upper db the overlayfs doesn't yet care about. * and also the observation that anything not in the upper db the overlayfs doesn't yet care about.
*/ */
bool verifyAllValidPaths(RepairFlag repair, StorePathSet & validPaths) override; std::pair<bool, StorePathSet> verifyAllValidPaths(RepairFlag repair) override;
/** /**
* For lower-store paths, we used the lower store location. This avoids the * For lower-store paths, we used the lower store location. This avoids the

View file

@ -1503,9 +1503,7 @@ bool LocalStore::verifyStore(bool checkContents, RepairFlag repair)
auto fdGCLock = openGCLock(); auto fdGCLock = openGCLock();
FdLock gcLock(fdGCLock.get(), ltRead, true, "waiting for the big garbage collector lock..."); FdLock gcLock(fdGCLock.get(), ltRead, true, "waiting for the big garbage collector lock...");
StorePathSet validPaths; auto [errors, validPaths] = verifyAllValidPaths(repair);
bool errors = verifyAllValidPaths(repair, validPaths);
/* Optionally, check the content hashes (slow). */ /* Optionally, check the content hashes (slow). */
if (checkContents) { if (checkContents) {
@ -1591,7 +1589,7 @@ bool LocalStore::verifyStore(bool checkContents, RepairFlag repair)
} }
bool LocalStore::verifyAllValidPaths(RepairFlag repair, StorePathSet & validPaths) std::pair<bool, StorePathSet> LocalStore::verifyAllValidPaths(RepairFlag repair)
{ {
StorePathSet storePathsInStoreDir; StorePathSet storePathsInStoreDir;
/* Why aren't we using `queryAllValidPaths`? Because that would /* Why aren't we using `queryAllValidPaths`? Because that would
@ -1613,16 +1611,18 @@ bool LocalStore::verifyAllValidPaths(RepairFlag repair, StorePathSet & validPath
printInfo("checking path existence..."); printInfo("checking path existence...");
StorePathSet done; StorePathSet done;
bool errors = false;
auto existsInStoreDir = [&](const StorePath & storePath) { auto existsInStoreDir = [&](const StorePath & storePath) {
return storePathsInStoreDir.count(storePath); return storePathsInStoreDir.count(storePath);
}; };
bool errors = false;
StorePathSet validPaths;
for (auto & i : queryAllValidPaths()) for (auto & i : queryAllValidPaths())
verifyPath(i, existsInStoreDir, done, validPaths, repair, errors); verifyPath(i, existsInStoreDir, done, validPaths, repair, errors);
return errors; return { errors, validPaths };
} }

View file

@ -265,7 +265,12 @@ public:
bool verifyStore(bool checkContents, RepairFlag repair) override; bool verifyStore(bool checkContents, RepairFlag repair) override;
virtual bool verifyAllValidPaths(RepairFlag repair, StorePathSet & validPaths); /**
* @return A pair of whether any errors were encountered, and a set of
* (so-far) valid paths. The store objects pointed to by those paths are
* suitable for further validation checking.
*/
virtual std::pair<bool, StorePathSet> verifyAllValidPaths(RepairFlag repair);
/** /**
* Register the validity of a path, i.e., that `path` exists, that * Register the validity of a path, i.e., that `path` exists, that