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Make --override-input sticky
When we do something like 'nix flake update --override-input nixpkgs ...', the override is now kept on subsequent calls. (If you don't want this behaviour, you can use --no-write-lock-file.)
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1 changed files with 8 additions and 1 deletions
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@ -458,8 +458,15 @@ LockedFlake lockFlake(
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if (input.isFlake) {
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if (input.isFlake) {
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auto inputFlake = getFlake(state, input.ref, {}, lockFlags.useRegistries, flakeCache);
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auto inputFlake = getFlake(state, input.ref, {}, lockFlags.useRegistries, flakeCache);
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/* Note: in case of an --override-input, we use
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the *original* ref (input2.ref) for the
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"original" field, rather than the
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override. This ensures that the override isn't
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nuked the next time we update the lock
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file. That is, overrides are sticky unless you
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use --no-write-lock-file. */
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auto childNode = std::make_shared<LockedNode>(
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auto childNode = std::make_shared<LockedNode>(
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inputFlake.lockedRef, inputFlake.originalRef, inputFlake.sourceInfo->info);
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inputFlake.lockedRef, input2.ref, inputFlake.sourceInfo->info);
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node->inputs.insert_or_assign(id, childNode);
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node->inputs.insert_or_assign(id, childNode);
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