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* Change the semantics of "with" so that inner "withs" take
precedence, i.e. `with {x=1;}; with {x=2;}; x' evaluates to 2'. This has a simpler implementation and seems more natural. There doesn't seem to be any code in Nixpkgs or NixOS that relies on the old behaviour.
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2 changed files with 2 additions and 25 deletions
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@ -232,19 +232,6 @@ void mkPath(Value & v, const char * s)
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}
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Value * EvalState::lookupWith(Env * env, const Symbol & name)
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{
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if (!env) return 0;
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Value * v = lookupWith(env->up, name);
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if (v) return v;
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Bindings::iterator i = env->bindings.find(sWith);
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if (i == env->bindings.end()) return 0;
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Bindings::iterator j = i->second.attrs->find(name);
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if (j != i->second.attrs->end()) return &j->second;
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return 0;
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}
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Value * EvalState::lookupVar(Env * env, const Symbol & name)
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{
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/* First look for a regular variable binding for `name'. */
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@ -254,22 +241,14 @@ Value * EvalState::lookupVar(Env * env, const Symbol & name)
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}
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/* Otherwise, look for a `with' attribute set containing `name'.
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Outer `withs' take precedence (i.e. `with {x=1;}; with {x=2;};
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x' evaluates to 1). */
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Value * v = lookupWith(env, name);
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if (v) return v;
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/* Alternative implementation where the inner `withs' take
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precedence (i.e. `with {x=1;}; with {x=2;}; x' evaluates to
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2). */
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#if 0
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Inner `withs' take precedence (i.e. `with {x=1;}; with {x=2;};
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x' evaluates to 2). */
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for (Env * env2 = env; env2; env2 = env2->up) {
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Bindings::iterator i = env2->bindings.find(sWith);
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if (i == env2->bindings.end()) continue;
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Bindings::iterator j = i->second.attrs->find(name);
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if (j != i->second.attrs->end()) return &j->second;
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}
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#endif
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throwEvalError("undefined variable `%1%'", name);
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}
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@ -240,8 +240,6 @@ private:
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Value * lookupVar(Env * env, const Symbol & name);
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Value * lookupWith(Env * env, const Symbol & name);
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friend class ExprVar;
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friend class ExprAttrs;
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friend class ExprLet;
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