remove dead code

This commit is contained in:
Ben Burdette 2021-11-09 11:20:14 -07:00
parent fb8377547b
commit 885f819922

View file

@ -1433,8 +1433,6 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po
size_t displ = 0;
if (!lambda.matchAttrs){
// TODO: what is this arg? empty argument?
// add empty valmap here?
env2.values[displ++] = &arg;
}
else {
@ -1457,7 +1455,6 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po
lambda,
i.name,
*fun.lambda.env, &lambda);
// map2("fun", &fun, "arg", &arg));
env2.values[displ++] = i.def->maybeThunk(*this, env2);
} else {
attrsUsed++;
@ -1478,7 +1475,6 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po
lambda,
i.name,
*fun.lambda.env, &lambda);
// map2("fun", &fun, "arg", &arg));
abort(); // can't happen
}
}
@ -1971,7 +1967,6 @@ string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
if (i == v.attrs->end())
throwTypeError(pos, "cannot coerce a set to a string",
fakeEnv(1), 0);
// map1("value", &v));
return coerceToString(pos, *i->value, context, coerceMore, copyToStore);
}