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Add a primop ‘elemAt’ to get an element from a list
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1 changed files with 19 additions and 5 deletions
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@ -868,14 +868,27 @@ static void prim_isList(EvalState & state, Value * * args, Value & v)
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}
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static void elemAt(EvalState & state, Value & list, int n, Value & v)
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{
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state.forceList(list);
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if (n < 0 || n >= list.list.length)
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throw Error(format("list index %1% is out of bounds") % n);
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state.forceValue(*list.list.elems[n]);
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v = *list.list.elems[n];
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}
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/* Return the n-1'th element of a list. */
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static void prim_elemAt(EvalState & state, Value * * args, Value & v)
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{
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elemAt(state, *args[0], state.forceInt(*args[1]), v);
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}
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/* Return the first element of a list. */
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static void prim_head(EvalState & state, Value * * args, Value & v)
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{
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state.forceList(*args[0]);
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if (args[0]->list.length == 0)
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throw Error("`head' called on an empty list");
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state.forceValue(*args[0]->list.elems[0]);
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v = *args[0]->list.elems[0];
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elemAt(state, *args[0], 0, v);
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}
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@ -1164,6 +1177,7 @@ void EvalState::createBaseEnv()
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// Lists
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addPrimOp("__isList", 1, prim_isList);
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addPrimOp("__elemAt", 2, prim_elemAt);
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addPrimOp("__head", 1, prim_head);
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addPrimOp("__tail", 1, prim_tail);
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addPrimOp("map", 2, prim_map);
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