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Fix a segfault in genericClosure
It kept temporary data in STL containers that were not scanned by Boehm GC, so Nix programs using genericClosure could randomly crash if the garbage collector kicked in at a bad time. Also make it a bit more efficient by copying points to values rather than values.
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6123144933
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dec2f19502
1 changed files with 25 additions and 16 deletions
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@ -158,24 +158,31 @@ static void prim_isBool(EvalState & state, Value * * args, Value & v)
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struct CompareValues
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{
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bool operator () (const Value & v1, const Value & v2) const
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bool operator () (const Value * v1, const Value * v2) const
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{
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if (v1.type != v2.type)
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if (v1->type != v2->type)
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throw EvalError("cannot compare values of different types");
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switch (v1.type) {
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switch (v1->type) {
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case tInt:
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return v1.integer < v2.integer;
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return v1->integer < v2->integer;
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case tString:
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return strcmp(v1.string.s, v2.string.s) < 0;
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return strcmp(v1->string.s, v2->string.s) < 0;
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case tPath:
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return strcmp(v1.path, v2.path) < 0;
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return strcmp(v1->path, v2->path) < 0;
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default:
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throw EvalError(format("cannot compare %1% with %2%") % showType(v1) % showType(v2));
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throw EvalError(format("cannot compare %1% with %2%") % showType(*v1) % showType(*v2));
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}
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}
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};
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#if HAVE_BOEHMGC
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typedef list<Value *, gc_allocator<Value *> > ValueVector;
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#else
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typedef vector<Value *> ValueVector;
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#endif
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static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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{
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startNest(nest, lvlDebug, "finding dependencies");
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@ -189,7 +196,7 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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throw EvalError("attribute `startSet' required");
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state.forceList(*startSet->value);
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list<Value *> workSet;
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ValueVector workSet;
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for (unsigned int n = 0; n < startSet->value->list.length; ++n)
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workSet.push_back(startSet->value->list.elems[n]);
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@ -203,8 +210,10 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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/* Construct the closure by applying the operator to element of
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`workSet', adding the result to `workSet', continuing until
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no new elements are found. */
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list<Value> res;
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set<Value, CompareValues> doneKeys; // !!! use Value *?
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ValueVector res;
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// `doneKeys' doesn't need to be a GC root, because its values are
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// reachable from res.
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set<Value *, CompareValues> doneKeys;
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while (!workSet.empty()) {
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Value * e = *(workSet.begin());
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workSet.pop_front();
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@ -217,9 +226,9 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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throw EvalError("attribute `key' required");
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state.forceValue(*key->value);
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if (doneKeys.find(*key->value) != doneKeys.end()) continue;
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doneKeys.insert(*key->value);
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res.push_back(*e);
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if (doneKeys.find(key->value) != doneKeys.end()) continue;
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doneKeys.insert(key->value);
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res.push_back(e);
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/* Call the `operator' function with `e' as argument. */
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Value call;
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@ -236,8 +245,8 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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/* Create the result list. */
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state.mkList(v, res.size());
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unsigned int n = 0;
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foreach (list<Value>::iterator, i, res)
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*(v.list.elems[n++] = state.allocValue()) = *i;
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foreach (ValueVector::iterator, i, res)
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v.list.elems[n++] = *i;
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}
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@ -1056,7 +1065,7 @@ static void prim_lessThan(EvalState & state, Value * * args, Value & v)
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state.forceValue(*args[0]);
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state.forceValue(*args[1]);
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CompareValues comp;
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mkBool(v, comp(*args[0], *args[1]));
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mkBool(v, comp(args[0], args[1]));
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}
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