Use BSD instead of POSIX file locks

POSIX file locks are essentially incompatible with multithreading. BSD
locks have much saner semantics. We need this now that there can be
multiple concurrent LocalStore::buildPaths() invocations.
This commit is contained in:
Eelco Dolstra 2018-10-04 15:03:03 +02:00
parent ec415d7166
commit e349f2c0a3
No known key found for this signature in database
GPG key ID: 8170B4726D7198DE
5 changed files with 45 additions and 107 deletions

View file

@ -3984,17 +3984,6 @@ void SubstitutionGoal::tryToRun()
return; return;
} }
/* If the store path is already locked (probably by a
DerivationGoal), then put this goal to sleep. Note: we don't
acquire a lock here since that breaks addToStore(), so below we
handle an AlreadyLocked exception from addToStore(). The check
here is just an optimisation to prevent having to redo a
download due to a locked path. */
if (pathIsLockedByMe(worker.store.toRealPath(storePath))) {
worker.waitForAWhile(shared_from_this());
return;
}
maintainRunningSubstitutions = std::make_unique<MaintainCount<uint64_t>>(worker.runningSubstitutions); maintainRunningSubstitutions = std::make_unique<MaintainCount<uint64_t>>(worker.runningSubstitutions);
worker.updateProgress(); worker.updateProgress();
@ -4034,12 +4023,6 @@ void SubstitutionGoal::finished()
try { try {
promise.get_future().get(); promise.get_future().get();
} catch (AlreadyLocked & e) {
/* Probably a DerivationGoal is already building this store
path. Sleep for a while and try again. */
state = &SubstitutionGoal::init;
worker.waitForAWhile(shared_from_this());
return;
} catch (std::exception & e) { } catch (std::exception & e) {
printError(e.what()); printError(e.what());

View file

@ -29,7 +29,7 @@ static string gcRootsDir = "gcroots";
read. To be precise: when they try to create a new temporary root read. To be precise: when they try to create a new temporary root
file, they will block until the garbage collector has finished / file, they will block until the garbage collector has finished /
yielded the GC lock. */ yielded the GC lock. */
int LocalStore::openGCLock(LockType lockType) AutoCloseFD LocalStore::openGCLock(LockType lockType)
{ {
Path fnGCLock = (format("%1%/%2%") Path fnGCLock = (format("%1%/%2%")
% stateDir % gcLockName).str(); % stateDir % gcLockName).str();
@ -49,7 +49,7 @@ int LocalStore::openGCLock(LockType lockType)
process that can open the file for reading can DoS the process that can open the file for reading can DoS the
collector. */ collector. */
return fdGCLock.release(); return fdGCLock;
} }

View file

@ -263,7 +263,7 @@ private:
bool isActiveTempFile(const GCState & state, bool isActiveTempFile(const GCState & state,
const Path & path, const string & suffix); const Path & path, const string & suffix);
int openGCLock(LockType lockType); AutoCloseFD openGCLock(LockType lockType);
void findRoots(const Path & path, unsigned char type, Roots & roots); void findRoots(const Path & path, unsigned char type, Roots & roots);

View file

@ -7,7 +7,7 @@
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <fcntl.h> #include <sys/file.h>
namespace nix { namespace nix {
@ -40,17 +40,14 @@ void deleteLockFile(const Path & path, int fd)
bool lockFile(int fd, LockType lockType, bool wait) bool lockFile(int fd, LockType lockType, bool wait)
{ {
struct flock lock; int type;
if (lockType == ltRead) lock.l_type = F_RDLCK; if (lockType == ltRead) type = LOCK_SH;
else if (lockType == ltWrite) lock.l_type = F_WRLCK; else if (lockType == ltWrite) type = LOCK_EX;
else if (lockType == ltNone) lock.l_type = F_UNLCK; else if (lockType == ltNone) type = LOCK_UN;
else abort(); else abort();
lock.l_whence = SEEK_SET;
lock.l_start = 0;
lock.l_len = 0; /* entire file */
if (wait) { if (wait) {
while (fcntl(fd, F_SETLKW, &lock) != 0) { while (flock(fd, type) != 0) {
checkInterrupt(); checkInterrupt();
if (errno != EINTR) if (errno != EINTR)
throw SysError(format("acquiring/releasing lock")); throw SysError(format("acquiring/releasing lock"));
@ -58,9 +55,9 @@ bool lockFile(int fd, LockType lockType, bool wait)
return false; return false;
} }
} else { } else {
while (fcntl(fd, F_SETLK, &lock) != 0) { while (flock(fd, type | LOCK_NB) != 0) {
checkInterrupt(); checkInterrupt();
if (errno == EACCES || errno == EAGAIN) return false; if (errno == EWOULDBLOCK) return false;
if (errno != EINTR) if (errno != EINTR)
throw SysError(format("acquiring/releasing lock")); throw SysError(format("acquiring/releasing lock"));
} }
@ -70,14 +67,6 @@ bool lockFile(int fd, LockType lockType, bool wait)
} }
/* This enables us to check whether are not already holding a lock on
a file ourselves. POSIX locks (fcntl) suck in this respect: if we
close a descriptor, the previous lock will be closed as well. And
there is no way to query whether we already have a lock (F_GETLK
only works on locks held by other processes). */
static Sync<StringSet> lockedPaths_;
PathLocks::PathLocks() PathLocks::PathLocks()
: deletePaths(false) : deletePaths(false)
{ {
@ -91,7 +80,7 @@ PathLocks::PathLocks(const PathSet & paths, const string & waitMsg)
} }
bool PathLocks::lockPaths(const PathSet & _paths, bool PathLocks::lockPaths(const PathSet & paths,
const string & waitMsg, bool wait) const string & waitMsg, bool wait)
{ {
assert(fds.empty()); assert(fds.empty());
@ -99,29 +88,15 @@ bool PathLocks::lockPaths(const PathSet & _paths,
/* Note that `fds' is built incrementally so that the destructor /* Note that `fds' is built incrementally so that the destructor
will only release those locks that we have already acquired. */ will only release those locks that we have already acquired. */
/* Sort the paths. This assures that locks are always acquired in /* Acquire the lock for each path in sorted order. This ensures
the same order, thus preventing deadlocks. */ that locks are always acquired in the same order, thus
Paths paths(_paths.begin(), _paths.end()); preventing deadlocks. */
paths.sort();
/* Acquire the lock for each path. */
for (auto & path : paths) { for (auto & path : paths) {
checkInterrupt(); checkInterrupt();
Path lockPath = path + ".lock"; Path lockPath = path + ".lock";
debug(format("locking path '%1%'") % path); debug(format("locking path '%1%'") % path);
{
auto lockedPaths(lockedPaths_.lock());
if (lockedPaths->count(lockPath)) {
if (!wait) return false;
throw AlreadyLocked("deadlock: trying to re-acquire self-held lock '%s'", lockPath);
}
lockedPaths->insert(lockPath);
}
try {
AutoCloseFD fd; AutoCloseFD fd;
while (1) { while (1) {
@ -138,7 +113,6 @@ bool PathLocks::lockPaths(const PathSet & _paths,
/* Failed to lock this path; release all other /* Failed to lock this path; release all other
locks. */ locks. */
unlock(); unlock();
lockedPaths_.lock()->erase(lockPath);
return false; return false;
} }
} }
@ -162,12 +136,6 @@ bool PathLocks::lockPaths(const PathSet & _paths,
/* Use borrow so that the descriptor isn't closed. */ /* Use borrow so that the descriptor isn't closed. */
fds.push_back(FDPair(fd.release(), lockPath)); fds.push_back(FDPair(fd.release(), lockPath));
} catch (...) {
lockedPaths_.lock()->erase(lockPath);
throw;
}
} }
return true; return true;
@ -189,8 +157,6 @@ void PathLocks::unlock()
for (auto & i : fds) { for (auto & i : fds) {
if (deletePaths) deleteLockFile(i.second, i.first); if (deletePaths) deleteLockFile(i.second, i.first);
lockedPaths_.lock()->erase(i.second);
if (close(i.first) == -1) if (close(i.first) == -1)
printError( printError(
format("error (ignored): cannot close lock file on '%1%'") % i.second); format("error (ignored): cannot close lock file on '%1%'") % i.second);
@ -208,11 +174,4 @@ void PathLocks::setDeletion(bool deletePaths)
} }
bool pathIsLockedByMe(const Path & path)
{
Path lockPath = path + ".lock";
return lockedPaths_.lock()->count(lockPath);
}
} }

View file

@ -16,8 +16,6 @@ enum LockType { ltRead, ltWrite, ltNone };
bool lockFile(int fd, LockType lockType, bool wait); bool lockFile(int fd, LockType lockType, bool wait);
MakeError(AlreadyLocked, Error);
class PathLocks class PathLocks
{ {
private: private:
@ -37,6 +35,4 @@ public:
void setDeletion(bool deletePaths); void setDeletion(bool deletePaths);
}; };
bool pathIsLockedByMe(const Path & path);
} }