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prim_mapAttrs: must be lazy to avoid infinite recursion
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1 changed files with 5 additions and 4 deletions
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@ -1365,10 +1365,11 @@ static void prim_mapAttrs(EvalState & state, const Pos & pos, Value * * args, Va
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state.mkAttrs(v, args[1]->attrs->size());
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for (auto & i : *args[1]->attrs) {
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Value vName, vFun2;
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mkString(vName, i.name);
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state.callFunction(*args[0], vName, vFun2, pos);
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state.callFunction(vFun2, *i.value, *state.allocAttr(v, i.name), pos);
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Value * vName = state.allocValue();
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Value * vFun2 = state.allocValue();
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mkString(*vName, i.name);
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state.callFunction(*args[0], *vName, *vFun2, pos);
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mkApp(*state.allocAttr(v, i.name), *vFun2, *i.value);
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}
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}
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