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nix develop: Add --redirect flag to redirect dependencies
This is primarily useful if you're hacking simultaneously on a package and one of its dependencies. E.g. if you're hacking on Hydra and Nix, you would start a dev shell for Nix, and then a dev shell for Hydra as follows: $ nix develop \ --redirect .#hydraJobs.build.x86_64-linux.nix ~/Dev/nix/outputs/out \ --redirect .#hydraJobs.build.x86_64-linux.nix.dev ~/Dev/nix/outputs/dev (This assumes hydraJobs.build.x86_64-linux has a passthru.nix attribute. You can also use a store path.) This causes all references in the environment to those store paths to be rewritten to ~/Dev/nix/outputs/{out,dev}. Note: unfortunately, you may need to set LD_LIBRARY_PATH=~/Dev/nix/outputs/out/lib because Nixpkgs' ld-wrapper only adds -rpath entries for -L flags that point to the Nix store.
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1 changed files with 50 additions and 3 deletions
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@ -185,7 +185,22 @@ struct Common : InstallableCommand, MixProfile
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"UID",
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"UID",
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};
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};
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std::vector<std::pair<std::string, std::string>> redirects;
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Common()
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{
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addFlag({
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.longName = "redirect",
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.description = "redirect a store path to a mutable location",
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.labels = {"installable", "outputs-dir"},
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.handler = {[&](std::string installable, std::string outputsDir) {
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redirects.push_back({installable, outputsDir});
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}}
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});
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}
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std::string makeRcScript(
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std::string makeRcScript(
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ref<Store> store,
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const BuildEnvironment & buildEnvironment,
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const BuildEnvironment & buildEnvironment,
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const Path & outputsDir = absPath(".") + "/outputs")
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const Path & outputsDir = absPath(".") + "/outputs")
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{
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{
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@ -217,6 +232,8 @@ struct Common : InstallableCommand, MixProfile
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out << "eval \"$shellHook\"\n";
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out << "eval \"$shellHook\"\n";
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auto script = out.str();
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/* Substitute occurrences of output paths. */
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/* Substitute occurrences of output paths. */
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auto outputs = buildEnvironment.env.find("outputs");
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auto outputs = buildEnvironment.env.find("outputs");
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assert(outputs != buildEnvironment.env.end());
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assert(outputs != buildEnvironment.env.end());
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@ -230,7 +247,33 @@ struct Common : InstallableCommand, MixProfile
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rewrites.insert({from->second.quoted, outputsDir + "/" + outputName});
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rewrites.insert({from->second.quoted, outputsDir + "/" + outputName});
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}
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}
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return rewriteStrings(out.str(), rewrites);
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/* Substitute redirects. */
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for (auto & [installableS, dir] : redirects) {
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dir = absPath(dir);
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auto installable = parseInstallable(store, installableS);
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auto buildable = installable->toBuildable();
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auto doRedirect = [&](const StorePath & path)
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{
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auto from = store->printStorePath(path);
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if (script.find(from) == std::string::npos)
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warn("'%s' (path '%s') is not used by this build environment", installable->what(), from);
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else {
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printInfo("redirecting '%s' to '%s'", from, dir);
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rewrites.insert({from, dir});
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}
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};
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std::visit(overloaded {
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[&](const BuildableOpaque & bo) {
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doRedirect(bo.path);
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},
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[&](const BuildableFromDrv & bfd) {
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for (auto & [outputName, path] : bfd.outputs)
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if (path) doRedirect(*path);
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},
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}, buildable);
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}
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return rewriteStrings(script, rewrites);
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}
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}
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Strings getDefaultFlakeAttrPaths() override
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Strings getDefaultFlakeAttrPaths() override
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@ -348,6 +391,10 @@ struct CmdDevelop : Common, MixEnvironment
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"To use a build environment previously recorded in a profile:",
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"To use a build environment previously recorded in a profile:",
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"nix develop /tmp/my-shell"
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"nix develop /tmp/my-shell"
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},
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},
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Example{
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"To replace all occurences of a store path with a writable directory:",
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"nix develop --redirect nixpkgs#glibc.dev ~/my-glibc/outputs/dev"
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},
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};
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};
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}
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}
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@ -357,7 +404,7 @@ struct CmdDevelop : Common, MixEnvironment
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auto [rcFileFd, rcFilePath] = createTempFile("nix-shell");
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auto [rcFileFd, rcFilePath] = createTempFile("nix-shell");
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auto script = makeRcScript(buildEnvironment);
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auto script = makeRcScript(store, buildEnvironment);
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if (verbosity >= lvlDebug)
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if (verbosity >= lvlDebug)
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script += "set -x\n";
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script += "set -x\n";
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@ -449,7 +496,7 @@ struct CmdPrintDevEnv : Common
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stopProgressBar();
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stopProgressBar();
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std::cout << makeRcScript(buildEnvironment);
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std::cout << makeRcScript(store, buildEnvironment);
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}
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}
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};
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};
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