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commit
ff4de4cb27
1 changed files with 23 additions and 8 deletions
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@ -376,6 +376,7 @@ struct LocalStore::GCState
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bool gcKeepOutputs;
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bool gcKeepDerivations;
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unsigned long long bytesInvalidated;
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bool moveToTrash = true;
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Path trashDir;
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bool shouldDelete;
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GCState(GCResults & results_) : results(results_), bytesInvalidated(0) { }
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@ -428,16 +429,23 @@ void LocalStore::deletePathRecursive(GCState & state, const Path & path)
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not holding the global GC lock) we can delete the path without
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being afraid that the path has become alive again. Otherwise
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delete it right away. */
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if (S_ISDIR(st.st_mode)) {
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if (state.moveToTrash && S_ISDIR(st.st_mode)) {
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// Estimate the amount freed using the narSize field. FIXME:
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// if the path was not valid, need to determine the actual
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// size.
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state.bytesInvalidated += size;
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try {
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if (chmod(path.c_str(), st.st_mode | S_IWUSR) == -1)
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throw SysError(format("making ‘%1%’ writable") % path);
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Path tmp = state.trashDir + "/" + baseNameOf(path);
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if (rename(path.c_str(), tmp.c_str()))
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throw SysError(format("unable to rename ‘%1%’ to ‘%2%’") % path % tmp);
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state.bytesInvalidated += size;
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} catch (SysError & e) {
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if (e.errNo == ENOSPC) {
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printMsg(lvlInfo, format("note: can't create move ‘%1%’: %2%") % path % e.msg());
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deleteGarbage(state, path);
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}
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}
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} else
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deleteGarbage(state, path);
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@ -636,7 +644,14 @@ void LocalStore::collectGarbage(const GCOptions & options, GCResults & results)
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if (state.shouldDelete) {
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if (pathExists(state.trashDir)) deleteGarbage(state, state.trashDir);
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try {
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createDirs(state.trashDir);
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} catch (SysError & e) {
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if (e.errNo == ENOSPC) {
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printMsg(lvlInfo, format("note: can't create trash directory: %1%") % e.msg());
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state.moveToTrash = false;
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}
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}
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}
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/* Now either delete all garbage paths, or just the specified
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