Before this change, stdout was closed after the pager exits. This is
fine for non-interactive commands where we want to exit right after
the pager exits anyways, but for interactive things (e.g. nix repl)
this breaks the output after we quit the pager.
Keep the initial stdout fd as part of RunPager, and restore it in
RunPager::~RunPager using dup2.
We can actually just load nss ourselves and call in nss to configure it
and we don't need to run a dummy query entirely to have nss load nss_dns
as a side-effect.
Signed-off-by: Arthur Gautier <baloo@superbaloo.net>
This avoids an ambiguity where the `StorePathWithOutputs { drvPath, {}
}` could mean "build `brvPath`" or "substitute `drvPath`" depending on
context.
It also brings the internals closer in line to the new CLI, by
generalizing the `Buildable` type is used there and makes that
distinction already.
In doing so, relegate `StorePathWithOutputs` to being a type just for
backwards compatibility (CLI and RPC).
Make the printing of the build logs systematically go through the
logger, and replicate the behavior of `no-build-output` by having two
different loggers (one that prints the build logs and one that doesn't)
Motivation: maintain project-level configuration files.
Document the whole situation a bit better so that it corresponds to the
implementation, and add NIX_USER_CONF_FILES that allows overriding
which user files Nix will load during startup.
This doesn't just cause problems for nix-store --serve but also results
in certain build failures. Builds that use unix domain sockets in their
tests often fail because the /var/folders prefix already consumes more
than half of the maximum length of socket paths.
struct sockaddr_un {
sa_family_t sun_family; /* AF_UNIX */
char sun_path[108]; /* Pathname */
};
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).