PRs #4370 and #4348 had a bad interaction in that the second broke the fist
one in a not trivial way.
The issue was that since #4348 the logic for detecting whether a
derivation output is already built requires some logic that was specific
to the `LocalStore`.
It happens though that most of this logic could be upstreamed to any `Store`,
which is what this commit does.
Rather than storing the derivation outputs as `drvPath!outputName` internally,
store them as `drvHashModulo!outputName` (or `outputHash!outputName` for
fixed-output derivations).
This makes the storage slightly more opaque, but enables an earlier
cutoff in cases where a fixed-output dependency changes (but keeps the
same output hash) − same as what we already do for input-addressed
derivations.
In particular, this means that derivations can output derivations. But
that ramification isn't (yet!) useful as we would want, since there is
no way to have a dependent derivation that is itself a dependent
derivation.
If we resolve using the known path of a derivation whose output we
didn't have, we previously blew up. Now we just fail gracefully,
returning the map of all outputs unknown.
The new interface we offer provides a way of getting all the
DerivationOutputs with the storePaths directly, based on the observation
that it's the most common usecase.
It's a tiny function which is:
- hardly worth abstrating over, and also only used once.
- doesn't work once we get CA drvs
I rewrote the one callsite to be forwards compatable with CA
derivations, and also potentially more performant: instead of reading in
the derivation it can ust consult the SQLite DB in the common case.
We've added the variant to `DerivationOutput` to support them, but made
`DerivationOutput::path` partial to avoid actually implementing them.
With this chage, we can all collaborate on "just" removing
`DerivationOutput::path` calls to implement CA derivations.
This further continues with the dependency inverstion. Also I just went
ahead and exposed `parseDerivation`: it seems like the more proper
building block, and not a bad thing to expose if we are trying to be
less wedded to drv files on disk anywas.
This function was used in only one place, where it could easily be
replaced by readDerivation() since it's not
performance-critical. (This function appears to have been modelled
after queryDerivationOutputs(), which exists only to make the garbage
collector faster.)
See documentattion in header and comments in implementation for details.
This is actually done in preparation for floating ca derivations, not
multi-output fixed ca derivations, but the distinction doesn't yet
mattter.
Thanks @cole-h for finding and fixing a bunch of typos.
Today's fixed output derivations and regular derivations differ in a few
ways which are largely orthogonal. This replaces `isFixedOutput` with a
`type` that returns an enum of possible combinations.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
This is primarily because Derivation::{can,will}BuildLocally() depends
on attributes like preferLocalBuild and requiredSystemFeatures, but it
can't handle them properly because it doesn't have access to the
structured attributes.
Functions like copyClosure() had 3 bool arguments, which creates a
severe risk of mixing up arguments.
Also, implement copyClosure() using copyPaths().
For example, you can now say:
configureFlags = "--prefix=${placeholder "out"} --includedir=${placeholder "dev"}";
The strings returned by the ‘placeholder’ builtin are replaced at
build time by the actual store paths corresponding to the specified
outputs.
Previously, you had to work around the inability to self-reference by doing stuff like:
preConfigure = ''
configureFlags+=" --prefix $out --includedir=$dev"
'';
or rely on ad-hoc variable interpolation semantics in Autoconf or Make
(e.g. --prefix=\$(out)), which doesn't always work.
Also, move a few free-standing functions into StoreAPI and Derivation.
Also, introduce a non-nullable smart pointer, ref<T>, which is just a
wrapper around std::shared_ptr ensuring that the pointer is never
null. (For reference-counted values, this is better than passing a
"T&", because the latter doesn't maintain the refcount. Usually, the
caller will have a shared_ptr keeping the value alive, but that's not
always the case, e.g., when passing a reference to a std::thread via
std::bind.)