1. Fix build by making the legacy SSH Storey's secret `logFD` setting
not a setting on Windows. (It doesn't make sense to specify `void *`
handles by integer cross-proccess, I don't think.)
2. Move some files that don't need to be Unix-only anymore back to their
original locations.
At this point many features are stripped out, but this works:
- Can run libnix{util,store,expr} unit tests
- Can run some Nix commands
Co-Authored-By volth <volth@volth.com>
Co-Authored-By Brian McKenna <brian@brianmckenna.org>
Some users have their own hashed-mirrors setup, that is used to mirror
things in addition to what’s available on tarballs.nixos.org. Although
this should be feasable to do with a Binary Cache, it’s not always
easy, since you have to remember what "name" each of the tarballs has.
Continuing to support hashed-mirrors is cheap, so it’s best to leave
support in Nix. Note that NIX_HASHED_MIRRORS is also supported in
Nixpkgs through fetchurl.nix.
Note that this excludes tarballs.nixos.org from the default, as in
\#3689. All of these are available on cache.nixos.org.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
This didn't work anymore since decompression was only done in the
non-coroutine case.
Decompressors are now sinks, just like compressors.
Also fixed a bug in bzip2 API handling (we have to handle BZ_RUN_OK
rather than BZ_OK), which we didn't notice because there was a missing
'throw':
if (ret != BZ_OK)
CompressionError("error while compressing bzip2 file");