XDG Base Directory is a standard for locations for storing various
files. Nix has a few files which seem to fit in the standard, but
currently use a custom location directly in the user's ~, polluting
it:
- ~/.nix-profile
- ~/.nix-defexpr
- ~/.nix-channels
This commit adds a config option (use-xdg-base-directories) to follow
the XDG spec and instead use the following locations:
- $XDG_STATE_HOME/nix/profile
- $XDG_STATE_HOME/nix/defexpr
- $XDG_STATE_HOME/nix/channels
If $XDG_STATE_HOME is not set, it is assumed to be ~/.local/state.
Co-authored-by: Théophane Hufschmitt <7226587+thufschmitt@users.noreply.github.com>
Co-authored-by: Tim Fenney <kodekata@gmail.com>
Co-authored-by: pasqui23 <pasqui23@users.noreply.github.com>
Co-authored-by: Artturin <Artturin@artturin.com>
Co-authored-by: John Ericson <Ericson2314@Yahoo.com>
In unprivileged podman containers, /proc is not fully visible (there
are other filesystems mounted on subdirectories of /proc). Therefore
we can't mount a new /proc in the sandbox that matches the PID
namespace of the sandbox. So this commit automatically disables
sandboxing if /proc is not fully visible.
This didn't work because sandboxing doesn't work in Docker. However,
the sandboxing check is done lazily - after clone(CLONE_NEWNS) fails,
we retry with sandboxing disabled. But at that point, we've already
done UID allocation under the assumption that user namespaces are
enabled.
So let's get rid of the "goto fallback" logic and just detect early
whether user / mount namespaces are enabled.
This commit also gets rid of a compatibility hack for some ancient
Linux kernels (<2.13).
clangStdenv compiles with a single warning:
```
warning: destructor called on non-final 'nix::PosAdapter' that has virtual functions but non-virtual destructor [-Wdelete-non-abstract-non-virtual-dtor]
```
This fixes the warning by making the destructor of PosAdapter virtual,
deffering to the correct destructor from the concrete child classes.
This has no impact in the end, as none of these classes have specific
destructors.
Technicaly, it may be faster not to have this indirection, but as per
the warning, there is only one place where we have to delete abstract
PosAdapter values.
Not worth bikesheding I guess.
Rather than using `/nix/var/nix/{profiles,gcroots}/per-user/`, put the user
profiles and gcroots under `$XDG_DATA_DIR/nix/{profiles,gcroots}`.
This means that the daemon no longer needs to manage these paths itself
(they are fully handled client-side). In particular, it doesn’t have to
`chown` them anymore (removing one need for root).
This does change the layout of the gc-roots created by nix-env, and is
likely to break some stuff, so I’m not sure how to properly handle that.
It appears that on current macOS versions, our use of poll() to detect
client disconnects no longer works. As a workaround, poll() for
POLLRDNORM, since this *will* wake up when the client has
disconnected. The downside is that it also wakes up when input is
available. So just sleep for a bit in that case. This means that on
macOS, a client disconnect may take up to a second to be detected,
but that's better than not being detected at all.
Fixes#7584.
Adds a new boolean structured attribute
`outputChecks.<output>.unsafeDiscardReferences` which disables scanning
an output for runtime references.
__structuredAttrs = true;
outputChecks.out.unsafeDiscardReferences = true;
This is useful when creating filesystem images containing their own embedded Nix
store: they are self-contained blobs of data with no runtime dependencies.
Setting this attribute requires the experimental feature
`discard-references` to be enabled.
This makes the position object used in exceptions abstract, with a
method getSource() to get the source code of the file in which the
error originated. This is needed for lazy trees because source files
don't necessarily exist in the filesystem, and we don't want to make
libutil depend on the InputAccessor type in libfetcher.
When debugging nix expressions the outermost trace tends to be more useful
than the innermost. It is therefore printed last to save developers from
scrolling.
The new experimental feature 'cgroups' enables the use of cgroups for
all builds. This allows better containment and enables setting
resource limits and getting some build stats.