- Improved API docs from comment
- Exit codes are for `nix-build`, not just `nix-store --release`
- Make note in tests so the magic numbers are not surprising
Picking up where #8387 left off.
Pass this around instead of `Source &` and `Sink &` directly. This will
give us something to put the protocol version on once the time comes.
To do this ergonomically, we need to expose `RemoteStore::Connection`,
so do that too. Give it some more API docs while we are at it.
See API docs on that struct for why. The pasing as as template argument
doesn't yet happen in that commit, but will instead happen in later
commit.
Also make `WorkerOp` (now `Op`) and enum struct. This led us to catch
that two operations were not handled!
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
This is generally a fine practice: Putting implementations in headers
makes them harder to read and slows compilation. Unfortunately it is
necessary for templates, but we can ameliorate that by putting them in a
separate header. Only files which need to instantiate those templates
will need to include the header with the implementation; the rest can
just include the declaration.
This is now documenting in the contributing guide.
Also, it just happens that these polymorphic serializers are the
protocol agnostic ones. (Worker and serve protocol have the same logic
for these container types.) This means by doing this general template
cleanup, we are also getting a head start on better indicating which
code is protocol-specific and which code is shared between protocols.
Rather than doing `allowEmpty` as boolean, have separate types and use
`std::optional`. This makes it harder to forget the possibility of an
empty path.
The `build-hook` setting was categorized as a `PathSetting`, but
actually it was split into arguments. No good! Now, it is
`Setting<Strings>` which actually reflects what it means and how it is
used.
Because of the subtyping, we now also have support for
`Setting<std::optional<String>>` in general. I imagine this can be used
to clean up many more settings also.
When encountering a build error, Nix moves the output paths out of the
chroot into their final location (for “easier debugging of build
failures”). However this was broken for chroot stores as it was moving
it to the _logical_ location, not the _physical_ one.
Fix it by moving to the physical (_real_) location.
Fix https://github.com/NixOS/nix/issues/8395
This is the more typically way to do [Argument-dependent
lookup](https://en.cppreference.com/w/cpp/language/adl)-leveraging
generic serializers in C++. It makes the relationship between the `read`
and `write` methods more clear and rigorous, and also looks more
familiar to users coming from other languages that do not have C++'s
libertine ad-hoc overloading.
I am returning to this because during the review in
https://github.com/NixOS/nix/pull/6223, it came up as something that
would make the code easier to read --- easier today hopefully already,
but definitely easier if we were have multiple codified protocols with
code sharing between them as that PR seeks to accomplish.
If I recall correctly, the main criticism of this the first time around
(in 2020) was that having to specify the type when writing, e.g.
`WorkerProto<MyType>::write`, was too verbose and cumbersome. This is
now addressed with the `workerProtoWrite` wrapper function.
This method is also the way `nlohmann::json`, which we have used for a
number of years now, does its serializers, for what its worth.
This reverts commit 45a0ed82f0. That
commit in turn reverted 9ab07e99f5.
Previously, we relied on the `shutdown()` function to terminate `accept()`
calls on a listening socket. However, this approach did not work on macOS as
the waiting `accept()` call is not considered a connected socket, resulting in
an `ENOTCONN` error. Instead, we now close the listening socket to terminate
the `accept()` call.
Additionally, we fixed a resource management issue where we set the
`daemonSocket` variable to -1, triggering resource cleanup and causing the
`stopDaemon` function to be called twice. This resulted in errors as the socket
was already closed by the time the second `stopDaemon` call was made. Instead of
setting `daemonSocket` to -1, we now release the socket using the `release()`
method on a unique pointer. This properly transfers ownership and allows for
correct resource cleanup.
These changes ensure proper behavior and resource management for the
recursive-nix feature on macOS.
In other words, use a plain `ContentAddress` not
`ContentAddressWithReferences` for `DerivationOutput::CAFixed`.
Supporting fixed output derivations with (fixed) references would be a
cool feature, but it is out of scope at this moment.
In many cases we are dealing with a collection of realisations, they are
all outputs of the same derivation. In that case, we don't need
"derivation hashes modulos" to be part of our map key, because the
output names alone will be unique. Those hashes are still part of the
realisation proper, so we aren't loosing any information, we're just
"normalizing our schema" by narrowing the "primary key".
Besides making our data model a bit "tighter" this allows us to avoid a
double `for` loop in `DerivationGoal::waiteeDone`. The inner `for` loop
was previously just to select the output we cared about without knowing
its hash. Now we can just select the output by name directly.
Note that neither protocol is changed as part of this: we are still
transferring `DrvOutputs` over the wire for `BuildResult`s. I would only
consider revising this once #6223 is merged, and we can mention protocol
versions inside factored-out serialization logic. Until then it is
better not change anything because it would come a the cost of code
reuse.
If my memory is correct, @edolstra objected to modifying `wantedOutputs`
upon falling back to doing a build (as we did before), because we should
only modify it in response to new requests --- *actual* wants --- and
not because we are "incidentally" building all the outptus beyond what
may have been requested.
That's a fair point, and the alternative is to replace the boolean soup
with proper enums: Instead of modifying `wantedOuputs` som more, we'll
modify `needsRestart` to indicate we are passed the need.
In https://github.com/NixOS/nix/pull/6311#discussion_r834863823, I
realized since derivation goals' wanted outputs can "grow" due to
overlapping dependencies (See `DerivationGoal::addWantedOutputs`, called
by `Worker::makeDerivationGoalCommon`), the previous bug fix had an
unfortunate side effect of causing more pointless rebuilds.
In paticular, we have this situation:
1. Goal made from `DerivedPath::Built { foo, {a} }`.
2. Goal gives on on substituting, starts building.
3. Goal made from `DerivedPath::Built { foo, {b} }`, in fact is just
modified original goal.
4. Though the goal had gotten as far as building, so all outputs were
going to be produced, `addWantedOutputs` no longer knows that and so
the goal is flagged to be restarted.
This might sound far-fetched with input-addressed drvs, where we usually
basically have all our goals "planned out" before we start doing
anything, but with CA derivation goals and especially RFC 92, where *drv
resolution* means goals are created after some building is completed, it
is more likely to happen.
So the first thing to do was restore the clearing of `wantedOutputs` we
used to do, and then filter the outputs in `buildPathsWithResults` to
only get the ones we care about.
But fix also has its own side effect in that the `DerivedPath` in the
`BuildResult` in `DerivationGoal` cannot be trusted; it is merely the
*first* `DerivedPath` for which this goal was originally created.
To remedy this, I made `BuildResult` be like it was before, and instead
made `KeyedBuildResult` be a subclass wit the path. Only
`buildPathsWithResults` returns `KeyedBuildResult`s, everything else
just becomes like it was before, where the "key" is unambiguous from
context.
I think separating the "primary key" field(s) from the other fields is
good practical in general anyways. (I would like to do the same thing
for `ValidPathInfo`.) Among other things, it allows constructions like
`std::map<Key, ThingWithKey>` where doesn't contain duplicate keys and
just precludes the possibility of those duplicate keys being out of
sync.
We might leverage the above someday to overload `buildPathsWithResults`
to take a *set* of return a *map* per the above.
-----
Unfortunately, we need to avoid C++20 strictness on designated
initializers.
(BTW
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html
this offers some new syntax for this use-case. Hopefully this will be
adopted and we can eventually use it.)
No having that yet, maybe it would be better to not make
`KeyedBuildResult` a subclass to just avoid this.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
More progress on issue #5729
The method trivially generalizes to be store-implementation-agnostic, in
fact.
However, we force it to continue to be unimplemented with `RemoteStore`
and `LegacySSHStore` because the implementation we'd get via the
generalization is probably not the one users expect. This keeps our
hands untied to do it right going forward.
For more about the tension between the scheduler logic being
store-type-agnostic and remote stores doing their own scheduling, see
issues #5025 and #5056.
* Finish converting existing comments for internal API docs
99% of this was just reformatting existing comments. Only two exceptions:
- Expanded upon `BuildResult::status` compat note
- Split up file-level `symbol-table.hh` doc comments to get
per-definition docs
Also fixed a few whitespace goofs, turning leading tabs to spaces and
removing trailing spaces.
Picking up from #8133
* Fix two things from comments
* Use triple-backtick not indent for `dumpPath`
* Convert GNU-style `\`..'` quotes to markdown style in API docs
This will render correctly.
This function returns true or false depending on whether the Nix client
is trusted or not. Mostly relevant when speaking to a remote store with
a daemon.
We include this information in `nix ping store` and `nix doctor`
Co-Authored-By: John Ericson <John.Ericson@Obsidian.Systems>