Pass the current experimental features using `NIX_CONFIG` to the various
Nix subprocesses that `nix repl` invokes.
This is quite a hack, but having `nix repl` call Nix with a subprocess
is a hack already, so I guess that’s fine.
Move clearValue inside Value
mkInt instead of setInt
mkBool instead of setBool
mkString instead of setString
mkPath instead of setPath
mkNull instead of setNull
mkAttrs instead of setAttrs
mkList instead of setList*
mkThunk instead of setThunk
mkApp instead of setApp
mkLambda instead of setLambda
mkBlackhole instead of setBlackhole
mkPrimOp instead of setPrimOp
mkPrimOpApp instead of setPrimOpApp
mkExternal instead of setExternal
mkFloat instead of setFloat
Add note that the static mk* function should be removed eventually
This further continues with the dependency inverstion. Also I just went
ahead and exposed `parseDerivation`: it seems like the more proper
building block, and not a bad thing to expose if we are trying to be
less wedded to drv files on disk anywas.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).