Do this instead of an unchecked cast
I redid this to use the serialisation framework (including a unit test),
but I am keeping the reference to credit Jade for spotting the issue.
Change-Id: Icf6af7935e8f139bef36b40ad475e973aa48855c
(adapted from commit 2a7a824d83dc5fb33326b8b89625685f283a743b)
Co-Authored-By: Jade Lovelace <lix@jade.fyi>
All OS and IO operations should be moved out, leaving only some misc
portable pure functions.
This is useful to avoid copious CPP when doing things like Windows and
Emscripten ports.
Newly exposed functions to break cycles:
- `restoreSignals`
- `updateWindowSize`
It does not belong with the data type itself.
This also materializes the fact that `copyPath` does not do any version
negotiation just just hard-codes "16".
The non-standard interface of these serializers makes it harder to test,
but this is fixed in the next commit which then adds those tests.
Worker Protocol:
Note that the worker protocol already had a serialization for
`BuildResult`; this was added in
a4604f1928. It didn't have any versioning
support because at that time reusable seralizers were not away for the protocol
version. It could thus only be used for new messages also introduced in
that commit.
Now that we do support versioning in reusable serializers, we can expand
it to support all known versions and use it in many more places.
The exist test data becomes the version 1.29 tests: note that those
files' contents are unchanged. 1.28 and 1.27 tests are added to cover
the older code-paths.
The keyered build result test only has 1.29 because the keying was also
added in a4604f19284254ac98f19a13ff7c2216de7fe176; the older
serializations are always used unkeyed.
Serve Protocol:
Conversely, no attempt was made to factor out such a serializer for the
serve protocol, so our work there in this commit for that protocol
proceeds from scratch.
It was some ad-hoc functions to account for versions, while the already
factored-out serializer just supported the latest version.
Now, we can fold that version-specific logic into the factored out one,
and so we do.
This introduces some shared infrastructure for our notion of protocols.
We can then define multiple protocols in terms of that notion.
We an also express how particular protocols depend on each other.
For example, we can define a common protocol and a worker protocol,
where the second depends on the first in terms of the data types it can
read and write.
The "serve" protocol can just use the common one for now, but will
eventually need its own machinary just like the worker protocol for
version-aware serialisers
Pass this around instead of `Source &` and `Sink &` directly. This will
give us something to put the protocol version on once the time comes.
To do this ergonomically, we need to expose `RemoteStore::Connection`,
so do that too. Give it some more API docs while we are at it.
See API docs on that struct for why. The pasing as as template argument
doesn't yet happen in that commit, but will instead happen in later
commit.
Also make `WorkerOp` (now `Op`) and enum struct. This led us to catch
that two operations were not handled!
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
This is generally a fine practice: Putting implementations in headers
makes them harder to read and slows compilation. Unfortunately it is
necessary for templates, but we can ameliorate that by putting them in a
separate header. Only files which need to instantiate those templates
will need to include the header with the implementation; the rest can
just include the declaration.
This is now documenting in the contributing guide.
Also, it just happens that these polymorphic serializers are the
protocol agnostic ones. (Worker and serve protocol have the same logic
for these container types.) This means by doing this general template
cleanup, we are also getting a head start on better indicating which
code is protocol-specific and which code is shared between protocols.
This is the more typically way to do [Argument-dependent
lookup](https://en.cppreference.com/w/cpp/language/adl)-leveraging
generic serializers in C++. It makes the relationship between the `read`
and `write` methods more clear and rigorous, and also looks more
familiar to users coming from other languages that do not have C++'s
libertine ad-hoc overloading.
I am returning to this because during the review in
https://github.com/NixOS/nix/pull/6223, it came up as something that
would make the code easier to read --- easier today hopefully already,
but definitely easier if we were have multiple codified protocols with
code sharing between them as that PR seeks to accomplish.
If I recall correctly, the main criticism of this the first time around
(in 2020) was that having to specify the type when writing, e.g.
`WorkerProto<MyType>::write`, was too verbose and cumbersome. This is
now addressed with the `workerProtoWrite` wrapper function.
This method is also the way `nlohmann::json`, which we have used for a
number of years now, does its serializers, for what its worth.
This reverts commit 45a0ed82f0. That
commit in turn reverted 9ab07e99f5.
These items are not templates, and they declared in
`worker-protocol.hh`; therefore they should live in a
`worker-protocol.cc`.
Anything else needlessly diverges from convention. After all, it is not
like this code is only used in `remote-store.cc`; it is also used in
`daemon.cc`. There is no good reason to place it with the client
implementation or the server implementation when it used equally by
both.