#include "union-input-accessor.hh" namespace nix { struct UnionInputAccessor : InputAccessor { std::map> mounts; UnionInputAccessor(std::map> _mounts) : mounts(std::move(_mounts)) { // Currently we require a root filesystem. This could be relaxed. assert(mounts.contains(CanonPath::root)); // FIXME: should check that every mount point exists. Or we // could return dummy parent directories automatically. } std::string readFile(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->readFile(subpath); } bool pathExists(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->pathExists(subpath); } Stat lstat(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->lstat(subpath); } DirEntries readDirectory(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->readDirectory(subpath); } std::string readLink(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->readLink(subpath); } std::string showPath(const CanonPath & path) override { auto [accessor, subpath] = resolve(path); return accessor->showPath(subpath); } std::pair, CanonPath> resolve(CanonPath path) { // Find the nearest parent of `path` that is a mount point. std::vector ss; while (true) { auto i = mounts.find(path); if (i != mounts.end()) { auto subpath = CanonPath::root; for (auto j = ss.rbegin(); j != ss.rend(); ++j) subpath.push(*j); return {i->second, std::move(subpath)}; } assert(!path.isRoot()); ss.push_back(std::string(*path.baseName())); path.pop(); } } }; ref makeUnionInputAccessor(std::map> mounts) { return make_ref(std::move(mounts)); } }