#pragma once ///@file #include "source-accessor.hh" #include "ref.hh" #include "types.hh" #include "file-system.hh" #include "repair-flag.hh" #include "content-address.hh" namespace nix { MakeError(RestrictedPathError, Error); struct SourcePath; class StorePath; class Store; struct InputAccessor : virtual SourceAccessor, std::enable_shared_from_this { std::optional fingerprint; /** * Return the maximum last-modified time of the files in this * tree, if available. */ virtual std::optional getLastModified() { return std::nullopt; } StorePath fetchToStore( ref store, const CanonPath & path, std::string_view name = "source", FileIngestionMethod method = FileIngestionMethod::Recursive, PathFilter * filter = nullptr, RepairFlag repair = NoRepair); }; /** * An abstraction for accessing source files during * evaluation. Currently, it's just a wrapper around `CanonPath` that * accesses files in the regular filesystem, but in the future it will * support fetching files in other ways. */ struct SourcePath { ref accessor; CanonPath path; SourcePath(ref accessor, CanonPath path = CanonPath::root) : accessor(std::move(accessor)) , path(std::move(path)) { } std::string_view baseName() const; /** * Construct the parent of this `SourcePath`. Aborts if `this` * denotes the root. */ SourcePath parent() const; /** * If this `SourcePath` denotes a regular file (not a symlink), * return its contents; otherwise throw an error. */ std::string readFile() const { return accessor->readFile(path); } /** * Return whether this `SourcePath` denotes a file (of any type) * that exists */ bool pathExists() const { return accessor->pathExists(path); } /** * Return stats about this `SourcePath`, or throw an exception if * it doesn't exist. */ InputAccessor::Stat lstat() const { return accessor->lstat(path); } /** * Return stats about this `SourcePath`, or std::nullopt if it * doesn't exist. */ std::optional maybeLstat() const { return accessor->maybeLstat(path); } /** * If this `SourcePath` denotes a directory (not a symlink), * return its directory entries; otherwise throw an error. */ InputAccessor::DirEntries readDirectory() const { return accessor->readDirectory(path); } /** * If this `SourcePath` denotes a symlink, return its target; * otherwise throw an error. */ std::string readLink() const { return accessor->readLink(path); } /** * Dump this `SourcePath` to `sink` as a NAR archive. */ void dumpPath( Sink & sink, PathFilter & filter = defaultPathFilter) const { return accessor->dumpPath(path, sink, filter); } /** * Copy this `SourcePath` to the Nix store. */ StorePath fetchToStore( ref store, std::string_view name = "source", FileIngestionMethod method = FileIngestionMethod::Recursive, PathFilter * filter = nullptr, RepairFlag repair = NoRepair) const; /** * Return the location of this path in the "real" filesystem, if * it has a physical location. */ std::optional getPhysicalPath() const { return accessor->getPhysicalPath(path); } std::string to_string() const { return path.abs(); } /** * Append a `CanonPath` to this path. */ SourcePath operator + (const CanonPath & x) const { return {accessor, path + x}; } /** * Append a single component `c` to this path. `c` must not * contain a slash. A slash is implicitly added between this path * and `c`. */ SourcePath operator + (std::string_view c) const { return {accessor, path + c}; } bool operator == (const SourcePath & x) const { return std::tie(accessor, path) == std::tie(x.accessor, x.path); } bool operator != (const SourcePath & x) const { return std::tie(accessor, path) != std::tie(x.accessor, x.path); } bool operator < (const SourcePath & x) const { return std::tie(accessor, path) < std::tie(x.accessor, x.path); } /** * Resolve any symlinks in this `SourcePath` (including its * parents). The result is a `SourcePath` in which no element is a * symlink. */ SourcePath resolveSymlinks() const; }; std::ostream & operator << (std::ostream & str, const SourcePath & path); }