#include "eval.hh" #include "eval-settings.hh" #include "hash.hh" #include "types.hh" #include "util.hh" #include "store-api.hh" #include "derivations.hh" #include "downstream-placeholder.hh" #include "globals.hh" #include "eval-inline.hh" #include "filetransfer.hh" #include "function-trace.hh" #include "profiles.hh" #include "print.hh" #include #include #include #include #include #include #include #include #include #include #include #include #include #if HAVE_BOEHMGC #define GC_INCLUDE_NEW #include #include #include #include #include #endif using json = nlohmann::json; namespace nix { static char * allocString(size_t size) { char * t; #if HAVE_BOEHMGC t = (char *) GC_MALLOC_ATOMIC(size); #else t = (char *) malloc(size); #endif if (!t) throw std::bad_alloc(); return t; } static char * dupString(const char * s) { char * t; #if HAVE_BOEHMGC t = GC_STRDUP(s); #else t = strdup(s); #endif if (!t) throw std::bad_alloc(); return t; } // When there's no need to write to the string, we can optimize away empty // string allocations. // This function handles makeImmutableString(std::string_view()) by returning // the empty string. static const char * makeImmutableString(std::string_view s) { const size_t size = s.size(); if (size == 0) return ""; auto t = allocString(size + 1); memcpy(t, s.data(), size); t[size] = '\0'; return t; } RootValue allocRootValue(Value * v) { #if HAVE_BOEHMGC return std::allocate_shared(traceable_allocator(), v); #else return std::make_shared(v); #endif } void Value::print(const SymbolTable &symbols, std::ostream &str, std::set *seen, int depth) const { checkInterrupt(); if (depth <= 0) { str << "«too deep»"; return; } switch (internalType) { case tInt: str << integer; break; case tBool: printLiteralBool(str, boolean); break; case tString: printLiteralString(str, string.s); break; case tPath: str << path().to_string(); // !!! escaping? break; case tNull: str << "null"; break; case tAttrs: { if (seen && !attrs->empty() && !seen->insert(attrs).second) str << "«repeated»"; else { str << "{ "; for (auto & i : attrs->lexicographicOrder(symbols)) { str << symbols[i->name] << " = "; i->value->print(symbols, str, seen, depth - 1); str << "; "; } str << "}"; } break; } case tList1: case tList2: case tListN: if (seen && listSize() && !seen->insert(listElems()).second) str << "«repeated»"; else { str << "[ "; for (auto v2 : listItems()) { if (v2) v2->print(symbols, str, seen, depth - 1); else str << "(nullptr)"; str << " "; } str << "]"; } break; case tThunk: case tApp: str << ""; break; case tLambda: str << ""; break; case tPrimOp: str << ""; break; case tPrimOpApp: str << ""; break; case tExternal: str << *external; break; case tFloat: str << fpoint; break; case tBlackhole: // Although we know for sure that it's going to be an infinite recursion // when this value is accessed _in the current context_, it's likely // that the user will misinterpret a simpler «infinite recursion» output // as a definitive statement about the value, while in fact it may be // a valid value after `builtins.trace` and perhaps some other steps // have completed. str << "«potential infinite recursion»"; break; default: printError("Nix evaluator internal error: Value::print(): invalid value type %1%", internalType); abort(); } } void Value::print(const SymbolTable &symbols, std::ostream &str, bool showRepeated, int depth) const { std::set seen; print(symbols, str, showRepeated ? nullptr : &seen, depth); } // Pretty print types for assertion errors std::ostream & operator << (std::ostream & os, const ValueType t) { os << showType(t); return os; } std::string printValue(const EvalState & state, const Value & v) { std::ostringstream out; v.print(state.symbols, out); return out.str(); } const Value * getPrimOp(const Value &v) { const Value * primOp = &v; while (primOp->isPrimOpApp()) { primOp = primOp->primOpApp.left; } assert(primOp->isPrimOp()); return primOp; } std::string_view showType(ValueType type, bool withArticle) { #define WA(a, w) withArticle ? a " " w : w switch (type) { case nInt: return WA("an", "integer"); case nBool: return WA("a", "Boolean"); case nString: return WA("a", "string"); case nPath: return WA("a", "path"); case nNull: return "null"; case nAttrs: return WA("a", "set"); case nList: return WA("a", "list"); case nFunction: return WA("a", "function"); case nExternal: return WA("an", "external value"); case nFloat: return WA("a", "float"); case nThunk: return WA("a", "thunk"); } abort(); } std::string showType(const Value & v) { // Allow selecting a subset of enum values #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wswitch-enum" switch (v.internalType) { case tString: return v.string.context ? "a string with context" : "a string"; case tPrimOp: return fmt("the built-in function '%s'", std::string(v.primOp->name)); case tPrimOpApp: return fmt("the partially applied built-in function '%s'", std::string(getPrimOp(v)->primOp->name)); case tExternal: return v.external->showType(); case tThunk: return "a thunk"; case tApp: return "a function application"; case tBlackhole: return "a black hole"; default: return std::string(showType(v.type())); } #pragma GCC diagnostic pop } PosIdx Value::determinePos(const PosIdx pos) const { // Allow selecting a subset of enum values #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wswitch-enum" switch (internalType) { case tAttrs: return attrs->pos; case tLambda: return lambda.fun->pos; case tApp: return app.left->determinePos(pos); default: return pos; } #pragma GCC diagnostic pop } bool Value::isTrivial() const { return internalType != tApp && internalType != tPrimOpApp && (internalType != tThunk || (dynamic_cast(thunk.expr) && ((ExprAttrs *) thunk.expr)->dynamicAttrs.empty()) || dynamic_cast(thunk.expr) || dynamic_cast(thunk.expr)); } #if HAVE_BOEHMGC /* Called when the Boehm GC runs out of memory. */ static void * oomHandler(size_t requested) { /* Convert this to a proper C++ exception. */ throw std::bad_alloc(); } class BoehmGCStackAllocator : public StackAllocator { boost::coroutines2::protected_fixedsize_stack stack { // We allocate 8 MB, the default max stack size on NixOS. // A smaller stack might be quicker to allocate but reduces the stack // depth available for source filter expressions etc. std::max(boost::context::stack_traits::default_size(), static_cast(8 * 1024 * 1024)) }; // This is specific to boost::coroutines2::protected_fixedsize_stack. // The stack protection page is included in sctx.size, so we have to // subtract one page size from the stack size. std::size_t pfss_usable_stack_size(boost::context::stack_context &sctx) { return sctx.size - boost::context::stack_traits::page_size(); } public: boost::context::stack_context allocate() override { auto sctx = stack.allocate(); // Stacks generally start at a high address and grow to lower addresses. // Architectures that do the opposite are rare; in fact so rare that // boost_routine does not implement it. // So we subtract the stack size. GC_add_roots(static_cast(sctx.sp) - pfss_usable_stack_size(sctx), sctx.sp); return sctx; } void deallocate(boost::context::stack_context sctx) override { GC_remove_roots(static_cast(sctx.sp) - pfss_usable_stack_size(sctx), sctx.sp); stack.deallocate(sctx); } }; static BoehmGCStackAllocator boehmGCStackAllocator; #endif static Symbol getName(const AttrName & name, EvalState & state, Env & env) { if (name.symbol) { return name.symbol; } else { Value nameValue; name.expr->eval(state, env, nameValue); state.forceStringNoCtx(nameValue, noPos, "while evaluating an attribute name"); return state.symbols.create(nameValue.string.s); } } #if HAVE_BOEHMGC /* Disable GC while this object lives. Used by CoroutineContext. * * Boehm keeps a count of GC_disable() and GC_enable() calls, * and only enables GC when the count matches. */ class BoehmDisableGC { public: BoehmDisableGC() { GC_disable(); }; ~BoehmDisableGC() { GC_enable(); }; }; #endif static bool gcInitialised = false; void initGC() { if (gcInitialised) return; #if HAVE_BOEHMGC /* Initialise the Boehm garbage collector. */ /* Don't look for interior pointers. This reduces the odds of misdetection a bit. */ GC_set_all_interior_pointers(0); /* We don't have any roots in data segments, so don't scan from there. */ GC_set_no_dls(1); GC_INIT(); GC_set_oom_fn(oomHandler); StackAllocator::defaultAllocator = &boehmGCStackAllocator; #if NIX_BOEHM_PATCH_VERSION != 1 printTalkative("Unpatched BoehmGC, disabling GC inside coroutines"); /* Used to disable GC when entering coroutines on macOS */ create_coro_gc_hook = []() -> std::shared_ptr { return std::make_shared(); }; #endif /* Set the initial heap size to something fairly big (25% of physical RAM, up to a maximum of 384 MiB) so that in most cases we don't need to garbage collect at all. (Collection has a fairly significant overhead.) The heap size can be overridden through libgc's GC_INITIAL_HEAP_SIZE environment variable. We should probably also provide a nix.conf setting for this. Note that GC_expand_hp() causes a lot of virtual, but not physical (resident) memory to be allocated. This might be a problem on systems that don't overcommit. */ if (!getEnv("GC_INITIAL_HEAP_SIZE")) { size_t size = 32 * 1024 * 1024; #if HAVE_SYSCONF && defined(_SC_PAGESIZE) && defined(_SC_PHYS_PAGES) size_t maxSize = 384 * 1024 * 1024; long pageSize = sysconf(_SC_PAGESIZE); long pages = sysconf(_SC_PHYS_PAGES); if (pageSize != -1) size = (pageSize * pages) / 4; // 25% of RAM if (size > maxSize) size = maxSize; #endif debug("setting initial heap size to %1% bytes", size); GC_expand_hp(size); } #endif gcInitialised = true; } ErrorBuilder & ErrorBuilder::atPos(PosIdx pos) { info.errPos = state.positions[pos]; return *this; } ErrorBuilder & ErrorBuilder::withTrace(PosIdx pos, const std::string_view text) { info.traces.push_front(Trace{ .pos = state.positions[pos], .hint = hintformat(std::string(text)), .frame = false }); return *this; } ErrorBuilder & ErrorBuilder::withFrameTrace(PosIdx pos, const std::string_view text) { info.traces.push_front(Trace{ .pos = state.positions[pos], .hint = hintformat(std::string(text)), .frame = true }); return *this; } ErrorBuilder & ErrorBuilder::withSuggestions(Suggestions & s) { info.suggestions = s; return *this; } ErrorBuilder & ErrorBuilder::withFrame(const Env & env, const Expr & expr) { // NOTE: This is abusing side-effects. // TODO: check compatibility with nested debugger calls. state.debugTraces.push_front(DebugTrace { .pos = nullptr, .expr = expr, .env = env, .hint = hintformat("Fake frame for debugging purposes"), .isError = true }); return *this; } EvalState::EvalState( const SearchPath & _searchPath, ref store, std::shared_ptr buildStore) : sWith(symbols.create("")) , sOutPath(symbols.create("outPath")) , sDrvPath(symbols.create("drvPath")) , sType(symbols.create("type")) , sMeta(symbols.create("meta")) , sName(symbols.create("name")) , sValue(symbols.create("value")) , sSystem(symbols.create("system")) , sOverrides(symbols.create("__overrides")) , sOutputs(symbols.create("outputs")) , sOutputName(symbols.create("outputName")) , sIgnoreNulls(symbols.create("__ignoreNulls")) , sFile(symbols.create("file")) , sLine(symbols.create("line")) , sColumn(symbols.create("column")) , sFunctor(symbols.create("__functor")) , sToString(symbols.create("__toString")) , sRight(symbols.create("right")) , sWrong(symbols.create("wrong")) , sStructuredAttrs(symbols.create("__structuredAttrs")) , sBuilder(symbols.create("builder")) , sArgs(symbols.create("args")) , sContentAddressed(symbols.create("__contentAddressed")) , sImpure(symbols.create("__impure")) , sOutputHash(symbols.create("outputHash")) , sOutputHashAlgo(symbols.create("outputHashAlgo")) , sOutputHashMode(symbols.create("outputHashMode")) , sRecurseForDerivations(symbols.create("recurseForDerivations")) , sDescription(symbols.create("description")) , sSelf(symbols.create("self")) , sEpsilon(symbols.create("")) , sStartSet(symbols.create("startSet")) , sOperator(symbols.create("operator")) , sKey(symbols.create("key")) , sPath(symbols.create("path")) , sPrefix(symbols.create("prefix")) , sOutputSpecified(symbols.create("outputSpecified")) , repair(NoRepair) , emptyBindings(0) , derivationInternal(rootPath(CanonPath("/builtin/derivation.nix"))) , store(store) , buildStore(buildStore ? buildStore : store) , debugRepl(nullptr) , debugStop(false) , debugQuit(false) , trylevel(0) , regexCache(makeRegexCache()) #if HAVE_BOEHMGC , valueAllocCache(std::allocate_shared(traceable_allocator(), nullptr)) , env1AllocCache(std::allocate_shared(traceable_allocator(), nullptr)) #endif , baseEnv(allocEnv(128)) , staticBaseEnv{std::make_shared(false, nullptr)} { countCalls = getEnv("NIX_COUNT_CALLS").value_or("0") != "0"; assert(gcInitialised); static_assert(sizeof(Env) <= 16, "environment must be <= 16 bytes"); /* Initialise the Nix expression search path. */ if (!evalSettings.pureEval) { for (auto & i : _searchPath.elements) addToSearchPath(SearchPath::Elem {i}); for (auto & i : evalSettings.nixPath.get()) addToSearchPath(SearchPath::Elem::parse(i)); } if (evalSettings.restrictEval || evalSettings.pureEval) { allowedPaths = PathSet(); for (auto & i : searchPath.elements) { auto r = resolveSearchPathPath(i.path); if (!r) continue; auto path = *std::move(r); if (store->isInStore(path)) { try { StorePathSet closure; store->computeFSClosure(store->toStorePath(path).first, closure); for (auto & path : closure) allowPath(path); } catch (InvalidPath &) { allowPath(path); } } else allowPath(path); } } createBaseEnv(); } EvalState::~EvalState() { } void EvalState::allowPath(const Path & path) { if (allowedPaths) allowedPaths->insert(path); } void EvalState::allowPath(const StorePath & storePath) { if (allowedPaths) allowedPaths->insert(store->toRealPath(storePath)); } void EvalState::allowAndSetStorePathString(const StorePath & storePath, Value & v) { allowPath(storePath); mkStorePathString(storePath, v); } SourcePath EvalState::checkSourcePath(const SourcePath & path_) { if (!allowedPaths) return path_; auto i = resolvedPaths.find(path_.path.abs()); if (i != resolvedPaths.end()) return i->second; bool found = false; /* First canonicalize the path without symlinks, so we make sure an * attacker can't append ../../... to a path that would be in allowedPaths * and thus leak symlink targets. */ Path abspath = canonPath(path_.path.abs()); if (hasPrefix(abspath, corepkgsPrefix)) return CanonPath(abspath); for (auto & i : *allowedPaths) { if (isDirOrInDir(abspath, i)) { found = true; break; } } if (!found) { auto modeInformation = evalSettings.pureEval ? "in pure eval mode (use '--impure' to override)" : "in restricted mode"; throw RestrictedPathError("access to absolute path '%1%' is forbidden %2%", abspath, modeInformation); } /* Resolve symlinks. */ debug("checking access to '%s'", abspath); SourcePath path = CanonPath(canonPath(abspath, true)); for (auto & i : *allowedPaths) { if (isDirOrInDir(path.path.abs(), i)) { resolvedPaths.insert_or_assign(path_.path.abs(), path); return path; } } throw RestrictedPathError("access to canonical path '%1%' is forbidden in restricted mode", path); } void EvalState::checkURI(const std::string & uri) { if (!evalSettings.restrictEval) return; /* 'uri' should be equal to a prefix, or in a subdirectory of a prefix. Thus, the prefix https://github.co does not permit access to https://github.com. Note: this allows 'http://' and 'https://' as prefixes for any http/https URI. */ for (auto & prefix : evalSettings.allowedUris.get()) if (uri == prefix || (uri.size() > prefix.size() && prefix.size() > 0 && hasPrefix(uri, prefix) && (prefix[prefix.size() - 1] == '/' || uri[prefix.size()] == '/'))) return; /* If the URI is a path, then check it against allowedPaths as well. */ if (hasPrefix(uri, "/")) { checkSourcePath(CanonPath(uri)); return; } if (hasPrefix(uri, "file://")) { checkSourcePath(CanonPath(std::string(uri, 7))); return; } throw RestrictedPathError("access to URI '%s' is forbidden in restricted mode", uri); } Path EvalState::toRealPath(const Path & path, const NixStringContext & context) { // FIXME: check whether 'path' is in 'context'. return !context.empty() && store->isInStore(path) ? store->toRealPath(path) : path; } Value * EvalState::addConstant(const std::string & name, Value & v, Constant info) { Value * v2 = allocValue(); *v2 = v; addConstant(name, v2, info); return v2; } void EvalState::addConstant(const std::string & name, Value * v, Constant info) { auto name2 = name.substr(0, 2) == "__" ? name.substr(2) : name; constantInfos.push_back({name2, info}); if (!(evalSettings.pureEval && info.impureOnly)) { /* Check the type, if possible. We might know the type of a thunk in advance, so be allowed to just write it down in that case. */ if (auto gotType = v->type(true); gotType != nThunk) assert(info.type == gotType); /* Install value the base environment. */ staticBaseEnv->vars.emplace_back(symbols.create(name), baseEnvDispl); baseEnv.values[baseEnvDispl++] = v; baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v)); } } Value * EvalState::addPrimOp(PrimOp && primOp) { /* Hack to make constants lazy: turn them into a application of the primop to a dummy value. */ if (primOp.arity == 0) { primOp.arity = 1; auto vPrimOp = allocValue(); vPrimOp->mkPrimOp(new PrimOp(primOp)); Value v; v.mkApp(vPrimOp, vPrimOp); return addConstant(primOp.name, v, { .type = nThunk, // FIXME .doc = primOp.doc, }); } auto envName = symbols.create(primOp.name); if (hasPrefix(primOp.name, "__")) primOp.name = primOp.name.substr(2); Value * v = allocValue(); v->mkPrimOp(new PrimOp(primOp)); staticBaseEnv->vars.emplace_back(envName, baseEnvDispl); baseEnv.values[baseEnvDispl++] = v; baseEnv.values[0]->attrs->push_back(Attr(symbols.create(primOp.name), v)); return v; } Value & EvalState::getBuiltin(const std::string & name) { return *baseEnv.values[0]->attrs->find(symbols.create(name))->value; } std::optional EvalState::getDoc(Value & v) { if (v.isPrimOp()) { auto v2 = &v; if (auto * doc = v2->primOp->doc) return Doc { .pos = {}, .name = v2->primOp->name, .arity = v2->primOp->arity, .args = v2->primOp->args, .doc = doc, }; } return {}; } // just for the current level of StaticEnv, not the whole chain. void printStaticEnvBindings(const SymbolTable & st, const StaticEnv & se) { std::cout << ANSI_MAGENTA; for (auto & i : se.vars) std::cout << st[i.first] << " "; std::cout << ANSI_NORMAL; std::cout << std::endl; } // just for the current level of Env, not the whole chain. void printWithBindings(const SymbolTable & st, const Env & env) { if (env.type == Env::HasWithAttrs) { std::cout << "with: "; std::cout << ANSI_MAGENTA; Bindings::iterator j = env.values[0]->attrs->begin(); while (j != env.values[0]->attrs->end()) { std::cout << st[j->name] << " "; ++j; } std::cout << ANSI_NORMAL; std::cout << std::endl; } } void printEnvBindings(const SymbolTable & st, const StaticEnv & se, const Env & env, int lvl) { std::cout << "Env level " << lvl << std::endl; if (se.up && env.up) { std::cout << "static: "; printStaticEnvBindings(st, se); printWithBindings(st, env); std::cout << std::endl; printEnvBindings(st, *se.up, *env.up, ++lvl); } else { std::cout << ANSI_MAGENTA; // for the top level, don't print the double underscore ones; // they are in builtins. for (auto & i : se.vars) if (!hasPrefix(st[i.first], "__")) std::cout << st[i.first] << " "; std::cout << ANSI_NORMAL; std::cout << std::endl; printWithBindings(st, env); // probably nothing there for the top level. std::cout << std::endl; } } void printEnvBindings(const EvalState &es, const Expr & expr, const Env & env) { // just print the names for now auto se = es.getStaticEnv(expr); if (se) printEnvBindings(es.symbols, *se, env, 0); } void mapStaticEnvBindings(const SymbolTable & st, const StaticEnv & se, const Env & env, ValMap & vm) { // add bindings for the next level up first, so that the bindings for this level // override the higher levels. // The top level bindings (builtins) are skipped since they are added for us by initEnv() if (env.up && se.up) { mapStaticEnvBindings(st, *se.up, *env.up, vm); if (env.type == Env::HasWithAttrs) { // add 'with' bindings. Bindings::iterator j = env.values[0]->attrs->begin(); while (j != env.values[0]->attrs->end()) { vm[st[j->name]] = j->value; ++j; } } else { // iterate through staticenv bindings and add them. for (auto & i : se.vars) vm[st[i.first]] = env.values[i.second]; } } } std::unique_ptr mapStaticEnvBindings(const SymbolTable & st, const StaticEnv & se, const Env & env) { auto vm = std::make_unique(); mapStaticEnvBindings(st, se, env, *vm); return vm; } void EvalState::runDebugRepl(const Error * error, const Env & env, const Expr & expr) { // double check we've got the debugRepl function pointer. if (!debugRepl) return; auto dts = error && expr.getPos() ? std::make_unique( *this, DebugTrace { .pos = error->info().errPos ? error->info().errPos : static_cast>(positions[expr.getPos()]), .expr = expr, .env = env, .hint = error->info().msg, .isError = true }) : nullptr; if (error) { printError("%s\n\n", error->what()); if (trylevel > 0 && error->info().level != lvlInfo) printError("This exception occurred in a 'tryEval' call. Use " ANSI_GREEN "--ignore-try" ANSI_NORMAL " to skip these.\n"); printError(ANSI_BOLD "Starting REPL to allow you to inspect the current state of the evaluator.\n" ANSI_NORMAL); } auto se = getStaticEnv(expr); if (se) { auto vm = mapStaticEnvBindings(symbols, *se.get(), env); (debugRepl)(ref(shared_from_this()), *vm); } } void EvalState::addErrorTrace(Error & e, const char * s, const std::string & s2) const { e.addTrace(nullptr, s, s2); } void EvalState::addErrorTrace(Error & e, const PosIdx pos, const char * s, const std::string & s2, bool frame) const { e.addTrace(positions[pos], hintfmt(s, s2), frame); } static std::unique_ptr makeDebugTraceStacker( EvalState & state, Expr & expr, Env & env, std::shared_ptr && pos, const char * s, const std::string & s2) { return std::make_unique(state, DebugTrace { .pos = std::move(pos), .expr = expr, .env = env, .hint = hintfmt(s, s2), .isError = false }); } DebugTraceStacker::DebugTraceStacker(EvalState & evalState, DebugTrace t) : evalState(evalState) , trace(std::move(t)) { evalState.debugTraces.push_front(trace); if (evalState.debugStop && evalState.debugRepl) evalState.runDebugRepl(nullptr, trace.env, trace.expr); } void Value::mkString(std::string_view s) { mkString(makeImmutableString(s)); } static void copyContextToValue(Value & v, const NixStringContext & context) { if (!context.empty()) { size_t n = 0; v.string.context = (const char * *) allocBytes((context.size() + 1) * sizeof(char *)); for (auto & i : context) v.string.context[n++] = dupString(i.to_string().c_str()); v.string.context[n] = 0; } } void Value::mkString(std::string_view s, const NixStringContext & context) { mkString(s); copyContextToValue(*this, context); } void Value::mkStringMove(const char * s, const NixStringContext & context) { mkString(s); copyContextToValue(*this, context); } void Value::mkPath(const SourcePath & path) { mkPath(makeImmutableString(path.path.abs())); } inline Value * EvalState::lookupVar(Env * env, const ExprVar & var, bool noEval) { for (auto l = var.level; l; --l, env = env->up) ; if (!var.fromWith) return env->values[var.displ]; while (1) { if (env->type == Env::HasWithExpr) { if (noEval) return 0; Value * v = allocValue(); evalAttrs(*env->up, (Expr *) env->values[0], *v, noPos, ""); env->values[0] = v; env->type = Env::HasWithAttrs; } Bindings::iterator j = env->values[0]->attrs->find(var.name); if (j != env->values[0]->attrs->end()) { if (countCalls) attrSelects[j->pos]++; return j->value; } if (!env->prevWith) error("undefined variable '%1%'", symbols[var.name]).atPos(var.pos).withFrame(*env, var).debugThrow(); for (size_t l = env->prevWith; l; --l, env = env->up) ; } } void EvalState::mkList(Value & v, size_t size) { v.mkList(size); if (size > 2) v.bigList.elems = (Value * *) allocBytes(size * sizeof(Value *)); nrListElems += size; } unsigned long nrThunks = 0; static inline void mkThunk(Value & v, Env & env, Expr * expr) { v.mkThunk(&env, expr); nrThunks++; } void EvalState::mkThunk_(Value & v, Expr * expr) { mkThunk(v, baseEnv, expr); } void EvalState::mkPos(Value & v, PosIdx p) { auto pos = positions[p]; if (auto path = std::get_if(&pos.origin)) { auto attrs = buildBindings(3); attrs.alloc(sFile).mkString(path->path.abs()); attrs.alloc(sLine).mkInt(pos.line); attrs.alloc(sColumn).mkInt(pos.column); v.mkAttrs(attrs); } else v.mkNull(); } void EvalState::mkStorePathString(const StorePath & p, Value & v) { v.mkString( store->printStorePath(p), NixStringContext { NixStringContextElem::Opaque { .path = p }, }); } std::string EvalState::mkOutputStringRaw( const SingleDerivedPath::Built & b, std::optional optStaticOutputPath, const ExperimentalFeatureSettings & xpSettings) { /* In practice, this is testing for the case of CA derivations, or dynamic derivations. */ return optStaticOutputPath ? store->printStorePath(*std::move(optStaticOutputPath)) /* Downstream we would substitute this for an actual path once we build the floating CA derivation */ : DownstreamPlaceholder::fromSingleDerivedPathBuilt(b, xpSettings).render(); } void EvalState::mkOutputString( Value & value, const SingleDerivedPath::Built & b, std::optional optStaticOutputPath, const ExperimentalFeatureSettings & xpSettings) { value.mkString( mkOutputStringRaw(b, optStaticOutputPath, xpSettings), NixStringContext { b }); } std::string EvalState::mkSingleDerivedPathStringRaw( const SingleDerivedPath & p) { return std::visit(overloaded { [&](const SingleDerivedPath::Opaque & o) { return store->printStorePath(o.path); }, [&](const SingleDerivedPath::Built & b) { auto optStaticOutputPath = std::visit(overloaded { [&](const SingleDerivedPath::Opaque & o) { auto drv = store->readDerivation(o.path); auto i = drv.outputs.find(b.output); if (i == drv.outputs.end()) throw Error("derivation '%s' does not have output '%s'", b.drvPath->to_string(*store), b.output); return i->second.path(*store, drv.name, b.output); }, [&](const SingleDerivedPath::Built & o) -> std::optional { return std::nullopt; }, }, b.drvPath->raw()); return mkOutputStringRaw(b, optStaticOutputPath); } }, p.raw()); } void EvalState::mkSingleDerivedPathString( const SingleDerivedPath & p, Value & v) { v.mkString( mkSingleDerivedPathStringRaw(p), NixStringContext { std::visit([](auto && v) -> NixStringContextElem { return v; }, p), }); } /* Create a thunk for the delayed computation of the given expression in the given environment. But if the expression is a variable, then look it up right away. This significantly reduces the number of thunks allocated. */ Value * Expr::maybeThunk(EvalState & state, Env & env) { Value * v = state.allocValue(); mkThunk(*v, env, this); return v; } Value * ExprVar::maybeThunk(EvalState & state, Env & env) { Value * v = state.lookupVar(&env, *this, true); /* The value might not be initialised in the environment yet. In that case, ignore it. */ if (v) { state.nrAvoided++; return v; } return Expr::maybeThunk(state, env); } Value * ExprString::maybeThunk(EvalState & state, Env & env) { state.nrAvoided++; return &v; } Value * ExprInt::maybeThunk(EvalState & state, Env & env) { state.nrAvoided++; return &v; } Value * ExprFloat::maybeThunk(EvalState & state, Env & env) { state.nrAvoided++; return &v; } Value * ExprPath::maybeThunk(EvalState & state, Env & env) { state.nrAvoided++; return &v; } void EvalState::evalFile(const SourcePath & path_, Value & v, bool mustBeTrivial) { auto path = checkSourcePath(path_); FileEvalCache::iterator i; if ((i = fileEvalCache.find(path)) != fileEvalCache.end()) { v = i->second; return; } auto resolvedPath = resolveExprPath(path); if ((i = fileEvalCache.find(resolvedPath)) != fileEvalCache.end()) { v = i->second; return; } printTalkative("evaluating file '%1%'", resolvedPath); Expr * e = nullptr; auto j = fileParseCache.find(resolvedPath); if (j != fileParseCache.end()) e = j->second; if (!e) e = parseExprFromFile(checkSourcePath(resolvedPath)); cacheFile(path, resolvedPath, e, v, mustBeTrivial); } void EvalState::resetFileCache() { fileEvalCache.clear(); fileParseCache.clear(); } void EvalState::cacheFile( const SourcePath & path, const SourcePath & resolvedPath, Expr * e, Value & v, bool mustBeTrivial) { fileParseCache[resolvedPath] = e; try { auto dts = debugRepl ? makeDebugTraceStacker( *this, *e, this->baseEnv, e->getPos() ? static_cast>(positions[e->getPos()]) : nullptr, "while evaluating the file '%1%':", resolvedPath.to_string()) : nullptr; // Enforce that 'flake.nix' is a direct attrset, not a // computation. if (mustBeTrivial && !(dynamic_cast(e))) error("file '%s' must be an attribute set", path).debugThrow(); eval(e, v); } catch (Error & e) { addErrorTrace(e, "while evaluating the file '%1%':", resolvedPath.to_string()); throw; } fileEvalCache[resolvedPath] = v; if (path != resolvedPath) fileEvalCache[path] = v; } void EvalState::eval(Expr * e, Value & v) { e->eval(*this, baseEnv, v); } inline bool EvalState::evalBool(Env & env, Expr * e, const PosIdx pos, std::string_view errorCtx) { try { Value v; e->eval(*this, env, v); if (v.type() != nBool) error("value is %1% while a Boolean was expected", showType(v)).withFrame(env, *e).debugThrow(); return v.boolean; } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v, const PosIdx pos, std::string_view errorCtx) { try { e->eval(*this, env, v); if (v.type() != nAttrs) error("value is %1% while a set was expected", showType(v)).withFrame(env, *e).debugThrow(); } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } void Expr::eval(EvalState & state, Env & env, Value & v) { abort(); } void ExprInt::eval(EvalState & state, Env & env, Value & v) { v = this->v; } void ExprFloat::eval(EvalState & state, Env & env, Value & v) { v = this->v; } void ExprString::eval(EvalState & state, Env & env, Value & v) { v = this->v; } void ExprPath::eval(EvalState & state, Env & env, Value & v) { v = this->v; } void ExprAttrs::eval(EvalState & state, Env & env, Value & v) { v.mkAttrs(state.buildBindings(attrs.size() + dynamicAttrs.size()).finish()); auto dynamicEnv = &env; if (recursive) { /* Create a new environment that contains the attributes in this `rec'. */ Env & env2(state.allocEnv(attrs.size())); env2.up = &env; dynamicEnv = &env2; AttrDefs::iterator overrides = attrs.find(state.sOverrides); bool hasOverrides = overrides != attrs.end(); /* The recursive attributes are evaluated in the new environment, while the inherited attributes are evaluated in the original environment. */ Displacement displ = 0; for (auto & i : attrs) { Value * vAttr; if (hasOverrides && !i.second.inherited) { vAttr = state.allocValue(); mkThunk(*vAttr, env2, i.second.e); } else vAttr = i.second.e->maybeThunk(state, i.second.inherited ? env : env2); env2.values[displ++] = vAttr; v.attrs->push_back(Attr(i.first, vAttr, i.second.pos)); } /* If the rec contains an attribute called `__overrides', then evaluate it, and add the attributes in that set to the rec. This allows overriding of recursive attributes, which is otherwise not possible. (You can use the // operator to replace an attribute, but other attributes in the rec will still reference the original value, because that value has been substituted into the bodies of the other attributes. Hence we need __overrides.) */ if (hasOverrides) { Value * vOverrides = (*v.attrs)[overrides->second.displ].value; state.forceAttrs(*vOverrides, [&]() { return vOverrides->determinePos(noPos); }, "while evaluating the `__overrides` attribute"); Bindings * newBnds = state.allocBindings(v.attrs->capacity() + vOverrides->attrs->size()); for (auto & i : *v.attrs) newBnds->push_back(i); for (auto & i : *vOverrides->attrs) { AttrDefs::iterator j = attrs.find(i.name); if (j != attrs.end()) { (*newBnds)[j->second.displ] = i; env2.values[j->second.displ] = i.value; } else newBnds->push_back(i); } newBnds->sort(); v.attrs = newBnds; } } else for (auto & i : attrs) v.attrs->push_back(Attr(i.first, i.second.e->maybeThunk(state, env), i.second.pos)); /* Dynamic attrs apply *after* rec and __overrides. */ for (auto & i : dynamicAttrs) { Value nameVal; i.nameExpr->eval(state, *dynamicEnv, nameVal); state.forceValue(nameVal, i.pos); if (nameVal.type() == nNull) continue; state.forceStringNoCtx(nameVal, i.pos, "while evaluating the name of a dynamic attribute"); auto nameSym = state.symbols.create(nameVal.string.s); Bindings::iterator j = v.attrs->find(nameSym); if (j != v.attrs->end()) state.error("dynamic attribute '%1%' already defined at %2%", state.symbols[nameSym], state.positions[j->pos]).atPos(i.pos).withFrame(env, *this).debugThrow(); i.valueExpr->setName(nameSym); /* Keep sorted order so find can catch duplicates */ v.attrs->push_back(Attr(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), i.pos)); v.attrs->sort(); // FIXME: inefficient } v.attrs->pos = pos; } void ExprLet::eval(EvalState & state, Env & env, Value & v) { /* Create a new environment that contains the attributes in this `let'. */ Env & env2(state.allocEnv(attrs->attrs.size())); env2.up = &env; /* The recursive attributes are evaluated in the new environment, while the inherited attributes are evaluated in the original environment. */ Displacement displ = 0; for (auto & i : attrs->attrs) env2.values[displ++] = i.second.e->maybeThunk(state, i.second.inherited ? env : env2); body->eval(state, env2, v); } void ExprList::eval(EvalState & state, Env & env, Value & v) { state.mkList(v, elems.size()); for (auto [n, v2] : enumerate(v.listItems())) const_cast(v2) = elems[n]->maybeThunk(state, env); } void ExprVar::eval(EvalState & state, Env & env, Value & v) { Value * v2 = state.lookupVar(&env, *this, false); state.forceValue(*v2, pos); v = *v2; } static std::string showAttrPath(EvalState & state, Env & env, const AttrPath & attrPath) { std::ostringstream out; bool first = true; for (auto & i : attrPath) { if (!first) out << '.'; else first = false; try { out << state.symbols[getName(i, state, env)]; } catch (Error & e) { assert(!i.symbol); out << "\"${"; i.expr->show(state.symbols, out); out << "}\""; } } return out.str(); } void ExprSelect::eval(EvalState & state, Env & env, Value & v) { Value vTmp; PosIdx pos2; Value * vAttrs = &vTmp; e->eval(state, env, vTmp); try { auto dts = state.debugRepl ? makeDebugTraceStacker( state, *this, env, state.positions[pos2], "while evaluating the attribute '%1%'", showAttrPath(state, env, attrPath)) : nullptr; for (auto & i : attrPath) { state.nrLookups++; Bindings::iterator j; auto name = getName(i, state, env); if (def) { state.forceValue(*vAttrs, pos); if (vAttrs->type() != nAttrs || (j = vAttrs->attrs->find(name)) == vAttrs->attrs->end()) { def->eval(state, env, v); return; } } else { state.forceAttrs(*vAttrs, pos, "while selecting an attribute"); if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end()) { std::set allAttrNames; for (auto & attr : *vAttrs->attrs) allAttrNames.insert(state.symbols[attr.name]); auto suggestions = Suggestions::bestMatches(allAttrNames, state.symbols[name]); state.error("attribute '%1%' missing", state.symbols[name]) .atPos(pos).withSuggestions(suggestions).withFrame(env, *this).debugThrow(); } } vAttrs = j->value; pos2 = j->pos; if (state.countCalls) state.attrSelects[pos2]++; } state.forceValue(*vAttrs, (pos2 ? pos2 : this->pos ) ); } catch (Error & e) { if (pos2) { auto pos2r = state.positions[pos2]; auto origin = std::get_if(&pos2r.origin); if (!(origin && *origin == state.derivationInternal)) state.addErrorTrace(e, pos2, "while evaluating the attribute '%1%'", showAttrPath(state, env, attrPath)); } throw; } v = *vAttrs; } void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v) { Value vTmp; Value * vAttrs = &vTmp; e->eval(state, env, vTmp); for (auto & i : attrPath) { state.forceValue(*vAttrs, noPos); Bindings::iterator j; auto name = getName(i, state, env); if (vAttrs->type() != nAttrs || (j = vAttrs->attrs->find(name)) == vAttrs->attrs->end()) { v.mkBool(false); return; } else { vAttrs = j->value; } } v.mkBool(true); } void ExprLambda::eval(EvalState & state, Env & env, Value & v) { v.mkLambda(&env, this); } void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value & vRes, const PosIdx pos) { auto trace = evalSettings.traceFunctionCalls ? std::make_unique(positions[pos]) : nullptr; forceValue(fun, pos); Value vCur(fun); auto makeAppChain = [&]() { vRes = vCur; for (size_t i = 0; i < nrArgs; ++i) { auto fun2 = allocValue(); *fun2 = vRes; vRes.mkPrimOpApp(fun2, args[i]); } }; Attr * functor; while (nrArgs > 0) { if (vCur.isLambda()) { ExprLambda & lambda(*vCur.lambda.fun); auto size = (!lambda.arg ? 0 : 1) + (lambda.hasFormals() ? lambda.formals->formals.size() : 0); Env & env2(allocEnv(size)); env2.up = vCur.lambda.env; Displacement displ = 0; if (!lambda.hasFormals()) env2.values[displ++] = args[0]; else { try { forceAttrs(*args[0], lambda.pos, "while evaluating the value passed for the lambda argument"); } catch (Error & e) { if (pos) e.addTrace(positions[pos], "from call site"); throw; } if (lambda.arg) env2.values[displ++] = args[0]; /* For each formal argument, get the actual argument. If there is no matching actual argument but the formal argument has a default, use the default. */ size_t attrsUsed = 0; for (auto & i : lambda.formals->formals) { auto j = args[0]->attrs->get(i.name); if (!j) { if (!i.def) { error("function '%1%' called without required argument '%2%'", (lambda.name ? std::string(symbols[lambda.name]) : "anonymous lambda"), symbols[i.name]) .atPos(lambda.pos) .withTrace(pos, "from call site") .withFrame(*fun.lambda.env, lambda) .debugThrow(); } env2.values[displ++] = i.def->maybeThunk(*this, env2); } else { attrsUsed++; env2.values[displ++] = j->value; } } /* Check that each actual argument is listed as a formal argument (unless the attribute match specifies a `...'). */ if (!lambda.formals->ellipsis && attrsUsed != args[0]->attrs->size()) { /* Nope, so show the first unexpected argument to the user. */ for (auto & i : *args[0]->attrs) if (!lambda.formals->has(i.name)) { std::set formalNames; for (auto & formal : lambda.formals->formals) formalNames.insert(symbols[formal.name]); auto suggestions = Suggestions::bestMatches(formalNames, symbols[i.name]); error("function '%1%' called with unexpected argument '%2%'", (lambda.name ? std::string(symbols[lambda.name]) : "anonymous lambda"), symbols[i.name]) .atPos(lambda.pos) .withTrace(pos, "from call site") .withSuggestions(suggestions) .withFrame(*fun.lambda.env, lambda) .debugThrow(); } abort(); // can't happen } } nrFunctionCalls++; if (countCalls) incrFunctionCall(&lambda); /* Evaluate the body. */ try { auto dts = debugRepl ? makeDebugTraceStacker( *this, *lambda.body, env2, positions[lambda.pos], "while calling %s", lambda.name ? concatStrings("'", symbols[lambda.name], "'") : "anonymous lambda") : nullptr; lambda.body->eval(*this, env2, vCur); } catch (Error & e) { if (loggerSettings.showTrace.get()) { addErrorTrace( e, lambda.pos, "while calling %s", lambda.name ? concatStrings("'", symbols[lambda.name], "'") : "anonymous lambda", true); if (pos) addErrorTrace(e, pos, "from call site%s", "", true); } throw; } nrArgs--; args += 1; } else if (vCur.isPrimOp()) { size_t argsLeft = vCur.primOp->arity; if (nrArgs < argsLeft) { /* We don't have enough arguments, so create a tPrimOpApp chain. */ makeAppChain(); return; } else { /* We have all the arguments, so call the primop. */ auto name = vCur.primOp->name; nrPrimOpCalls++; if (countCalls) primOpCalls[name]++; try { vCur.primOp->fun(*this, noPos, args, vCur); } catch (Error & e) { addErrorTrace(e, pos, "while calling the '%1%' builtin", name); throw; } nrArgs -= argsLeft; args += argsLeft; } } else if (vCur.isPrimOpApp()) { /* Figure out the number of arguments still needed. */ size_t argsDone = 0; Value * primOp = &vCur; while (primOp->isPrimOpApp()) { argsDone++; primOp = primOp->primOpApp.left; } assert(primOp->isPrimOp()); auto arity = primOp->primOp->arity; auto argsLeft = arity - argsDone; if (nrArgs < argsLeft) { /* We still don't have enough arguments, so extend the tPrimOpApp chain. */ makeAppChain(); return; } else { /* We have all the arguments, so call the primop with the previous and new arguments. */ Value * vArgs[arity]; auto n = argsDone; for (Value * arg = &vCur; arg->isPrimOpApp(); arg = arg->primOpApp.left) vArgs[--n] = arg->primOpApp.right; for (size_t i = 0; i < argsLeft; ++i) vArgs[argsDone + i] = args[i]; auto name = primOp->primOp->name; nrPrimOpCalls++; if (countCalls) primOpCalls[name]++; try { // TODO: // 1. Unify this and above code. Heavily redundant. // 2. Create a fake env (arg1, arg2, etc.) and a fake expr (arg1: arg2: etc: builtins.name arg1 arg2 etc) // so the debugger allows to inspect the wrong parameters passed to the builtin. primOp->primOp->fun(*this, noPos, vArgs, vCur); } catch (Error & e) { addErrorTrace(e, pos, "while calling the '%1%' builtin", name); throw; } nrArgs -= argsLeft; args += argsLeft; } } else if (vCur.type() == nAttrs && (functor = vCur.attrs->get(sFunctor))) { /* 'vCur' may be allocated on the stack of the calling function, but for functors we may keep a reference, so heap-allocate a copy and use that instead. */ Value * args2[] = {allocValue(), args[0]}; *args2[0] = vCur; try { callFunction(*functor->value, 2, args2, vCur, functor->pos); } catch (Error & e) { e.addTrace(positions[pos], "while calling a functor (an attribute set with a '__functor' attribute)"); throw; } nrArgs--; args++; } else error("attempt to call something which is not a function but %1%", showType(vCur)).atPos(pos).debugThrow(); } vRes = vCur; } void ExprCall::eval(EvalState & state, Env & env, Value & v) { Value vFun; fun->eval(state, env, vFun); Value * vArgs[args.size()]; for (size_t i = 0; i < args.size(); ++i) vArgs[i] = args[i]->maybeThunk(state, env); state.callFunction(vFun, args.size(), vArgs, v, pos); } // Lifted out of callFunction() because it creates a temporary that // prevents tail-call optimisation. void EvalState::incrFunctionCall(ExprLambda * fun) { functionCalls[fun]++; } void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res) { auto pos = fun.determinePos(noPos); forceValue(fun, pos); if (fun.type() == nAttrs) { auto found = fun.attrs->find(sFunctor); if (found != fun.attrs->end()) { Value * v = allocValue(); callFunction(*found->value, fun, *v, pos); forceValue(*v, pos); return autoCallFunction(args, *v, res); } } if (!fun.isLambda() || !fun.lambda.fun->hasFormals()) { res = fun; return; } auto attrs = buildBindings(std::max(static_cast(fun.lambda.fun->formals->formals.size()), args.size())); if (fun.lambda.fun->formals->ellipsis) { // If the formals have an ellipsis (eg the function accepts extra args) pass // all available automatic arguments (which includes arguments specified on // the command line via --arg/--argstr) for (auto & v : args) attrs.insert(v); } else { // Otherwise, only pass the arguments that the function accepts for (auto & i : fun.lambda.fun->formals->formals) { Bindings::iterator j = args.find(i.name); if (j != args.end()) { attrs.insert(*j); } else if (!i.def) { error(R"(cannot evaluate a function that has an argument without a value ('%1%') Nix attempted to evaluate a function as a top level expression; in this case it must have its arguments supplied either by default values, or passed explicitly with '--arg' or '--argstr'. See https://nixos.org/manual/nix/stable/language/constructs.html#functions.)", symbols[i.name]) .atPos(i.pos).withFrame(*fun.lambda.env, *fun.lambda.fun).debugThrow(); } } } callFunction(fun, allocValue()->mkAttrs(attrs), res, noPos); } void ExprWith::eval(EvalState & state, Env & env, Value & v) { Env & env2(state.allocEnv(1)); env2.up = &env; env2.prevWith = prevWith; env2.type = Env::HasWithExpr; env2.values[0] = (Value *) attrs; body->eval(state, env2, v); } void ExprIf::eval(EvalState & state, Env & env, Value & v) { // We cheat in the parser, and pass the position of the condition as the position of the if itself. (state.evalBool(env, cond, pos, "while evaluating a branch condition") ? then : else_)->eval(state, env, v); } void ExprAssert::eval(EvalState & state, Env & env, Value & v) { if (!state.evalBool(env, cond, pos, "in the condition of the assert statement")) { std::ostringstream out; cond->show(state.symbols, out); state.error("assertion '%1%' failed", out.str()).atPos(pos).withFrame(env, *this).debugThrow(); } body->eval(state, env, v); } void ExprOpNot::eval(EvalState & state, Env & env, Value & v) { v.mkBool(!state.evalBool(env, e, noPos, "in the argument of the not operator")); // XXX: FIXME: ! } void ExprOpEq::eval(EvalState & state, Env & env, Value & v) { Value v1; e1->eval(state, env, v1); Value v2; e2->eval(state, env, v2); v.mkBool(state.eqValues(v1, v2, pos, "while testing two values for equality")); } void ExprOpNEq::eval(EvalState & state, Env & env, Value & v) { Value v1; e1->eval(state, env, v1); Value v2; e2->eval(state, env, v2); v.mkBool(!state.eqValues(v1, v2, pos, "while testing two values for inequality")); } void ExprOpAnd::eval(EvalState & state, Env & env, Value & v) { v.mkBool(state.evalBool(env, e1, pos, "in the left operand of the AND (&&) operator") && state.evalBool(env, e2, pos, "in the right operand of the AND (&&) operator")); } void ExprOpOr::eval(EvalState & state, Env & env, Value & v) { v.mkBool(state.evalBool(env, e1, pos, "in the left operand of the OR (||) operator") || state.evalBool(env, e2, pos, "in the right operand of the OR (||) operator")); } void ExprOpImpl::eval(EvalState & state, Env & env, Value & v) { v.mkBool(!state.evalBool(env, e1, pos, "in the left operand of the IMPL (->) operator") || state.evalBool(env, e2, pos, "in the right operand of the IMPL (->) operator")); } void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v) { Value v1, v2; state.evalAttrs(env, e1, v1, pos, "in the left operand of the update (//) operator"); state.evalAttrs(env, e2, v2, pos, "in the right operand of the update (//) operator"); state.nrOpUpdates++; if (v1.attrs->size() == 0) { v = v2; return; } if (v2.attrs->size() == 0) { v = v1; return; } auto attrs = state.buildBindings(v1.attrs->size() + v2.attrs->size()); /* Merge the sets, preferring values from the second set. Make sure to keep the resulting vector in sorted order. */ Bindings::iterator i = v1.attrs->begin(); Bindings::iterator j = v2.attrs->begin(); while (i != v1.attrs->end() && j != v2.attrs->end()) { if (i->name == j->name) { attrs.insert(*j); ++i; ++j; } else if (i->name < j->name) attrs.insert(*i++); else attrs.insert(*j++); } while (i != v1.attrs->end()) attrs.insert(*i++); while (j != v2.attrs->end()) attrs.insert(*j++); v.mkAttrs(attrs.alreadySorted()); state.nrOpUpdateValuesCopied += v.attrs->size(); } void ExprOpConcatLists::eval(EvalState & state, Env & env, Value & v) { Value v1; e1->eval(state, env, v1); Value v2; e2->eval(state, env, v2); Value * lists[2] = { &v1, &v2 }; state.concatLists(v, 2, lists, pos, "while evaluating one of the elements to concatenate"); } void EvalState::concatLists(Value & v, size_t nrLists, Value * * lists, const PosIdx pos, std::string_view errorCtx) { nrListConcats++; Value * nonEmpty = 0; size_t len = 0; for (size_t n = 0; n < nrLists; ++n) { forceList(*lists[n], pos, errorCtx); auto l = lists[n]->listSize(); len += l; if (l) nonEmpty = lists[n]; } if (nonEmpty && len == nonEmpty->listSize()) { v = *nonEmpty; return; } mkList(v, len); auto out = v.listElems(); for (size_t n = 0, pos = 0; n < nrLists; ++n) { auto l = lists[n]->listSize(); if (l) memcpy(out + pos, lists[n]->listElems(), l * sizeof(Value *)); pos += l; } } void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v) { NixStringContext context; std::vector s; size_t sSize = 0; NixInt n = 0; NixFloat nf = 0; bool first = !forceString; ValueType firstType = nString; const auto str = [&] { std::string result; result.reserve(sSize); for (const auto & part : s) result += *part; return result; }; /* c_str() is not str().c_str() because we want to create a string Value. allocating a GC'd string directly and moving it into a Value lets us avoid an allocation and copy. */ const auto c_str = [&] { char * result = allocString(sSize + 1); char * tmp = result; for (const auto & part : s) { memcpy(tmp, part->data(), part->size()); tmp += part->size(); } *tmp = 0; return result; }; Value values[es->size()]; Value * vTmpP = values; for (auto & [i_pos, i] : *es) { Value & vTmp = *vTmpP++; i->eval(state, env, vTmp); /* If the first element is a path, then the result will also be a path, we don't copy anything (yet - that's done later, since paths are copied when they are used in a derivation), and none of the strings are allowed to have contexts. */ if (first) { firstType = vTmp.type(); } if (firstType == nInt) { if (vTmp.type() == nInt) { n += vTmp.integer; } else if (vTmp.type() == nFloat) { // Upgrade the type from int to float; firstType = nFloat; nf = n; nf += vTmp.fpoint; } else state.error("cannot add %1% to an integer", showType(vTmp)).atPos(i_pos).withFrame(env, *this).debugThrow(); } else if (firstType == nFloat) { if (vTmp.type() == nInt) { nf += vTmp.integer; } else if (vTmp.type() == nFloat) { nf += vTmp.fpoint; } else state.error("cannot add %1% to a float", showType(vTmp)).atPos(i_pos).withFrame(env, *this).debugThrow(); } else { if (s.empty()) s.reserve(es->size()); /* skip canonization of first path, which would only be not canonized in the first place if it's coming from a ./${foo} type path */ auto part = state.coerceToString(i_pos, vTmp, context, "while evaluating a path segment", false, firstType == nString, !first); sSize += part->size(); s.emplace_back(std::move(part)); } first = false; } if (firstType == nInt) v.mkInt(n); else if (firstType == nFloat) v.mkFloat(nf); else if (firstType == nPath) { if (!context.empty()) state.error("a string that refers to a store path cannot be appended to a path").atPos(pos).withFrame(env, *this).debugThrow(); v.mkPath(CanonPath(canonPath(str()))); } else v.mkStringMove(c_str(), context); } void ExprPos::eval(EvalState & state, Env & env, Value & v) { state.mkPos(v, pos); } void EvalState::forceValueDeep(Value & v) { std::set seen; std::function recurse; recurse = [&](Value & v) { if (!seen.insert(&v).second) return; forceValue(v, [&]() { return v.determinePos(noPos); }); if (v.type() == nAttrs) { for (auto & i : *v.attrs) try { // If the value is a thunk, we're evaling. Otherwise no trace necessary. auto dts = debugRepl && i.value->isThunk() ? makeDebugTraceStacker(*this, *i.value->thunk.expr, *i.value->thunk.env, positions[i.pos], "while evaluating the attribute '%1%'", symbols[i.name]) : nullptr; recurse(*i.value); } catch (Error & e) { addErrorTrace(e, i.pos, "while evaluating the attribute '%1%'", symbols[i.name]); throw; } } else if (v.isList()) { for (auto v2 : v.listItems()) recurse(*v2); } }; recurse(v); } NixInt EvalState::forceInt(Value & v, const PosIdx pos, std::string_view errorCtx) { try { forceValue(v, pos); if (v.type() != nInt) error("value is %1% while an integer was expected", showType(v)).debugThrow(); return v.integer; } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } NixFloat EvalState::forceFloat(Value & v, const PosIdx pos, std::string_view errorCtx) { try { forceValue(v, pos); if (v.type() == nInt) return v.integer; else if (v.type() != nFloat) error("value is %1% while a float was expected", showType(v)).debugThrow(); return v.fpoint; } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } bool EvalState::forceBool(Value & v, const PosIdx pos, std::string_view errorCtx) { try { forceValue(v, pos); if (v.type() != nBool) error("value is %1% while a Boolean was expected", showType(v)).debugThrow(); return v.boolean; } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } bool EvalState::isFunctor(Value & fun) { return fun.type() == nAttrs && fun.attrs->find(sFunctor) != fun.attrs->end(); } void EvalState::forceFunction(Value & v, const PosIdx pos, std::string_view errorCtx) { try { forceValue(v, pos); if (v.type() != nFunction && !isFunctor(v)) error("value is %1% while a function was expected", showType(v)).debugThrow(); } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } std::string_view EvalState::forceString(Value & v, const PosIdx pos, std::string_view errorCtx) { try { forceValue(v, pos); if (v.type() != nString) error("value is %1% while a string was expected", showType(v)).debugThrow(); return v.string.s; } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } } void copyContext(const Value & v, NixStringContext & context) { if (v.string.context) for (const char * * p = v.string.context; *p; ++p) context.insert(NixStringContextElem::parse(*p)); } std::string_view EvalState::forceString(Value & v, NixStringContext & context, const PosIdx pos, std::string_view errorCtx) { auto s = forceString(v, pos, errorCtx); copyContext(v, context); return s; } std::string_view EvalState::forceStringNoCtx(Value & v, const PosIdx pos, std::string_view errorCtx) { auto s = forceString(v, pos, errorCtx); if (v.string.context) { error("the string '%1%' is not allowed to refer to a store path (such as '%2%')", v.string.s, v.string.context[0]).withTrace(pos, errorCtx).debugThrow(); } return s; } bool EvalState::isDerivation(Value & v) { if (v.type() != nAttrs) return false; Bindings::iterator i = v.attrs->find(sType); if (i == v.attrs->end()) return false; forceValue(*i->value, i->pos); if (i->value->type() != nString) return false; return strcmp(i->value->string.s, "derivation") == 0; } std::optional EvalState::tryAttrsToString(const PosIdx pos, Value & v, NixStringContext & context, bool coerceMore, bool copyToStore) { auto i = v.attrs->find(sToString); if (i != v.attrs->end()) { Value v1; callFunction(*i->value, v, v1, pos); return coerceToString(pos, v1, context, "while evaluating the result of the `__toString` attribute", coerceMore, copyToStore).toOwned(); } return {}; } BackedStringView EvalState::coerceToString( const PosIdx pos, Value & v, NixStringContext & context, std::string_view errorCtx, bool coerceMore, bool copyToStore, bool canonicalizePath) { forceValue(v, pos); if (v.type() == nString) { copyContext(v, context); return std::string_view(v.string.s); } if (v.type() == nPath) { return !canonicalizePath && !copyToStore ? // FIXME: hack to preserve path literals that end in a // slash, as in /foo/${x}. v._path : copyToStore ? store->printStorePath(copyPathToStore(context, v.path())) : std::string(v.path().path.abs()); } if (v.type() == nAttrs) { auto maybeString = tryAttrsToString(pos, v, context, coerceMore, copyToStore); if (maybeString) return std::move(*maybeString); auto i = v.attrs->find(sOutPath); if (i == v.attrs->end()) { error("cannot coerce %1% to a string", showType(v)) .withTrace(pos, errorCtx) .debugThrow(); } return coerceToString(pos, *i->value, context, errorCtx, coerceMore, copyToStore, canonicalizePath); } if (v.type() == nExternal) { try { return v.external->coerceToString(positions[pos], context, coerceMore, copyToStore); } catch (Error & e) { e.addTrace(nullptr, errorCtx); throw; } } if (coerceMore) { /* Note that `false' is represented as an empty string for shell scripting convenience, just like `null'. */ if (v.type() == nBool && v.boolean) return "1"; if (v.type() == nBool && !v.boolean) return ""; if (v.type() == nInt) return std::to_string(v.integer); if (v.type() == nFloat) return std::to_string(v.fpoint); if (v.type() == nNull) return ""; if (v.isList()) { std::string result; for (auto [n, v2] : enumerate(v.listItems())) { try { result += *coerceToString(noPos, *v2, context, "while evaluating one element of the list", coerceMore, copyToStore, canonicalizePath); } catch (Error & e) { e.addTrace(positions[pos], errorCtx); throw; } if (n < v.listSize() - 1 /* !!! not quite correct */ && (!v2->isList() || v2->listSize() != 0)) result += " "; } return std::move(result); } } error("cannot coerce %1% to a string", showType(v)) .withTrace(pos, errorCtx) .debugThrow(); } StorePath EvalState::copyPathToStore(NixStringContext & context, const SourcePath & path) { if (nix::isDerivation(path.path.abs())) error("file names are not allowed to end in '%1%'", drvExtension).debugThrow(); auto i = srcToStore.find(path); auto dstPath = i != srcToStore.end() ? i->second : [&]() { auto dstPath = path.fetchToStore(store, path.baseName(), nullptr, repair); allowPath(dstPath); srcToStore.insert_or_assign(path, dstPath); printMsg(lvlChatty, "copied source '%1%' -> '%2%'", path, store->printStorePath(dstPath)); return dstPath; }(); context.insert(NixStringContextElem::Opaque { .path = dstPath }); return dstPath; } SourcePath EvalState::coerceToPath(const PosIdx pos, Value & v, NixStringContext & context, std::string_view errorCtx) { auto path = coerceToString(pos, v, context, errorCtx, false, false, true).toOwned(); if (path == "" || path[0] != '/') error("string '%1%' doesn't represent an absolute path", path).withTrace(pos, errorCtx).debugThrow(); return CanonPath(path); } StorePath EvalState::coerceToStorePath(const PosIdx pos, Value & v, NixStringContext & context, std::string_view errorCtx) { auto path = coerceToString(pos, v, context, errorCtx, false, false, true).toOwned(); if (auto storePath = store->maybeParseStorePath(path)) return *storePath; error("path '%1%' is not in the Nix store", path).withTrace(pos, errorCtx).debugThrow(); } std::pair EvalState::coerceToSingleDerivedPathUnchecked(const PosIdx pos, Value & v, std::string_view errorCtx) { NixStringContext context; auto s = forceString(v, context, pos, errorCtx); auto csize = context.size(); if (csize != 1) error( "string '%s' has %d entries in its context. It should only have exactly one entry", s, csize) .withTrace(pos, errorCtx).debugThrow(); auto derivedPath = std::visit(overloaded { [&](NixStringContextElem::Opaque && o) -> SingleDerivedPath { return std::move(o); }, [&](NixStringContextElem::DrvDeep &&) -> SingleDerivedPath { error( "string '%s' has a context which refers to a complete source and binary closure. This is not supported at this time", s).withTrace(pos, errorCtx).debugThrow(); }, [&](NixStringContextElem::Built && b) -> SingleDerivedPath { return std::move(b); }, }, ((NixStringContextElem &&) *context.begin()).raw); return { std::move(derivedPath), std::move(s), }; } SingleDerivedPath EvalState::coerceToSingleDerivedPath(const PosIdx pos, Value & v, std::string_view errorCtx) { auto [derivedPath, s_] = coerceToSingleDerivedPathUnchecked(pos, v, errorCtx); auto s = s_; auto sExpected = mkSingleDerivedPathStringRaw(derivedPath); if (s != sExpected) { /* `std::visit` is used here just to provide a more precise error message. */ std::visit(overloaded { [&](const SingleDerivedPath::Opaque & o) { error( "path string '%s' has context with the different path '%s'", s, sExpected) .withTrace(pos, errorCtx).debugThrow(); }, [&](const SingleDerivedPath::Built & b) { error( "string '%s' has context with the output '%s' from derivation '%s', but the string is not the right placeholder for this derivation output. It should be '%s'", s, b.output, b.drvPath->to_string(*store), sExpected) .withTrace(pos, errorCtx).debugThrow(); } }, derivedPath.raw()); } return derivedPath; } bool EvalState::eqValues(Value & v1, Value & v2, const PosIdx pos, std::string_view errorCtx) { forceValue(v1, noPos); forceValue(v2, noPos); /* !!! Hack to support some old broken code that relies on pointer equality tests between sets. (Specifically, builderDefs calls uniqList on a list of sets.) Will remove this eventually. */ if (&v1 == &v2) return true; // Special case type-compatibility between float and int if (v1.type() == nInt && v2.type() == nFloat) return v1.integer == v2.fpoint; if (v1.type() == nFloat && v2.type() == nInt) return v1.fpoint == v2.integer; // All other types are not compatible with each other. if (v1.type() != v2.type()) return false; switch (v1.type()) { case nInt: return v1.integer == v2.integer; case nBool: return v1.boolean == v2.boolean; case nString: return strcmp(v1.string.s, v2.string.s) == 0; case nPath: return strcmp(v1._path, v2._path) == 0; case nNull: return true; case nList: if (v1.listSize() != v2.listSize()) return false; for (size_t n = 0; n < v1.listSize(); ++n) if (!eqValues(*v1.listElems()[n], *v2.listElems()[n], pos, errorCtx)) return false; return true; case nAttrs: { /* If both sets denote a derivation (type = "derivation"), then compare their outPaths. */ if (isDerivation(v1) && isDerivation(v2)) { Bindings::iterator i = v1.attrs->find(sOutPath); Bindings::iterator j = v2.attrs->find(sOutPath); if (i != v1.attrs->end() && j != v2.attrs->end()) return eqValues(*i->value, *j->value, pos, errorCtx); } if (v1.attrs->size() != v2.attrs->size()) return false; /* Otherwise, compare the attributes one by one. */ Bindings::iterator i, j; for (i = v1.attrs->begin(), j = v2.attrs->begin(); i != v1.attrs->end(); ++i, ++j) if (i->name != j->name || !eqValues(*i->value, *j->value, pos, errorCtx)) return false; return true; } /* Functions are incomparable. */ case nFunction: return false; case nExternal: return *v1.external == *v2.external; case nFloat: return v1.fpoint == v2.fpoint; case nThunk: // Must not be left by forceValue default: error("cannot compare %1% with %2%", showType(v1), showType(v2)).withTrace(pos, errorCtx).debugThrow(); } } void EvalState::printStats() { bool showStats = getEnv("NIX_SHOW_STATS").value_or("0") != "0"; struct rusage buf; getrusage(RUSAGE_SELF, &buf); float cpuTime = buf.ru_utime.tv_sec + ((float) buf.ru_utime.tv_usec / 1000000); uint64_t bEnvs = nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *); uint64_t bLists = nrListElems * sizeof(Value *); uint64_t bValues = nrValues * sizeof(Value); uint64_t bAttrsets = nrAttrsets * sizeof(Bindings) + nrAttrsInAttrsets * sizeof(Attr); #if HAVE_BOEHMGC GC_word heapSize, totalBytes; GC_get_heap_usage_safe(&heapSize, 0, 0, 0, &totalBytes); #endif if (showStats) { auto outPath = getEnv("NIX_SHOW_STATS_PATH").value_or("-"); std::fstream fs; if (outPath != "-") fs.open(outPath, std::fstream::out); json topObj = json::object(); topObj["cpuTime"] = cpuTime; topObj["envs"] = { {"number", nrEnvs}, {"elements", nrValuesInEnvs}, {"bytes", bEnvs}, }; topObj["list"] = { {"elements", nrListElems}, {"bytes", bLists}, {"concats", nrListConcats}, }; topObj["values"] = { {"number", nrValues}, {"bytes", bValues}, }; topObj["symbols"] = { {"number", symbols.size()}, {"bytes", symbols.totalSize()}, }; topObj["sets"] = { {"number", nrAttrsets}, {"bytes", bAttrsets}, {"elements", nrAttrsInAttrsets}, }; topObj["sizes"] = { {"Env", sizeof(Env)}, {"Value", sizeof(Value)}, {"Bindings", sizeof(Bindings)}, {"Attr", sizeof(Attr)}, }; topObj["nrOpUpdates"] = nrOpUpdates; topObj["nrOpUpdateValuesCopied"] = nrOpUpdateValuesCopied; topObj["nrThunks"] = nrThunks; topObj["nrAvoided"] = nrAvoided; topObj["nrLookups"] = nrLookups; topObj["nrPrimOpCalls"] = nrPrimOpCalls; topObj["nrFunctionCalls"] = nrFunctionCalls; #if HAVE_BOEHMGC topObj["gc"] = { {"heapSize", heapSize}, {"totalBytes", totalBytes}, }; #endif if (countCalls) { topObj["primops"] = primOpCalls; { auto& list = topObj["functions"]; list = json::array(); for (auto & [fun, count] : functionCalls) { json obj = json::object(); if (fun->name) obj["name"] = (std::string_view) symbols[fun->name]; else obj["name"] = nullptr; if (auto pos = positions[fun->pos]) { if (auto path = std::get_if(&pos.origin)) obj["file"] = path->to_string(); obj["line"] = pos.line; obj["column"] = pos.column; } obj["count"] = count; list.push_back(obj); } } { auto list = topObj["attributes"]; list = json::array(); for (auto & i : attrSelects) { json obj = json::object(); if (auto pos = positions[i.first]) { if (auto path = std::get_if(&pos.origin)) obj["file"] = path->to_string(); obj["line"] = pos.line; obj["column"] = pos.column; } obj["count"] = i.second; list.push_back(obj); } } } if (getEnv("NIX_SHOW_SYMBOLS").value_or("0") != "0") { // XXX: overrides earlier assignment topObj["symbols"] = json::array(); auto &list = topObj["symbols"]; symbols.dump([&](const std::string & s) { list.emplace_back(s); }); } if (outPath == "-") { std::cerr << topObj.dump(2) << std::endl; } else { fs << topObj.dump(2) << std::endl; } } } std::string ExternalValueBase::coerceToString(const Pos & pos, NixStringContext & context, bool copyMore, bool copyToStore) const { throw TypeError({ .msg = hintfmt("cannot coerce %1% to a string", showType()) }); } bool ExternalValueBase::operator==(const ExternalValueBase & b) const { return false; } std::ostream & operator << (std::ostream & str, const ExternalValueBase & v) { return v.print(str); } }