#pragma once ///@file #include #include #include #include #include #include #include "types.hh" #include "experimental-features.hh" namespace nix { enum struct HashAlgorithm : char; class MultiCommand; class RootArgs; class AddCompletions; class Args { public: /** * Return a short one-line description of the command. */ virtual std::string description() { return ""; } virtual bool forceImpureByDefault() { return false; } /** * Return documentation about this command, in Markdown format. */ virtual std::string doc() { return ""; } /** * @brief Get the base directory for the command. * * @return Generally the working directory, but in case of a shebang * interpreter, returns the directory of the script. * * This only returns the correct value after parseCmdline() has run. */ virtual Path getCommandBaseDir() const; protected: /** * The largest `size_t` is used to indicate the "any" arity, for * handlers/flags/arguments that accept an arbitrary number of * arguments. */ static const size_t ArityAny = std::numeric_limits::max(); /** * Arguments (flags/options and positional) have a "handler" which is * caused when the argument is parsed. The handler has an arbitrary side * effect, including possible affect further command-line parsing. * * There are many constructors in order to support many shorthand * initializations, and this is used a lot. */ struct Handler { std::function)> fun; size_t arity; Handler() = default; Handler(std::function)> && fun) : fun(std::move(fun)) , arity(ArityAny) { } Handler(std::function && handler) : fun([handler{std::move(handler)}](std::vector) { handler(); }) , arity(0) { } Handler(std::function && handler) : fun([handler{std::move(handler)}](std::vector ss) { handler(std::move(ss[0])); }) , arity(1) { } Handler(std::function && handler) : fun([handler{std::move(handler)}](std::vector ss) { handler(std::move(ss[0]), std::move(ss[1])); }) , arity(2) { } Handler(std::vector * dest) : fun([dest](std::vector ss) { *dest = ss; }) , arity(ArityAny) { } Handler(std::string * dest) : fun([dest](std::vector ss) { *dest = ss[0]; }) , arity(1) { } Handler(std::optional * dest) : fun([dest](std::vector ss) { *dest = ss[0]; }) , arity(1) { } template Handler(T * dest, const T & val) : fun([dest, val](std::vector ss) { *dest = val; }) , arity(0) { } template Handler(I * dest) : fun([dest](std::vector ss) { *dest = string2IntWithUnitPrefix(ss[0]); }) , arity(1) { } template Handler(std::optional * dest) : fun([dest](std::vector ss) { *dest = string2IntWithUnitPrefix(ss[0]); }) , arity(1) { } }; /** * The basic function type of the completion callback. * * Used to define `CompleterClosure` and some common case completers * that individual flags/arguments can use. * * The `AddCompletions` that is passed is an interface to the state * stored as part of the root command */ using CompleterFun = void(AddCompletions &, size_t, std::string_view); /** * The closure type of the completion callback. * * This is what is actually stored as part of each Flag / Expected * Arg. */ using CompleterClosure = std::function; /** * Description of flags / options * * These are arguments like `-s` or `--long` that can (mostly) * appear in any order. */ struct Flag { using ptr = std::shared_ptr; std::string longName; std::set aliases; char shortName = 0; std::string description; std::string category; Strings labels; Handler handler; CompleterClosure completer; std::optional experimentalFeature; static Flag mkHashAlgoFlag(std::string && longName, HashAlgorithm * ha); static Flag mkHashAlgoOptFlag(std::string && longName, std::optional * oha); }; /** * Index of all registered "long" flag descriptions (flags like * `--long`). */ std::map longFlags; /** * Index of all registered "short" flag descriptions (flags like * `-s`). */ std::map shortFlags; /** * Process a single flag and its arguments, pulling from an iterator * of raw CLI args as needed. */ virtual bool processFlag(Strings::iterator & pos, Strings::iterator end); /** * Description of positional arguments * * These are arguments that do not start with a `-`, and for which * the order does matter. */ struct ExpectedArg { std::string label; bool optional = false; Handler handler; CompleterClosure completer; }; /** * Queue of expected positional argument forms. * * Positional argument descriptions are inserted on the back. * * As positional arguments are passed, these are popped from the * front, until there are hopefully none left as all args that were * expected in fact were passed. */ std::list expectedArgs; /** * List of processed positional argument forms. * * All items removed from `expectedArgs` are added here. After all * arguments were processed, this list should be exactly the same as * `expectedArgs` was before. * * This list is used to extend the lifetime of the argument forms. * If this is not done, some closures that reference the command * itself will segfault. */ std::list processedArgs; /** * Process some positional arugments * * @param finish: We have parsed everything else, and these are the only * arguments left. Used because we accumulate some "pending args" we might * have left over. */ virtual bool processArgs(const Strings & args, bool finish); virtual Strings::iterator rewriteArgs(Strings & args, Strings::iterator pos) { return pos; } std::set hiddenCategories; /** * Called after all command line flags before the first non-flag * argument (if any) have been processed. */ virtual void initialFlagsProcessed() {} public: void addFlag(Flag && flag); void removeFlag(const std::string & longName); void expectArgs(ExpectedArg && arg) { expectedArgs.emplace_back(std::move(arg)); } /** * Expect a string argument. */ void expectArg(const std::string & label, std::string * dest, bool optional = false) { expectArgs({ .label = label, .optional = optional, .handler = {dest} }); } /** * Expect 0 or more arguments. */ void expectArgs(const std::string & label, std::vector * dest) { expectArgs({ .label = label, .handler = {dest} }); } static CompleterFun completePath; static CompleterFun completeDir; virtual nlohmann::json toJSON(); friend class MultiCommand; /** * The parent command, used if this is a subcommand. * * Invariant: An Args with a null parent must also be a RootArgs * * \todo this would probably be better in the CommandClass. * getRoot() could be an abstract method that peels off at most one * layer before recuring. */ MultiCommand * parent = nullptr; /** * Traverse parent pointers until we find the \ref RootArgs "root * arguments" object. */ RootArgs & getRoot(); }; /** * A command is an argument parser that can be executed by calling its * run() method. */ struct Command : virtual public Args { friend class MultiCommand; virtual ~Command() = default; /** * Entry point to the command */ virtual void run() = 0; using Category = int; static constexpr Category catDefault = 0; virtual std::optional experimentalFeature(); virtual Category category() { return catDefault; } }; using Commands = std::map()>>; /** * An argument parser that supports multiple subcommands, * i.e. ‘ ’. */ class MultiCommand : virtual public Args { public: Commands commands; std::map categories; /** * Selected command, if any. */ std::optional>> command; MultiCommand(std::string_view commandName, const Commands & commands); bool processFlag(Strings::iterator & pos, Strings::iterator end) override; bool processArgs(const Strings & args, bool finish) override; nlohmann::json toJSON() override; protected: std::string commandName = ""; }; Strings argvToStrings(int argc, char * * argv); struct Completion { std::string completion; std::string description; bool operator<(const Completion & other) const; }; /** * The abstract interface for completions callbacks * * The idea is to restrict the callback so it can only add additional * completions to the collection, or set the completion type. By making * it go through this interface, the callback cannot make any other * changes, or even view the completions / completion type that have * been set so far. */ class AddCompletions { public: /** * The type of completion we are collecting. */ enum class Type { Normal, Filenames, Attrs, }; /** * Set the type of the completions being collected * * \todo it should not be possible to change the type after it has been set. */ virtual void setType(Type type) = 0; /** * Add a single completion to the collection */ virtual void add(std::string completion, std::string description = "") = 0; }; Strings parseShebangContent(std::string_view s); }