#include "local-store.hh" #include "globals.hh" #include "signals.hh" #include "posix-fs-canonicalise.hh" #include "posix-source-accessor.hh" #include #include #include #include #include #include #include #include namespace nix { static void makeWritable(const Path & path) { auto st = lstat(path); if (chmod(path.c_str(), st.st_mode | S_IWUSR) == -1) throw SysError("changing writability of '%1%'", path); } struct MakeReadOnly { Path path; MakeReadOnly(const PathView path) : path(path) { } ~MakeReadOnly() { try { /* This will make the path read-only. */ if (path != "") canonicaliseTimestampAndPermissions(path); } catch (...) { ignoreException(); } } }; LocalStore::InodeHash LocalStore::loadInodeHash() { debug("loading hash inodes in memory"); InodeHash inodeHash; AutoCloseDir dir(opendir(linksDir.c_str())); if (!dir) throw SysError("opening directory '%1%'", linksDir); struct dirent * dirent; while (errno = 0, dirent = readdir(dir.get())) { /* sic */ checkInterrupt(); // We don't care if we hit non-hash files, anything goes inodeHash.insert(dirent->d_ino); } if (errno) throw SysError("reading directory '%1%'", linksDir); printMsg(lvlTalkative, "loaded %1% hash inodes", inodeHash.size()); return inodeHash; } Strings LocalStore::readDirectoryIgnoringInodes(const Path & path, const InodeHash & inodeHash) { Strings names; AutoCloseDir dir(opendir(path.c_str())); if (!dir) throw SysError("opening directory '%1%'", path); struct dirent * dirent; while (errno = 0, dirent = readdir(dir.get())) { /* sic */ checkInterrupt(); if (inodeHash.count(dirent->d_ino)) { debug("'%1%' is already linked", dirent->d_name); continue; } std::string name = dirent->d_name; if (name == "." || name == "..") continue; names.push_back(name); } if (errno) throw SysError("reading directory '%1%'", path); return names; } void LocalStore::optimisePath_(Activity * act, OptimiseStats & stats, const Path & path, InodeHash & inodeHash, RepairFlag repair) { checkInterrupt(); auto st = lstat(path); #if __APPLE__ /* HFS/macOS has some undocumented security feature disabling hardlinking for special files within .app dirs. Known affected paths include *.app/Contents/{PkgInfo,Resources/\*.lproj,_CodeSignature} and .DS_Store. See https://github.com/NixOS/nix/issues/1443 and https://github.com/NixOS/nix/pull/2230 for more discussion. */ if (std::regex_search(path, std::regex("\\.app/Contents/.+$"))) { debug("'%1%' is not allowed to be linked in macOS", path); return; } #endif if (S_ISDIR(st.st_mode)) { Strings names = readDirectoryIgnoringInodes(path, inodeHash); for (auto & i : names) optimisePath_(act, stats, path + "/" + i, inodeHash, repair); return; } /* We can hard link regular files and maybe symlinks. */ if (!S_ISREG(st.st_mode) #if CAN_LINK_SYMLINK && !S_ISLNK(st.st_mode) #endif ) return; /* Sometimes SNAFUs can cause files in the Nix store to be modified, in particular when running programs as root under NixOS (example: $fontconfig/var/cache being modified). Skip those files. FIXME: check the modification time. */ if (S_ISREG(st.st_mode) && (st.st_mode & S_IWUSR)) { warn("skipping suspicious writable file '%1%'", path); return; } /* This can still happen on top-level files. */ if (st.st_nlink > 1 && inodeHash.count(st.st_ino)) { debug("'%s' is already linked, with %d other file(s)", path, st.st_nlink - 2); return; } /* Hash the file. Note that hashPath() returns the hash over the NAR serialisation, which includes the execute bit on the file. Thus, executable and non-executable files with the same contents *won't* be linked (which is good because otherwise the permissions would be screwed up). Also note that if `path' is a symlink, then we're hashing the contents of the symlink (i.e. the result of readlink()), not the contents of the target (which may not even exist). */ Hash hash = ({ hashPath( {make_ref(), CanonPath(path)}, FileSerialisationMethod::Recursive, HashAlgorithm::SHA256).first; }); debug("'%1%' has hash '%2%'", path, hash.to_string(HashFormat::Nix32, true)); /* Check if this is a known hash. */ std::filesystem::path linkPath = std::filesystem::path{linksDir} / hash.to_string(HashFormat::Nix32, false); /* Maybe delete the link, if it has been corrupted. */ if (std::filesystem::exists(std::filesystem::symlink_status(linkPath))) { auto stLink = lstat(linkPath.string()); if (st.st_size != stLink.st_size || (repair && hash != ({ hashPath( PosixSourceAccessor::createAtRoot(linkPath), FileSerialisationMethod::Recursive, HashAlgorithm::SHA256).first; }))) { // XXX: Consider overwriting linkPath with our valid version. warn("removing corrupted link %s", linkPath); warn("There may be more corrupted paths." "\nYou should run `nix-store --verify --check-contents --repair` to fix them all"); std::filesystem::remove(linkPath); } } if (!std::filesystem::exists(std::filesystem::symlink_status(linkPath))) { /* Nope, create a hard link in the links directory. */ try { std::filesystem::create_hard_link(path, linkPath); inodeHash.insert(st.st_ino); } catch (std::filesystem::filesystem_error & e) { if (e.code() == std::errc::file_exists) { /* Fall through if another process created ‘linkPath’ before we did. */ } else if (e.code() == std::errc::no_space_on_device) { /* On ext4, that probably means the directory index is full. When that happens, it's fine to ignore it: we just effectively disable deduplication of this file. */ printInfo("cannot link '%s' to '%s': %s", linkPath, path, strerror(errno)); return; } else throw; } } /* Yes! We've seen a file with the same contents. Replace the current file with a hard link to that file. */ auto stLink = lstat(linkPath.string()); if (st.st_ino == stLink.st_ino) { debug("'%1%' is already linked to '%2%'", path, linkPath); return; } printMsg(lvlTalkative, "linking '%1%' to '%2%'", path, linkPath); /* Make the containing directory writable, but only if it's not the store itself (we don't want or need to mess with its permissions). */ const Path dirOfPath(dirOf(path)); bool mustToggle = dirOfPath != realStoreDir.get(); if (mustToggle) makeWritable(dirOfPath); /* When we're done, make the directory read-only again and reset its timestamp back to 0. */ MakeReadOnly makeReadOnly(mustToggle ? dirOfPath : ""); std::filesystem::path tempLink = fmt("%1%/.tmp-link-%2%-%3%", realStoreDir, getpid(), rand()); try { std::filesystem::create_hard_link(linkPath, tempLink); inodeHash.insert(st.st_ino); } catch (std::filesystem::filesystem_error & e) { if (e.code() == std::errc::too_many_links) { /* Too many links to the same file (>= 32000 on most file systems). This is likely to happen with empty files. Just shrug and ignore. */ if (st.st_size) printInfo("'%1%' has maximum number of links", linkPath); return; } throw; } /* Atomically replace the old file with the new hard link. */ try { std::filesystem::rename(tempLink, path); } catch (std::filesystem::filesystem_error & e) { std::filesystem::remove(tempLink); printError("unable to unlink '%1%'", tempLink); if (e.code() == std::errc::too_many_links) { /* Some filesystems generate too many links on the rename, rather than on the original link. (Probably it temporarily increases the st_nlink field before decreasing it again.) */ debug("'%s' has reached maximum number of links", linkPath); return; } throw; } stats.filesLinked++; stats.bytesFreed += st.st_size; if (act) act->result(resFileLinked, st.st_size #ifndef _WIN32 , st.st_blocks #endif ); } void LocalStore::optimiseStore(OptimiseStats & stats) { Activity act(*logger, actOptimiseStore); auto paths = queryAllValidPaths(); InodeHash inodeHash = loadInodeHash(); act.progress(0, paths.size()); uint64_t done = 0; for (auto & i : paths) { addTempRoot(i); if (!isValidPath(i)) continue; /* path was GC'ed, probably */ { Activity act(*logger, lvlTalkative, actUnknown, fmt("optimising path '%s'", printStorePath(i))); optimisePath_(&act, stats, realStoreDir + "/" + std::string(i.to_string()), inodeHash, NoRepair); } done++; act.progress(done, paths.size()); } } void LocalStore::optimiseStore() { OptimiseStats stats; optimiseStore(stats); printInfo("%s freed by hard-linking %d files", showBytes(stats.bytesFreed), stats.filesLinked); } void LocalStore::optimisePath(const Path & path, RepairFlag repair) { OptimiseStats stats; InodeHash inodeHash; if (settings.autoOptimiseStore) optimisePath_(nullptr, stats, path, inodeHash, repair); } }