nix-super/src/libexpr/nixexpr.hh
pennae 5d9fdab3de use byte indexed locations for PosIdx
we now keep not a table of all positions, but a table of all origins and
their sizes. position indices are now direct pointers into the virtual
concatenation of all parsed contents. this slightly reduces memory usage
and time spent in the parser, at the cost of not being able to report
positions if the total input size exceeds 4GiB. this limit is not unique
to nix though, rustc and clang also limit their input to 4GiB (although
at least clang refuses to process inputs that are larger, we will not).

this new 4GiB limit probably will not cause any problems for quite a
while, all of nixpkgs together is less than 100MiB in size and already
needs over 700MiB of memory and multiple seconds just to parse. 4GiB
worth of input will easily take multiple minutes and over 30GiB of
memory without even evaluating anything. if problems *do* arise we can
probably recover the old table-based system by adding some tracking to
Pos::Origin (or increasing the size of PosIdx outright), but for time
being this looks like more complexity than it's worth.

since we now need to read the entire input again to determine the
line/column of a position we'll make unsafeGetAttrPos slightly lazy:
mostly the set it returns is only used to determine the file of origin
of an attribute, not its exact location. the thunks do not add
measurable runtime overhead.

notably this change is necessary to allow changing the parser since
apparently nothing supports nix's very idiosyncratic line ending choice
of "anything goes", making it very hard to calculate line/column
positions in the parser (while byte offsets are very easy).
2024-03-06 23:48:42 +01:00

456 lines
12 KiB
C++

#pragma once
///@file
#include <map>
#include <vector>
#include "value.hh"
#include "symbol-table.hh"
#include "error.hh"
#include "position.hh"
#include "eval-error.hh"
#include "pos-idx.hh"
#include "pos-table.hh"
namespace nix {
struct Env;
struct Value;
class EvalState;
struct ExprWith;
struct StaticEnv;
/**
* An attribute path is a sequence of attribute names.
*/
struct AttrName
{
Symbol symbol;
Expr * expr;
AttrName(Symbol s) : symbol(s) {};
AttrName(Expr * e) : expr(e) {};
};
typedef std::vector<AttrName> AttrPath;
std::string showAttrPath(const SymbolTable & symbols, const AttrPath & attrPath);
/* Abstract syntax of Nix expressions. */
struct Expr
{
struct AstSymbols {
Symbol sub, lessThan, mul, div, or_, findFile, nixPath, body;
};
static unsigned long nrExprs;
Expr() {
nrExprs++;
}
virtual ~Expr() { };
virtual void show(const SymbolTable & symbols, std::ostream & str) const;
virtual void bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env);
virtual void eval(EvalState & state, Env & env, Value & v);
virtual Value * maybeThunk(EvalState & state, Env & env);
virtual void setName(Symbol name);
virtual PosIdx getPos() const { return noPos; }
};
#define COMMON_METHODS \
void show(const SymbolTable & symbols, std::ostream & str) const override; \
void eval(EvalState & state, Env & env, Value & v) override; \
void bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env) override;
struct ExprInt : Expr
{
Value v;
ExprInt(NixInt n) { v.mkInt(n); };
Value * maybeThunk(EvalState & state, Env & env) override;
COMMON_METHODS
};
struct ExprFloat : Expr
{
Value v;
ExprFloat(NixFloat nf) { v.mkFloat(nf); };
Value * maybeThunk(EvalState & state, Env & env) override;
COMMON_METHODS
};
struct ExprString : Expr
{
std::string s;
Value v;
ExprString(std::string &&s) : s(std::move(s)) { v.mkString(this->s.data()); };
Value * maybeThunk(EvalState & state, Env & env) override;
COMMON_METHODS
};
struct ExprPath : Expr
{
ref<InputAccessor> accessor;
std::string s;
Value v;
ExprPath(ref<InputAccessor> accessor, std::string s) : accessor(accessor), s(std::move(s))
{
v.mkPath(&*accessor, this->s.c_str());
}
Value * maybeThunk(EvalState & state, Env & env) override;
COMMON_METHODS
};
typedef uint32_t Level;
typedef uint32_t Displacement;
struct ExprVar : Expr
{
PosIdx pos;
Symbol name;
/* Whether the variable comes from an environment (e.g. a rec, let
or function argument) or from a "with".
`nullptr`: Not from a `with`.
Valid pointer: the nearest, innermost `with` expression to query first. */
ExprWith * fromWith;
/* In the former case, the value is obtained by going `level`
levels up from the current environment and getting the
`displ`th value in that environment. In the latter case, the
value is obtained by getting the attribute named `name` from
the set stored in the environment that is `level` levels up
from the current one.*/
Level level;
Displacement displ;
ExprVar(Symbol name) : name(name) { };
ExprVar(const PosIdx & pos, Symbol name) : pos(pos), name(name) { };
Value * maybeThunk(EvalState & state, Env & env) override;
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
/**
* A pseudo-expression for the purpose of evaluating the `from` expression in `inherit (from)` syntax.
* Unlike normal variable references, the displacement is set during parsing, and always refers to
* `ExprAttrs::inheritFromExprs` (by itself or in `ExprLet`), whose values are put into their own `Env`.
*/
struct ExprInheritFrom : ExprVar
{
ExprInheritFrom(PosIdx pos, Displacement displ): ExprVar(pos, {})
{
this->level = 0;
this->displ = displ;
this->fromWith = nullptr;
}
void bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env);
};
struct ExprSelect : Expr
{
PosIdx pos;
Expr * e, * def;
AttrPath attrPath;
ExprSelect(const PosIdx & pos, Expr * e, AttrPath attrPath, Expr * def) : pos(pos), e(e), def(def), attrPath(std::move(attrPath)) { };
ExprSelect(const PosIdx & pos, Expr * e, Symbol name) : pos(pos), e(e), def(0) { attrPath.push_back(AttrName(name)); };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprOpHasAttr : Expr
{
Expr * e;
AttrPath attrPath;
ExprOpHasAttr(Expr * e, AttrPath attrPath) : e(e), attrPath(std::move(attrPath)) { };
PosIdx getPos() const override { return e->getPos(); }
COMMON_METHODS
};
struct ExprAttrs : Expr
{
bool recursive;
PosIdx pos;
struct AttrDef {
enum class Kind {
/** `attr = expr;` */
Plain,
/** `inherit attr1 attrn;` */
Inherited,
/** `inherit (expr) attr1 attrn;` */
InheritedFrom,
};
Kind kind;
Expr * e;
PosIdx pos;
Displacement displ; // displacement
AttrDef(Expr * e, const PosIdx & pos, Kind kind = Kind::Plain)
: kind(kind), e(e), pos(pos) { };
AttrDef() { };
template<typename T>
const T & chooseByKind(const T & plain, const T & inherited, const T & inheritedFrom) const
{
switch (kind) {
case Kind::Plain:
return plain;
case Kind::Inherited:
return inherited;
default:
case Kind::InheritedFrom:
return inheritedFrom;
}
}
};
typedef std::map<Symbol, AttrDef> AttrDefs;
AttrDefs attrs;
std::unique_ptr<std::vector<Expr *>> inheritFromExprs;
struct DynamicAttrDef {
Expr * nameExpr, * valueExpr;
PosIdx pos;
DynamicAttrDef(Expr * nameExpr, Expr * valueExpr, const PosIdx & pos)
: nameExpr(nameExpr), valueExpr(valueExpr), pos(pos) { };
};
typedef std::vector<DynamicAttrDef> DynamicAttrDefs;
DynamicAttrDefs dynamicAttrs;
ExprAttrs(const PosIdx &pos) : recursive(false), pos(pos) { };
ExprAttrs() : recursive(false) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
std::shared_ptr<const StaticEnv> bindInheritSources(
EvalState & es, const std::shared_ptr<const StaticEnv> & env);
Env * buildInheritFromEnv(EvalState & state, Env & up);
void showBindings(const SymbolTable & symbols, std::ostream & str) const;
};
struct ExprList : Expr
{
std::vector<Expr *> elems;
ExprList() { };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env) override;
PosIdx getPos() const override
{
return elems.empty() ? noPos : elems.front()->getPos();
}
};
struct Formal
{
PosIdx pos;
Symbol name;
Expr * def;
};
struct Formals
{
typedef std::vector<Formal> Formals_;
Formals_ formals;
bool ellipsis;
bool has(Symbol arg) const
{
auto it = std::lower_bound(formals.begin(), formals.end(), arg,
[] (const Formal & f, const Symbol & sym) { return f.name < sym; });
return it != formals.end() && it->name == arg;
}
std::vector<Formal> lexicographicOrder(const SymbolTable & symbols) const
{
std::vector<Formal> result(formals.begin(), formals.end());
std::sort(result.begin(), result.end(),
[&] (const Formal & a, const Formal & b) {
std::string_view sa = symbols[a.name], sb = symbols[b.name];
return sa < sb;
});
return result;
}
};
struct ExprLambda : Expr
{
PosIdx pos;
Symbol name;
Symbol arg;
Formals * formals;
Expr * body;
ExprLambda(PosIdx pos, Symbol arg, Formals * formals, Expr * body)
: pos(pos), arg(arg), formals(formals), body(body)
{
};
ExprLambda(PosIdx pos, Formals * formals, Expr * body)
: pos(pos), formals(formals), body(body)
{
}
void setName(Symbol name) override;
std::string showNamePos(const EvalState & state) const;
inline bool hasFormals() const { return formals != nullptr; }
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprCall : Expr
{
Expr * fun;
std::vector<Expr *> args;
PosIdx pos;
ExprCall(const PosIdx & pos, Expr * fun, std::vector<Expr *> && args)
: fun(fun), args(args), pos(pos)
{ }
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprLet : Expr
{
ExprAttrs * attrs;
Expr * body;
ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { };
COMMON_METHODS
};
struct ExprWith : Expr
{
PosIdx pos;
Expr * attrs, * body;
size_t prevWith;
ExprWith * parentWith;
ExprWith(const PosIdx & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprIf : Expr
{
PosIdx pos;
Expr * cond, * then, * else_;
ExprIf(const PosIdx & pos, Expr * cond, Expr * then, Expr * else_) : pos(pos), cond(cond), then(then), else_(else_) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprAssert : Expr
{
PosIdx pos;
Expr * cond, * body;
ExprAssert(const PosIdx & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprOpNot : Expr
{
Expr * e;
ExprOpNot(Expr * e) : e(e) { };
PosIdx getPos() const override { return e->getPos(); }
COMMON_METHODS
};
#define MakeBinOp(name, s) \
struct name : Expr \
{ \
PosIdx pos; \
Expr * e1, * e2; \
name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
name(const PosIdx & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \
void show(const SymbolTable & symbols, std::ostream & str) const override \
{ \
str << "("; e1->show(symbols, str); str << " " s " "; e2->show(symbols, str); str << ")"; \
} \
void bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env) override \
{ \
e1->bindVars(es, env); e2->bindVars(es, env); \
} \
void eval(EvalState & state, Env & env, Value & v) override; \
PosIdx getPos() const override { return pos; } \
};
MakeBinOp(ExprOpEq, "==")
MakeBinOp(ExprOpNEq, "!=")
MakeBinOp(ExprOpAnd, "&&")
MakeBinOp(ExprOpOr, "||")
MakeBinOp(ExprOpImpl, "->")
MakeBinOp(ExprOpUpdate, "//")
MakeBinOp(ExprOpConcatLists, "++")
struct ExprConcatStrings : Expr
{
PosIdx pos;
bool forceString;
std::vector<std::pair<PosIdx, Expr *>> * es;
ExprConcatStrings(const PosIdx & pos, bool forceString, std::vector<std::pair<PosIdx, Expr *>> * es)
: pos(pos), forceString(forceString), es(es) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
struct ExprPos : Expr
{
PosIdx pos;
ExprPos(const PosIdx & pos) : pos(pos) { };
PosIdx getPos() const override { return pos; }
COMMON_METHODS
};
/* only used to mark thunks as black holes. */
struct ExprBlackHole : Expr
{
void show(const SymbolTable & symbols, std::ostream & str) const override {}
void eval(EvalState & state, Env & env, Value & v) override;
void bindVars(EvalState & es, const std::shared_ptr<const StaticEnv> & env) override {}
};
extern ExprBlackHole eBlackHole;
/* Static environments are used to map variable names onto (level,
displacement) pairs used to obtain the value of the variable at
runtime. */
struct StaticEnv
{
ExprWith * isWith;
const StaticEnv * up;
// Note: these must be in sorted order.
typedef std::vector<std::pair<Symbol, Displacement>> Vars;
Vars vars;
StaticEnv(ExprWith * isWith, const StaticEnv * up, size_t expectedSize = 0) : isWith(isWith), up(up) {
vars.reserve(expectedSize);
};
void sort()
{
std::stable_sort(vars.begin(), vars.end(),
[](const Vars::value_type & a, const Vars::value_type & b) { return a.first < b.first; });
}
void deduplicate()
{
auto it = vars.begin(), jt = it, end = vars.end();
while (jt != end) {
*it = *jt++;
while (jt != end && it->first == jt->first) *it = *jt++;
it++;
}
vars.erase(it, end);
}
Vars::const_iterator find(Symbol name) const
{
Vars::value_type key(name, 0);
auto i = std::lower_bound(vars.begin(), vars.end(), key);
if (i != vars.end() && i->first == name) return i;
return vars.end();
}
};
}