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This is needed to avoid this https://github.com/mesonbuild/meson/issues/13774 when we go back to making our subproject directory `src`.
589 lines
21 KiB
Markdown
589 lines
21 KiB
Markdown
# CLI guideline
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## Goals
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Purpose of this document is to provide a clear direction to **help design
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delightful command line** experience. This document contains guidelines to
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follow to ensure a consistent and approachable user experience.
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## Overview
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`nix` command provides a single entry to a number of sub-commands that help
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**developers and system administrators** in the life-cycle of a software
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project. We particularly need to pay special attention to help and assist new
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users of Nix.
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# Naming the `COMMANDS`
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Words matter. Naming is an important part of the usability. Users will be
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interacting with Nix on a regular basis so we should **name things for ease of
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understanding**.
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We recommend following the [Principle of Least
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Astonishment](https://en.wikipedia.org/wiki/Principle_of_least_astonishment).
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This means that you should **never use acronyms or abbreviations** unless they
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are commonly used in other tools (e.g. `nix init`). And if the command name is
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too long (> 10-12 characters) then shortening it makes sense (e.g.
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“prioritization” → “priority”).
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Commands should **follow a noun-verb dialogue**. Although noun-verb formatting
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seems backwards from a speaking perspective (i.e. `nix store copy` vs. `nix
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copy store`) it allows us to organize commands the same way users think about
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completing an action (the group first, then the command).
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## Naming rules
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Rules are there to guide you by limiting your options. But not everything can
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fit the rules all the time. In those cases document the exceptions in [Appendix
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1: Commands naming exceptions](#appendix-1-commands-naming-exceptions) and
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provide reason. The rules want to force a Nix developer to look, not just at
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the command at hand, but also the command in a full context alongside other
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`nix` commands.
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```shell
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$ nix [<GROUP>] <COMMAND> [<ARGUMENTS>] [<OPTIONS>]
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```
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- `GROUP`, `COMMAND`, `ARGUMENTS` and `OPTIONS` should be lowercase and in a
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singular form.
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- `GROUP` should be a **NOUN**.
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- `COMMAND` should be a **VERB**.
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- `ARGUMENTS` and `OPTIONS` are discussed in [*Input* section](#input).
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## Classification
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Some commands are more important, some less. While we want all of our commands
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to be perfect we can only spend limited amount of time testing and improving
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them.
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This classification tries to separate commands in 3 categories in terms of
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their importance in regards to the new users. Users who are likely to be
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impacted the most by bad user experience.
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- **Main commands**
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Commands used for our main use cases and most likely used by new users. We
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expect attention to details, such as:
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- Proper use of [colors](#colors), [emojis](#special-unicode-characters)
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and [aligning of text](#text-alignment).
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- [Autocomplete](#shell-completion) of options.
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- Show [next possible steps](#next-steps).
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- Showing some [“tips”](#educate-the-user) when running logs running tasks
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(eg. building / downloading) in order to teach users interesting bits of
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Nix ecosystem.
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- [Help pages](#help-is-essential) to be as good as we can write them
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pointing to external documentation and tutorials for more.
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Examples of such commands: `nix init`, `nix develop`, `nix build`, `nix run`,
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...
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- **Infrequently used commands**
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From infrequently used commands we expect less attention to details, but
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still some:
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- Proper use of [colors](#colors), [emojis](#special-unicode-characters)
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and [aligning of text](#text-alignment).
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- [Autocomplete](#shell-completion) of options.
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Examples of such commands: `nix edit`, `nix eval`, ...
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- **Utility and scripting commands**
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Commands that expose certain internal functionality of `nix`, mostly used by
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other scripts.
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- [Autocomplete](#shell-completion) of options.
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Examples of such commands: `nix store copy`, `nix hash base16`, `nix store
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ping`, ...
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# Help is essential
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Help should be built into your command line so that new users can gradually
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discover new features when they need them.
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## Looking for help
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Since there is no standard way how user will look for help we rely on ways help
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is provided by commonly used tools. As a guide for this we took `git` and
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whenever in doubt look at it as a preferred direction.
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The rules are:
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- Help is shown by using `--help` or `help` command (eg `nix` `--``help` or
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`nix help`).
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- For non-COMMANDs (eg. `nix` `--``help` and `nix store` `--``help`) we **show
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a summary** of most common use cases. Summary is presented on the STDOUT
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without any use of PAGER.
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- For COMMANDs (eg. `nix init` `--``help` or `nix help init`) we display the
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man page of that command. By default the PAGER is used (as in `git`).
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- At the end of either summary or man page there should be an URL pointing to
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an online version of more detailed documentation.
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- The structure of summaries and man pages should be the same as in `git`.
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## Anticipate where help is needed
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Even better then requiring the user to search for help is to anticipate and
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predict when user might need it. Either because the lack of discoverability,
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typo in the input or simply taking the opportunity to teach the user of
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interesting - but less visible - details.
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### Shell completion
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This type of help is most common and almost expected by users. We need to
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**provide the best shell completion** for `bash`, `zsh` and `fish`.
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Completion needs to be **context aware**, this mean when a user types:
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```shell
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$ nix build n<TAB>
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```
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we need to display a list of flakes starting with `n`.
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### Wrong input
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As we all know we humans make mistakes, all the time. When a typo - intentional
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or unintentional - is made, we should prompt for closest possible options or
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point to the documentation which would educate user to not make the same
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errors. Here are few examples:
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In first example we prompt the user for typing wrong command name:
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```shell
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$ nix int
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------------------------------------------------------------------------
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Error! Command `int` not found.
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------------------------------------------------------------------------
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Did you mean:
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|> nix init
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|> nix input
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```
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Sometimes users will make mistake either because of a typo or simply because of
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lack of discoverability. Our handling of this cases needs to be context
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sensitive.
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```shell
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$ nix init --template=template#pyton
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------------------------------------------------------------------------
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Error! Template `template#pyton` not found.
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------------------------------------------------------------------------
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Initializing Nix project at `/path/to/here`.
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Select a template for you new project:
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|> template#python
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template#python-pip
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template#python-poetry
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```
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### Next steps
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It can be invaluable to newcomers to show what a possible next steps and what
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is the usual development workflow with Nix. For example:
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```shell
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$ nix init --template=template#python
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Initializing project `template#python`
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in `/home/USER/dev/new-project`
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Next steps
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|> nix develop -- to enter development environment
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|> nix build -- to build your project
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```
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### Educate the user
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We should take any opportunity to **educate users**, but at the same time we
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must **be very very careful to not annoy users**. There is a thin line between
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being helpful and being annoying.
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An example of educating users might be to provide *Tips* in places where they
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are waiting.
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```shell
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$ nix build
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Started building my-project 1.2.3
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Downloaded python3.8-poetry 1.2.3 in 5.3 seconds
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Downloaded python3.8-requests 1.2.3 in 5.3 seconds
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------------------------------------------------------------------------
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Press `v` to increase logs verbosity
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|> `?` to see other options
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------------------------------------------------------------------------
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Learn something new with every build...
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|> See last logs of a build with `nix log --last` command.
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------------------------------------------------------------------------
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Evaluated my-project 1.2.3 in 14.43 seconds
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Downloading [12 / 200]
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|> firefox 1.2.3 [#########> ] 10Mb/s | 2min left
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Building [2 / 20]
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|> glibc 1.2.3 -> buildPhase: <last log line>
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------------------------------------------------------------------------
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```
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Now **Learn** part of the output is where you educate users. You should only
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show it when you know that a build will take some time and not annoy users of
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the builds that take only few seconds.
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Every feature like this should go through an intensive review and testing to
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collect as much feedback as possible and to fine tune every little detail. If
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done right this can be an awesome features beginners and advance users will
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love, but if not done perfectly it will annoy users and leave bad impression.
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# Input
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Input to a command is provided via `ARGUMENTS` and `OPTIONS`.
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`ARGUMENTS` represent a required input for a function. When choosing to use
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`ARGUMENTS` over `OPTIONS` please be aware of the downsides that come with it:
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- User will need to remember the order of `ARGUMENTS`. This is not a problem if
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there is only one `ARGUMENT`.
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- With `OPTIONS` it is possible to provide much better auto completion.
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- With `OPTIONS` it is possible to provide much better error message.
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- Using `OPTIONS` it will mean there is a little bit more typing.
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We don’t discourage the use of `ARGUMENTS`, but simply want to make every
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developer consider the downsides and choose wisely.
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## Naming the `OPTIONS`
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The only naming convention - apart from the ones mentioned in Naming the
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`COMMANDS` section is how flags are named.
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Flags are a type of `OPTION` that represent an option that can be turned ON of
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OFF. We can say **flags are boolean type of** `**OPTION**`.
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Here are few examples of flag `OPTIONS`:
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- `--colors` vs. `--no-colors` (showing colors in the output)
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- `--emojis` vs. `--no-emojis` (showing emojis in the output)
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## Prompt when input not provided
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For *main commands* (as [per classification](#classification)) we want command
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to improve the discoverability of possible input. A new user will most likely
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not know which `ARGUMENTS` and `OPTIONS` are required or which values are
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possible for those options.
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In case the user does not provide the input or they provide wrong input,
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rather than show the error, prompt a user with an option to find and select
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correct input (see examples).
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Prompting is of course not required when TTY is not attached to STDIN. This
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would mean that scripts won't need to handle prompt, but rather handle errors.
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A place to use prompt and provide user with interactive select
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```shell
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$ nix init
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Initializing Nix project at `/path/to/here`.
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Select a template for you new project:
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|> py
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template#python-pip
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template#python-poetry
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[ Showing 2 templates from 1345 templates ]
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```
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Another great place to add prompts are **confirmation dialogues for dangerous
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actions**. For example when adding new substitutor via `OPTIONS` or via
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`flake.nix` we should prompt - for the first time - and let user review what is
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going to happen.
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```shell
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$ nix build --option substitutors https://cache.example.org
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------------------------------------------------------------------------
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Warning! A security related question needs to be answered.
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------------------------------------------------------------------------
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The following substitutors will be used to in `my-project`:
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- https://cache.example.org
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Do you allow `my-project` to use above mentioned substitutors?
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[y/N] |> y
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```
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# Output
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Terminal output can be quite limiting in many ways. Which should force us to
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think about the experience even more. As with every design the output is a
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compromise between being terse and being verbose, between showing help to
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beginners and annoying advance users. For this it is important that we know
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what are the priorities.
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Nix command line should be first and foremost written with beginners in mind.
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But users won't stay beginners for long and what was once useful might quickly
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become annoying. There is no golden rule that we can give in this guideline
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that would make it easier how to draw a line and find best compromise.
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What we would encourage is to **build prototypes**, do some **user testing**
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and collect **feedback**. Then repeat the cycle few times.
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First design the *happy path* and only after your iron it out, continue to work
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on **edge cases** (handling and displaying errors, changes of the output by
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certain `OPTIONS`, etc…)
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## Follow best practices
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Needless to say we Nix must be a good citizen and follow best practices in
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command line.
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In short: **STDOUT is for output, STDERR is for (human) messaging.**
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STDOUT and STDERR provide a way for you to output messages to the user while
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also allowing them to redirect content to a file. For example:
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```shell
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$ nix build > build.txt
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------------------------------------------------------------------------
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Error! Attribute `bin` missing at (1:94) from string.
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------------------------------------------------------------------------
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1| with import <nixpkgs> { }; (pkgs.runCommandCC or pkgs.runCommand) "shell" { buildInputs = [ (surge.bin) ]; } ""
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```
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Because this warning is on STDERR, it doesn’t end up in the file.
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But not everything on STDERR is an error though. For example, you can run `nix
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build` and collect logs in a file while still seeing the progress.
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```
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$ nix build > build.txt
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Evaluated 1234 files in 1.2 seconds
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Downloaded python3.8-poetry 1.2.3 in 5.3 seconds
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Downloaded python3.8-requests 1.2.3 in 5.3 seconds
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------------------------------------------------------------------------
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Press `v` to increase logs verbosity
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|> `?` to see other options
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------------------------------------------------------------------------
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Learn something new with every build...
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|> See last logs of a build with `nix log --last` command.
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------------------------------------------------------------------------
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Evaluated my-project 1.2.3 in 14.43 seconds
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Downloading [12 / 200]
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|> firefox 1.2.3 [#########> ] 10Mb/s | 2min left
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Building [2 / 20]
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|> glibc 1.2.3 -> buildPhase: <last log line>
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------------------------------------------------------------------------
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```
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## Errors (WIP)
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**TODO**: Once we have implementation for the *happy path* then we will think
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how to present errors.
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## Not only for humans
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Terse, machine-readable output formats can also be useful but shouldn’t get in
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the way of making beautiful CLI output. When needed, commands should offer a
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`--json` flag to allow users to easily parse and script the CLI.
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When TTY is not detected on STDOUT we should remove all design elements (no
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colors, no emojis and using ASCII instead of Unicode symbols). The same should
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happen when TTY is not detected on STDERR. We should not display progress /
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status section, but only print warnings and errors.
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## Dialog with the user
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CLIs don't always make it clear when an action has taken place. For every
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action a user performs, your CLI should provide an equal and appropriate
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reaction, clearly highlighting the what just happened. For example:
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```shell
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$ nix build
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Downloaded python3.8-poetry 1.2.3 in 5.3 seconds
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Downloaded python3.8-requests 1.2.3 in 5.3 seconds
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...
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Success! You have successfully built my-project.
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$
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```
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Above command clearly states that command successfully completed. And in case
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of `nix build`, which is a command that might take some time to complete, it is
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equally important to also show that a command started.
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## Text alignment
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Text alignment is the number one design element that will present all of the
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Nix commands as a family and not as separate tools glued together.
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The format we should follow is:
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```shell
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$ nix COMMAND
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VERB_1 NOUN and other words
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VERB__1 NOUN and other words
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|> Some details
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```
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Few rules that we can extract from above example:
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- Each line should start at least with one space.
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- First word should be a VERB and must be aligned to the right.
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- Second word should be a NOUN and must be aligned to the left.
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- If you can not find a good VERB / NOUN pair, don’t worry make it as
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understandable to the user as possible.
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- More details of each line can be provided by `|>` character which is serving
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as the first word when aligning the text
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Don’t forget you should also test your terminal output with colors and emojis
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off (`--no-colors --no-emojis`).
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## Dim / Bright
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After comparing few terminals with different color schemes we would **recommend
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to avoid using dimmed text**. The difference from the rest of the text is very
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little in many terminal and color scheme combinations. Sometimes the difference
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is not even notable, therefore relying on it wouldn’t make much sense.
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**The bright text is much better supported** across terminals and color
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schemes. Most of the time the difference is perceived as if the bright text
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would be bold.
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## Colors
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Humans are already conditioned by society to attach certain meaning to certain
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colors. While the meaning is not universal, a simple collection of colors is
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used to represent basic emotions.
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Colors that can be used in output
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- Red = error, danger, stop
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- Green = success, good
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- Yellow/Orange = proceed with caution, warning, in progress
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- Blue/Magenta = stability, calm
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While colors are nice, when command line is used by machines (in automation
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scripts) you want to remove the colors. There should be a global `--no-colors`
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option that would remove the colors.
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## Special (Unicode) characters
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Most of the terminal have good support for Unicode characters and you should
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use them in your output by default. But always have a backup solution that is
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implemented only with ASCII characters and will be used when `--ascii` option
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is going to be passed in. Please make sure that you test your output also
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without Unicode characters
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More they showing all the different Unicode characters it is important to
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**establish common set of characters** that we use for certain situations.
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## Emojis
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Emojis help channel emotions even better than text, colors and special
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characters.
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We recommend **keeping the set of emojis to a minimum**. This will enable each
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emoji to stand out more.
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As not everybody is happy about emojis we should provide an `--no-emojis`
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option to disable them. Please make sure that you test your output also without
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emojis.
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## Tables
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All commands that are listing certain data can be implemented in some sort of a
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table. It’s important that each row of your output is a single ‘entry’ of data.
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Never output table borders. It’s noisy and a huge pain for parsing using other
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tools such as `grep`.
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Be mindful of the screen width. Only show a few columns by default with the
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table header, for more the table can be manipulated by the following options:
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- `--no-headers`: Show column headers by default but allow to hide them.
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- `--columns`: Comma-separated list of column names to add.
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- `--sort`: Allow sorting by column. Allow inverse and multi-column sort as well.
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## Interactive output
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Interactive output was selected to be able to strike the balance between
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beginners and advance users. While the default output will target beginners it
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can, with a few key strokes, be changed into and advance introspection tool.
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### Progress
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For longer running commands we should provide and overview the progress.
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This is shown best in `nix build` example:
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```shell
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$ nix build
|
||
Started building my-project 1.2.3
|
||
Downloaded python3.8-poetry 1.2.3 in 5.3 seconds
|
||
Downloaded python3.8-requests 1.2.3 in 5.3 seconds
|
||
------------------------------------------------------------------------
|
||
Press `v` to increase logs verbosity
|
||
|> `?` to see other options
|
||
------------------------------------------------------------------------
|
||
Learn something new with every build...
|
||
|> See last logs of a build with `nix log --last` command.
|
||
------------------------------------------------------------------------
|
||
Evaluated my-project 1.2.3 in 14.43 seconds
|
||
Downloading [12 / 200]
|
||
|> firefox 1.2.3 [#########> ] 10Mb/s | 2min left
|
||
Building [2 / 20]
|
||
|> glibc 1.2.3 -> buildPhase: <last log line>
|
||
------------------------------------------------------------------------
|
||
```
|
||
|
||
### Search
|
||
|
||
Use a `fzf` like fuzzy search when there are multiple options to choose from.
|
||
|
||
```shell
|
||
$ nix init
|
||
Initializing Nix project at `/path/to/here`.
|
||
Select a template for you new project:
|
||
|> py
|
||
template#python-pip
|
||
template#python-poetry
|
||
[ Showing 2 templates from 1345 templates ]
|
||
```
|
||
|
||
### Prompt
|
||
|
||
In some situations we need to prompt the user and inform the user about what is
|
||
going to happen.
|
||
|
||
```shell
|
||
$ nix build --option substitutors https://cache.example.org
|
||
------------------------------------------------------------------------
|
||
Warning! A security related question needs to be answered.
|
||
------------------------------------------------------------------------
|
||
The following substitutors will be used to in `my-project`:
|
||
- https://cache.example.org
|
||
|
||
Do you allow `my-project` to use above mentioned substitutors?
|
||
[y/N] |> y
|
||
```
|
||
|
||
## Verbosity
|
||
|
||
There are many ways that you can control verbosity.
|
||
|
||
Verbosity levels are:
|
||
|
||
- `ERROR` (level 0)
|
||
- `WARN` (level 1)
|
||
- `NOTICE` (level 2)
|
||
- `INFO` (level 3)
|
||
- `TALKATIVE` (level 4)
|
||
- `CHATTY` (level 5)
|
||
- `DEBUG` (level 6)
|
||
- `VOMIT` (level 7)
|
||
|
||
The default level that the command starts is `ERROR`. The simplest way to
|
||
increase the verbosity by stacking `-v` option (eg: `-vvv == level 3 == INFO`).
|
||
There are also two shortcuts, `--debug` to run in `DEBUG` verbosity level and
|
||
`--quiet` to run in `ERROR` verbosity level.
|
||
|
||
----------
|
||
|
||
# Appendix 1: Commands naming exceptions
|
||
|
||
`nix init` and `nix repl` are well established
|