mirror of
https://github.com/privatevoid-net/nix-super.git
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1a1af75338
We embrace virtual the rest of the way, and get rid of the `assert(false)` 0-param constructors. We also list config base classes first, so the constructor order is always: 1. all the configs 2. all the stores Each in the same order
84 lines
1.9 KiB
C++
84 lines
1.9 KiB
C++
#include "uds-remote-store.hh"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <cstring>
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namespace nix {
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UDSRemoteStore::UDSRemoteStore(const Params & params)
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: StoreConfig(params)
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, LocalFSStoreConfig(params)
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, RemoteStoreConfig(params)
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, UDSRemoteStoreConfig(params)
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, Store(params)
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, LocalFSStore(params)
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, RemoteStore(params)
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{
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}
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UDSRemoteStore::UDSRemoteStore(
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const std::string scheme,
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std::string socket_path,
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const Params & params)
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: UDSRemoteStore(params)
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{
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path.emplace(socket_path);
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}
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std::string UDSRemoteStore::getUri()
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{
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if (path) {
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return std::string("unix://") + *path;
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} else {
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return "daemon";
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}
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}
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ref<RemoteStore::Connection> UDSRemoteStore::openConnection()
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{
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auto conn = make_ref<Connection>();
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/* Connect to a daemon that does the privileged work for us. */
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conn->fd = socket(PF_UNIX, SOCK_STREAM
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#ifdef SOCK_CLOEXEC
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| SOCK_CLOEXEC
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#endif
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, 0);
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if (!conn->fd)
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throw SysError("cannot create Unix domain socket");
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closeOnExec(conn->fd.get());
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string socketPath = path ? *path : settings.nixDaemonSocketFile;
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struct sockaddr_un addr;
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addr.sun_family = AF_UNIX;
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if (socketPath.size() + 1 >= sizeof(addr.sun_path))
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throw Error("socket path '%1%' is too long", socketPath);
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strcpy(addr.sun_path, socketPath.c_str());
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if (::connect(conn->fd.get(), (struct sockaddr *) &addr, sizeof(addr)) == -1)
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throw SysError("cannot connect to daemon at '%1%'", socketPath);
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conn->from.fd = conn->fd.get();
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conn->to.fd = conn->fd.get();
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conn->startTime = std::chrono::steady_clock::now();
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return conn;
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}
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static RegisterStoreImplementation<UDSRemoteStore, UDSRemoteStoreConfig> regUDSRemoteStore;
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}
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