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6526d1676b
Pos objects are somewhat wasteful as they duplicate the origin file name and input type for each object. on files that produce more than one Pos when parsed this a sizeable waste of memory (one pointer per Pos). the same goes for ptr<Pos> on 64 bit machines: parsing enough source to require 8 bytes to locate a position would need at least 8GB of input and 64GB of expression memory. it's not likely that we'll hit that any time soon, so we can use a uint32_t index to locate positions instead.
15 lines
187 B
C++
15 lines
187 B
C++
#pragma once
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#include "eval.hh"
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#include <chrono>
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namespace nix {
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struct FunctionCallTrace
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{
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const Pos pos;
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FunctionCallTrace(const Pos & pos);
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~FunctionCallTrace();
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};
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}
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