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8518cebfce
This is more consistent with flake terminology.
161 lines
4.3 KiB
C++
161 lines
4.3 KiB
C++
#pragma once
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#include "types.hh"
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#include "hash.hh"
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#include "path.hh"
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#include "attrs.hh"
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#include "url.hh"
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#include <memory>
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namespace nix { class Store; }
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namespace nix::fetchers {
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struct Tree
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{
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Path actualPath;
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StorePath storePath;
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};
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struct InputScheme;
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/* The Input object is generated by a specific fetcher, based on the
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* user-supplied input attribute in the flake.nix file, and contains
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* the information that the specific fetcher needs to perform the
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* actual fetch. The Input object is most commonly created via the
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* "fromURL()" or "fromAttrs()" static functions which are provided
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* the url or attrset specified in the flake file.
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*/
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struct Input
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{
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friend struct InputScheme;
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std::shared_ptr<InputScheme> scheme; // note: can be null
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Attrs attrs;
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bool locked = false;
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bool direct = true;
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/* path of the parent of this input, used for relative path resolution */
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std::optional<Path> parent;
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public:
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static Input fromURL(const std::string & url);
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static Input fromURL(const ParsedURL & url);
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static Input fromAttrs(Attrs && attrs);
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ParsedURL toURL() const;
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std::string toURLString(const std::map<std::string, std::string> & extraQuery = {}) const;
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std::string to_string() const;
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Attrs toAttrs() const;
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/* Check whether this is a "direct" input, that is, not
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one that goes through a registry. */
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bool isDirect() const { return direct; }
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/* Check whether this is a "locked" input, that is,
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one that contains a commit hash or content hash. */
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bool isLocked() const { return locked; }
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bool hasAllInfo() const;
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bool operator ==(const Input & other) const;
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bool contains(const Input & other) const;
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/* Fetch the input into the Nix store, returning the location in
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the Nix store and the locked input. */
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std::pair<Tree, Input> fetch(ref<Store> store) const;
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Input applyOverrides(
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std::optional<std::string> ref,
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std::optional<Hash> rev) const;
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void clone(const Path & destDir) const;
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std::optional<Path> getSourcePath() const;
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void markChangedFile(
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std::string_view file,
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std::optional<std::string> commitMsg) const;
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std::string getName() const;
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StorePath computeStorePath(Store & store) const;
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// Convenience functions for common attributes.
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std::string getType() const;
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std::optional<Hash> getNarHash() const;
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std::optional<std::string> getRef() const;
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std::optional<Hash> getRev() const;
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std::optional<uint64_t> getRevCount() const;
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std::optional<time_t> getLastModified() const;
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};
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/* The InputScheme represents a type of fetcher. Each fetcher
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* registers with nix at startup time. When processing an input for a
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* flake, each scheme is given an opportunity to "recognize" that
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* input from the url or attributes in the flake file's specification
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* and return an Input object to represent the input if it is
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* recognized. The Input object contains the information the fetcher
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* needs to actually perform the "fetch()" when called.
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*/
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struct InputScheme
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{
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virtual ~InputScheme()
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{ }
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virtual std::optional<Input> inputFromURL(const ParsedURL & url) = 0;
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virtual std::optional<Input> inputFromAttrs(const Attrs & attrs) = 0;
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virtual ParsedURL toURL(const Input & input);
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virtual bool hasAllInfo(const Input & input) = 0;
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virtual Input applyOverrides(
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const Input & input,
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std::optional<std::string> ref,
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std::optional<Hash> rev);
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virtual void clone(const Input & input, const Path & destDir);
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virtual std::optional<Path> getSourcePath(const Input & input);
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virtual void markChangedFile(const Input & input, std::string_view file, std::optional<std::string> commitMsg);
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virtual std::pair<StorePath, Input> fetch(ref<Store> store, const Input & input) = 0;
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};
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void registerInputScheme(std::shared_ptr<InputScheme> && fetcher);
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struct DownloadFileResult
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{
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StorePath storePath;
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std::string etag;
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std::string effectiveUrl;
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};
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DownloadFileResult downloadFile(
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ref<Store> store,
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const std::string & url,
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const std::string & name,
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bool locked,
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const Headers & headers = {});
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std::pair<Tree, time_t> downloadTarball(
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ref<Store> store,
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const std::string & url,
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const std::string & name,
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bool locked,
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const Headers & headers = {});
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}
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