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83 lines
2 KiB
C++
83 lines
2 KiB
C++
#pragma once
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#include <cinttypes>
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#include <numeric>
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#include <vector>
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#include "chunked-vector.hh"
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#include "pos-idx.hh"
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#include "position.hh"
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namespace nix {
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class PosTable
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{
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public:
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class Origin
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{
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friend PosTable;
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private:
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// must always be invalid by default, add() replaces this with the actual value.
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// subsequent add() calls use this index as a token to quickly check whether the
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// current origins.back() can be reused or not.
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mutable uint32_t idx = std::numeric_limits<uint32_t>::max();
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// Used for searching in PosTable::[].
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explicit Origin(uint32_t idx)
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: idx(idx)
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, origin{std::monostate()}
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{
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}
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public:
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const Pos::Origin origin;
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Origin(Pos::Origin origin)
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: origin(origin)
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{
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}
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};
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struct Offset
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{
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uint32_t line, column;
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};
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private:
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std::vector<Origin> origins;
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ChunkedVector<Offset, 8192> offsets;
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public:
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PosTable()
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: offsets(1024)
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{
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origins.reserve(1024);
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}
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PosIdx add(const Origin & origin, uint32_t line, uint32_t column)
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{
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const auto idx = offsets.add({line, column}).second;
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if (origins.empty() || origins.back().idx != origin.idx) {
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origin.idx = idx;
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origins.push_back(origin);
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}
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return PosIdx(idx + 1);
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}
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Pos operator[](PosIdx p) const
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{
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if (p.id == 0 || p.id > offsets.size())
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return {};
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const auto idx = p.id - 1;
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/* we want the last key <= idx, so we'll take prev(first key > idx).
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this is guaranteed to never rewind origin.begin because the first
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key is always 0. */
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const auto pastOrigin = std::upper_bound(
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origins.begin(), origins.end(), Origin(idx), [](const auto & a, const auto & b) { return a.idx < b.idx; });
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const auto origin = *std::prev(pastOrigin);
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const auto offset = offsets[idx];
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return {offset.line, offset.column, origin.origin};
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}
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};
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}
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