Thunks are now overwritten by a helper function
`Value::finishValue(newType, payload)` (where `payload` is the
original anonymous union inside `Value`). This helps to ensure we
never update a value elsewhere, since that would be incompatible with
parallel evaluation (i.e. after a value has transitioned from being a
thunk to being a non-thunk, it should be immutable).
There were two places where this happened: `Value::mkString()` and
`ExprAttrs::eval()`.
This PR also adds a bunch of accessor functions for value contents,
like `Value::integer()` to access the integer field in the union.
While preparing PRs like #9753, I've had to change error messages in
dozens of code paths. It would be nice if instead of
EvalError("expected 'boolean' but found '%1%'", showType(v))
we could write
TypeError(v, "boolean")
or similar. Then, changing the error message could be a mechanical
refactor with the compiler pointing out places the constructor needs to
be changed, rather than the error-prone process of grepping through the
codebase. Structured errors would also help prevent the "same" error
from having multiple slightly different messages, and could be a first
step towards error codes / an error index.
This PR reworks the exception infrastructure in `libexpr` to
support exception types with different constructor signatures than
`BaseError`. Actually refactoring the exceptions to use structured data
will come in a future PR (this one is big enough already, as it has to
touch every exception in `libexpr`).
The core design is in `eval-error.hh`. Generally, errors like this:
state.error("'%s' is not a string", getAttrPathStr())
.debugThrow<TypeError>()
are transformed like this:
state.error<TypeError>("'%s' is not a string", getAttrPathStr())
.debugThrow()
The type annotation has moved from `ErrorBuilder::debugThrow` to
`EvalState::error`.
All OS and IO operations should be moved out, leaving only some misc
portable pure functions.
This is useful to avoid copious CPP when doing things like Windows and
Emscripten ports.
Newly exposed functions to break cycles:
- `restoreSignals`
- `updateWindowSize`
This introduces the SourcePath type from lazy-trees as an abstraction
for accessing files from inputs that may not be materialized in the
real filesystem (e.g. Git repositories). Currently, however, it's just
a wrapper around CanonPath, so it shouldn't change any behaviour. (On
lazy-trees, SourcePath is a <InputAccessor, CanonPath> tuple.)
after #6218 `Symbol` no longer confers a uniqueness invariant on the
string it wraps, it is now possible to create multiple symbols that
compare equal but whose string contents have different addresses. this
guarantee is now only provided by `SymbolIdx`, leaving `Symbol` only as
a string wrapper that knows about the intricacies of how symbols need to
be formatted for output.
this change renames `SymbolIdx` to `Symbol` to restore the previous
semantics of `Symbol` to that name. we also keep the wrapper type and
rename it to `SymbolStr` instead of returning plain strings from lookups
into the symbol table because symbols are formatted for output in many
places. theoretically we do not need `SymbolStr`, only a function that
formats a string for output as a symbol, but having to wrap every symbol
that appears in a message into eg `formatSymbol()` is error-prone and
inconvient.
this slightly increases the amount of memory used for any given symbol, but this
increase is more than made up for if the symbol is referenced more than once in
the EvalState that holds it. on average every symbol should be referenced at
least twice (once to introduce a binding, once to use it), so we expect no
increase in memory on average.
symbol tables are limited to 2³² entries like position tables, and similar
arguments apply to why overflow is not likely: 2³² symbols would require as many
string instances (at 24 bytes each) and map entries (at 24 bytes or more each,
assuming that the map holds on average at most one item per bucket as the docs
say). a full symbol table would require at least 192GB of memory just for
symbols, which is well out of reach. (an ofborg eval of nixpks today creates
less than a million symbols!)
Pos objects are somewhat wasteful as they duplicate the origin file name and
input type for each object. on files that produce more than one Pos when parsed
this a sizeable waste of memory (one pointer per Pos). the same goes for
ptr<Pos> on 64 bit machines: parsing enough source to require 8 bytes to locate
a position would need at least 8GB of input and 64GB of expression memory. it's
not likely that we'll hit that any time soon, so we can use a uint32_t index to
locate positions instead.
only file and line of the returned position were ever used, it wasn't actually
used a position. as such we may as well use a path+int pair for only those two
values and remove a use of Pos that would not work well with a position table.
- Make passing the position to `forceValue` mandatory,
this way we remember people that the position is
important for better error messages
- Add pos to all `forceValue` calls
It does not operate on a derivation and does not return a
derivation path. Instead it works at the language level,
where a distinct term "package" is more appropriate to
distinguish the parent object of `meta.position`; an
attribute which doesn't even make it into the derivation.
The value pointers of lists with 1 or 2 elements are now stored in the
list value itself. In particular, this makes the "concatMap (x: if
cond then [(f x)] else [])" idiom cheaper.
This is requires if you have attribute names with dots in them. So
you can now say:
$ nix-instantiate '<nixos>' -A 'config.systemd.units."postgresql.service".text' --eval-only
Fixes#151.