This makes for shorter and more portable code.
The only tricky part is catching exceptions: I just searched for near by
`catch (Error &)` or `catch (SysError &)` and adjusted them to `catch
(std::filesystem::filesystem_error &)` according to my human judgement.
Good for windows portability; will help @siddhantk232 with his GSOC
project.
All OS and IO operations should be moved out, leaving only some misc
portable pure functions.
This is useful to avoid copious CPP when doing things like Windows and
Emscripten ports.
Newly exposed functions to break cycles:
- `restoreSignals`
- `updateWindowSize`
Detected by `gcc` as:
CXX src/libstore/profiles.o
src/libstore/profiles.cc: In function 'void nix::deleteGenerationsGreaterThan(const Path&, GenerationNumber, bool)':
src/libstore/profiles.cc:186:50: warning: comparison of integer expressions of different signedness: 'int' and 'nix::GenerationNumber' {aka 'long unsigned int'} [-Wsign-compare]
186 | for (auto keep = 0; i != gens.rend() && keep < max; ++i, ++keep);
| ~~~~~^~~~~
- Greatly expand API docs
- Clean up code in misc ways
- Instead of a complicated single loop on generations, do different
operations in successive subsequent steps.
- Avoid `ref` in one place where `&` is fine
- Just return path instead of mutating an argument in `makeName`
Co-authored-by: Valentin Gagarin <valentin.gagarin@tweag.io>
XDG Base Directory is a standard for locations for storing various
files. Nix has a few files which seem to fit in the standard, but
currently use a custom location directly in the user's ~, polluting
it:
- ~/.nix-profile
- ~/.nix-defexpr
- ~/.nix-channels
This commit adds a config option (use-xdg-base-directories) to follow
the XDG spec and instead use the following locations:
- $XDG_STATE_HOME/nix/profile
- $XDG_STATE_HOME/nix/defexpr
- $XDG_STATE_HOME/nix/channels
If $XDG_STATE_HOME is not set, it is assumed to be ~/.local/state.
Co-authored-by: Théophane Hufschmitt <7226587+thufschmitt@users.noreply.github.com>
Co-authored-by: Tim Fenney <kodekata@gmail.com>
Co-authored-by: pasqui23 <pasqui23@users.noreply.github.com>
Co-authored-by: Artturin <Artturin@artturin.com>
Co-authored-by: John Ericson <Ericson2314@Yahoo.com>
It's used as the “system” profile in a bunch of places, so better not
touch it. Besides, it doesn't hurt to keep it since it's owned by root
any way, so it doesn't have the `chown` problem that the user profiles
had and that led to wanting to move them on the client-side.
Rather than using `/nix/var/nix/{profiles,gcroots}/per-user/`, put the user
profiles and gcroots under `$XDG_DATA_DIR/nix/{profiles,gcroots}`.
This means that the daemon no longer needs to manage these paths itself
(they are fully handled client-side). In particular, it doesn’t have to
`chown` them anymore (removing one need for root).
This does change the layout of the gc-roots created by nix-env, and is
likely to break some stuff, so I’m not sure how to properly handle that.
'--delete-older-than 10' deletes the generations older than a single day, and '--delete-older-than 12m' deletes all generations older than 12 days.
This changes makes it throw on those invalid inputs, and gives an example of a valid input.
This means profiles outside of /nix/var/nix/profiles don't get
garbage-collected. It also means we don't need to scan
/nix/var/nix/profiles for GC roots anymore, except for compatibility
with previously existing generations.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
Also, move a few free-standing functions into StoreAPI and Derivation.
Also, introduce a non-nullable smart pointer, ref<T>, which is just a
wrapper around std::shared_ptr ensuring that the pointer is never
null. (For reference-counted values, this is better than passing a
"T&", because the latter doesn't maintain the refcount. Usually, the
caller will have a shared_ptr keeping the value alive, but that's not
always the case, e.g., when passing a reference to a std::thread via
std::bind.)